@blackdog Yahtzee sure knows how to roast a game with style. ![]()
Posts by Zarsky
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Creating a quality bug free game is a community effort.
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https://80.lv/articles/real-…mations-in-ue4/External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
Looks gross, so I guess they nailed it.
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I guess they try to push people to Gamepass instead. This time they failed.
I'm sure Gold will be merged or phased out eventually.
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Quote from ┌HP┘
11 hours ago, ┌HP┘ said: I'd be happy with a working police spawning system... GTA3 had it, I'm sure they could do it too.
Haha, sure. MVP first of course.
Crazy that so many of the fundamentals are missing. Low hanging fruit right there.
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Quote from ┌HP┘
23 hours ago, ┌HP┘ said: No Man's Sky-like come back, let's go!
There's been reports of the company planing a similar return to glory. It took Hello games years to pull off properly, but they have a very small team.
I'd like CDPR to add transit systems and all kinds of additional depth to night city akin what R* is able to pull off. This game could (at least) be the definitive cyberpunk RPG for years to come. They also had plans for a MP mode that would benefit a lot of this current work.
See you Cyberpunk in 2022. I'll look forward to it.
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Damage control in full swing. They knew exactly in what state the game was when it released. ?
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Quote from blackdog
On 12/18/2020 at 8:43 PM, blackdog said:
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.It's a shame Ubi didn't double down on these impressive systems. Based on the video, the "recruit anyone" was in the end more of a gimmick gameplay wise. Perhaps the lately much praised main leadership once again had some strong opinions how things should work, to this game's detriment. We'll never know...
Some more details about how the system works:
CD Projekt needs to take some notes form this. Really cool stuff.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
Quote from blackdog
On 12/27/2020 at 8:56 PM, blackdog said: Been keeping an eye out for this, but I’m thinking of getting it on PS4, not sure I can run it full details… high is the only bonus of going through the hassle of connecting the computer to the tv
I connected my ps4 controller to my PC as it’s definitely better with a controller imo. Got a 49” ultrawide monitor in my WFH setup, so that does the job pretty well.

It’s a challenging game with great level design (metroidvania) and high production values. Recommended!
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I believe this project would lure a small portion of staff onboard, so it's hard to imagine that it would die completely. I think it's just been pushed aside as these other projects have grown.
I'd be very happy if this game would be adapted to VR and they'd borrow the core mechanics and linear level design from hla.
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Of course some greedy suits want to sue. I think the only benefit it could have is a slap on the leaderships fingers.
I'm pretty certain that Cyberpunk will be among the most profitable games in its category.
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Quote from Buddy
On 12/17/2020 at 9:43 AM, Buddy said: But that is mostly about just having one or two projects going at a time?
Mostly yes, but they were also heavily implying that they got the resources and will to build a bigger and more ambitious game than before and had Rockstar games as main inspiration.
QuoteQuote "We have a lot of credit, so we should take the time to make Cyberpunk something really meaningful for the whole industry"
They sure did, but not probably how they meant to.

I have a lot of faith still in CDPR to make it right in the end, but it was disappointing to see them pull this kind of trick with clear intent.
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Quote from FMPONE
9 hours ago, FMPONE said: One thing that may be going on is that people are used to Rockstar quality, and expected that here, from a company that just doesn’t have that kind of experience making AAA blockbuster open world games. I know The Witcher was well received, but this is a game that is receiving GTA levels of scrutiny and obviously can’t quite match those production quality levels. You can’t fake this kind of thing, GTA games set the bar really high as far as open world experiences.
Perhaps it’s partly because of this:
https://www.gamesindustry.biz/articles/2016-…-rockstar-model
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I guess this is the limited beta release? Everything is served undercooked these days...
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Now that covid has messed with people's Christmas plans, they might just as well schedule a cozy Christmas Crunch™ to ship the patches faster.
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[Blocked Image: https://pbs.twimg.com/media/EpLrijgW4AEnXXE?format=jpg&name=medium]
[Blocked Image: https://pbs.twimg.com/media/EpLqtZ8XEAIEqsX?format=jpg&name=large]
Apologies and refunds available.
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I’ll vote Alyx, but still need to finish it.
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DF reports things running mostly at 720p and about 15-30 fps on base PS4 and just a bit better on Pro. This game will be very different depending on what you play it on. The PC version apparently can look truly next gen on PC if you have the latest hardware.
They should've probably delayed the current gen console releases at least until they got the performance sorted out. But oh well, they got the cash anyway, the majority of my friends have already jumped aboard despite the issues.