I’ll play this once the definitive edition comes out. Then it will probably be what it should be now. No rush....
Posts by Zarsky
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Quote from blackdog
21 hours ago, blackdog said: My concern would be a game that is too much of a Hitman clone and leaning too much on gadgets. Bond is actually not that subtle, and the films have gone up in pacing more and more over time... I'd want to be able to somewhat parkour, slide, hand-to-hand combat.
I rather not have a driving section if it's terrible because of tech/time/budget (I'm thinking of the horrible Bourne game), but it's undeniable that a big part of the 007 brand/allure is cars... think of the amount of gadgets they pack in those Bond-cars. And then there are always epic car chases in each Bond film... you remember Carmack talking about a 70-30 proportion when marketing Rage? I wouldn't say in Bond films the split is that high, but at least a 15%? Plus boat chases, jetpacks, on-ski chases, parkour, underwater shootouts (way before COD Ghosts did it)...
I mean are we joking

I had forgotten how silly things got in the pierce brosnan films. The submarine car was pretty cool, but even that was pushed too far with the underwater battle. Happy that they decided to reboot the series after things went too wild.
Regarding car chases, I'd be happy to play a chase akin Uncharted 4.....that's the bar.
Come to think of it, uncharted 4 with more advanced stealth mechanics would probably fit a modern Bond game pretty well!
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Yes, the creators of Hitman are switching agents for the next mission:
https://007.ioi.dk/External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Details are spares, but judging for their previous work of very agent heavy games.....this could be something special!
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Not sure if this is the right place for this, but 2K sure knows monetization.
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Quote from [HP]
16 hours ago, [HP] said: One of my favorite games of the last generation. I've downloaded it again on the game pass, will try and get it to run on VR. ahah
Adult diapers are a thing....just saying. ?
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Geeking out over this tech:
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.So sick. After this, there should be no more excuses for shitty lip-sync in AAA productions. Looking at you ME: Andromeda.

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Some pretty nice details about Xbox Series S/X backwards compatibility:
https://www.eurogamer.net/articles/digit…at-really-works
QuoteQuote So, as we understand it, existing Xbox titles can be enhanced for both Series S and Series X in different ways - the compatibility team can step in with its own specific type of magic, opening the door to running 30fps games at 60fps and 60fps titles at 120fps. Alternatively, developers now have the tools to see where their existing Xbox One games are running - and if it's a Series S or Series X machine, aspects like doubling the frame-rate become possible (and perhaps other features could be enabled too) - all without having to 'port' their games to the next-gen platform. The extent to which take-up will be there is of crucial importance, of course, but the potential is certainly very exciting and we're really looking forward to testing this out on both of the new Xbox machines.
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Quote from DMU222
9 hours ago, DMU222 said: I know very little about console hardware, but this feels like a ton of plastic around an average amount of internals. They could have made it much smaller, right?
I'm pretty sure heat is the main reason why they've made it so large. Air needs room to flow through that big heat sink.
PS4 Pro screams so loud that you need to crank up the volume or use headphones... That's what they try to avoid with this design.
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Good reference if you want to mod your PS5.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
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Rendering seems to have received a significant upgrades from Mafia III....judging by the comments, faces are not a part of that equation. ?External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
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Quote from blackdog
19 hours ago, blackdog said: For the good of gaming, I hope they keep releasing on Nintendo, it’s not really a rival when is downgraded and released after a (long) while.
Hard to believe that they stop. They don't have a portable gaming device and I doubt Nintendo makes Gamepass available on Switch even tho it should technically not be hard to pull of.
They recently also added all their games to steam and it's just another way to get extra revenue for them. Everyone wins. Perhaps that changes once their own platform grows bigger...
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That was one sneaky uppercut, MS...
I wouldn't be surprised if currently announced titles will roll out as planned, but further down the line everything becomes xbox/pc/xcloud exclusive.
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https://news.microsoft.com/2020/09/21/mic…esda-softworks/
QuoteQuote Under the terms of the agreement, Microsoft will acquire ZeniMax Media for $7.5 billion in cash.
The planned acquisition includes publishing offices and development studios spanning the globe with over 2,300 employees, including Bethesda Softworks, Bethesda Game Studios, id Software, ZeniMax Online Studios, Arkane, MachineGames, Tango Gameworks, Alpha Dog, and Roundhouse Studios. Bethesda’s critically acclaimed and best-selling franchises include The Elder Scrolls, Fallout, DOOM, Quake, Wolfenstein, and Dishonored, among others.
Damn!
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Damn, that's pretty much on par (or better) compared to Bethesda's own in house production. Modding FTW!
I'd wish that they could get Bethesda's blessing and charge a little bit for this.
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FB currently has the most competitive VR hardware on the market for a very affordable price. They're going to discontinue the Oculus Rift once they get the Oculus Link performance fine tuned. I kind of like their vision of an hybrid headset that can adapt to many use cases.
Carmack recently said PCVR isn't going anywhere as the biggest constraint for standalone VR is thermals.
This also happened:
I believe if anyone is capable of pushing VR to mainstream, it's FB.
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Quest 2 announced! Huge spec bump, but not so comfortable.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
Prices: (very hard to beat)
64GB - 299$
256GB - 399$
Only thing that might turn you off is the fact that it requires you to sign in with FB-account.
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Quote from [HP]
3 hours ago, [HP] said: Oh damn, that's pretty dope.
One of my fav remaster, right up there with RE2, is Shadow of the Colossus. And aparently, they actually grabbed that old engine, retained the code that pertains to animation and gameplay feeling, and reworked everything else.
That sounded insane to me but turns out it's true, I wonder if they did something similar with this THPS remaster? Because it's not easy to mimic the gameplay feeling of a game man.
This might answer that question:
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Perhaps this thread should be renamed to Xbox serious SeX?.... I mean Xbox Series S / X.
Gears 5 multiplayer running at 120 fps on the S! ?External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.