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  3. Zarsky

Posts by Zarsky

  • Hitman 3

    • Zarsky
    • February 16, 2021 at 1:45 PM

    @blackdog Yahtzee sure knows how to roast a game with style. :D

  • Cyberpunk 2077

    • Zarsky
    • January 27, 2021 at 10:10 AM

    Creating a quality bug free game is a community effort.

  • ILL

    • Zarsky
    • January 26, 2021 at 9:36 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    https://80.lv/articles/real-…mations-in-ue4/

    Looks gross, so I guess they nailed it.

  • Cyberpunk 2077

    • Zarsky
    • January 25, 2021 at 8:56 AM
    Quote from Pampers

    5 hours ago, Pampers said: they can take years for all I care, won't be getting my 3080 before that anyway

    Yeah, I'm also searching for one and it ain't looking too optimistic atm.

  • Xbox Series S/X

    • Zarsky
    • January 24, 2021 at 2:19 PM

    I guess they try to push people to Gamepass instead. This time they failed.

    I'm sure Gold will be merged or phased out eventually.

  • Cyberpunk 2077

    • Zarsky
    • January 24, 2021 at 9:10 AM
    Quote from ┌HP┘

    11 hours ago, ┌HP┘ said: I'd be happy with a working police spawning system... GTA3 had it, I'm sure they could do it too.

    Haha, sure. MVP first of course.

    Crazy that so many of the fundamentals are missing. Low hanging fruit right there.

  • Cyberpunk 2077

    • Zarsky
    • January 23, 2021 at 9:12 PM
    Quote from ┌HP┘

    23 hours ago, ┌HP┘ said: No Man's Sky-like come back, let's go!

    There's been reports of the company planing a similar return to glory. It took Hello games years to pull off properly, but they have a very small team.

    I'd like CDPR to add transit systems and all kinds of additional depth to night city akin what R* is able to pull off. This game could (at least) be the definitive cyberpunk RPG for years to come. They also had plans for a MP mode that would benefit a lot of this current work.

    See you Cyberpunk in 2022. I'll look forward to it.

  • Cyberpunk 2077

    • Zarsky
    • January 14, 2021 at 9:07 PM

    Damage control in full swing. They knew exactly in what state the game was when it released. ?

  • Watch Dogs Legion

    • Zarsky
    • January 7, 2021 at 8:54 PM
    Quote from blackdog

    On 12/18/2020 at 8:43 PM, blackdog said:

    External Content www.youtube.com
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    It's a shame Ubi didn't double down on these impressive systems. Based on the video, the "recruit anyone" was in the end more of a gimmick gameplay wise. Perhaps the lately much praised main leadership once again had some strong opinions how things should work, to this game's detriment. We'll never know...

    Some more details about how the system works:

    External Content www.youtube.com
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    CD Projekt needs to take some notes form this. Really cool stuff.

  • The Steam Sale Thread

    • Zarsky
    • December 29, 2020 at 8:41 AM
    Quote from blackdog

    On 12/27/2020 at 8:56 PM, blackdog said: Been keeping an eye out for this, but I’m thinking of getting it on PS4, not sure I can run it full details… high is the only bonus of going through the hassle of connecting the computer to the tv

    I connected my ps4 controller to my PC as it’s definitely better with a controller imo. Got a 49” ultrawide monitor in my WFH setup, so that does the job pretty well. :)

    It’s a challenging game with great level design (metroidvania) and high production values. Recommended!

  • The Steam Sale Thread

    • Zarsky
    • December 24, 2020 at 8:33 PM

    EGS christmas sale throws in a pretty nice perk, 10€ discount coupon on top to the promotional price.

    Might just cave on this one... ?

  • In the Valley of Gods - Campo Santo

    • Zarsky
    • December 24, 2020 at 9:56 AM

    I believe this project would lure a small portion of staff onboard, so it's hard to imagine that it would die completely. I think it's just been pushed aside as these other projects have grown.

    I'd be very happy if this game would be adapted to VR and they'd borrow the core mechanics and linear level design from hla.

  • Cyberpunk 2077

    • Zarsky
    • December 20, 2020 at 3:30 PM

    Of course some greedy suits want to sue. I think the only benefit it could have is a slap on the leaderships fingers.

    I'm pretty certain that Cyberpunk will be among the most profitable games in its category.

  • Cyberpunk 2077

    • Zarsky
    • December 18, 2020 at 1:59 PM
    Quote from Buddy

    On 12/17/2020 at 9:43 AM, Buddy said: But that is mostly about just having one or two projects going at a time?

    Mostly yes, but they were also heavily implying that they got the resources and will to build a bigger and more ambitious game than before and had Rockstar games as main inspiration.

    Quote

    Quote "We have a lot of credit, so we should take the time to make Cyberpunk something really meaningful for the whole industry"

    They sure did, but not probably how they meant to. :D


    I have a lot of faith still in CDPR to make it right in the end, but it was disappointing to see them pull this kind of trick with clear intent.

  • Cyberpunk 2077

    • Zarsky
    • December 17, 2020 at 7:33 AM
    Quote from FMPONE

    9 hours ago, FMPONE said: One thing that may be going on is that people are used to Rockstar quality, and expected that here, from a company that just doesn’t have that kind of experience making AAA blockbuster open world games. I know The Witcher was well received, but this is a game that is receiving GTA levels of scrutiny and obviously can’t quite match those production quality levels. You can’t fake this kind of thing, GTA games set the bar really high as far as open world experiences.

    Perhaps it’s partly because of this:

    https://www.gamesindustry.biz/articles/2016-…-rockstar-model

  • Console Warz, 2020

    • Zarsky
    • December 15, 2020 at 7:59 AM

    I guess this is the limited beta release? Everything is served undercooked these days...

  • Cyberpunk 2077

    • Zarsky
    • December 14, 2020 at 10:47 PM

    Now that covid has messed with people's Christmas plans, they might just as well schedule a cozy Christmas Crunch™ to ship the patches faster.

  • Cyberpunk 2077

    • Zarsky
    • December 14, 2020 at 10:17 AM

    [Blocked Image: https://pbs.twimg.com/media/EpLrijgW4AEnXXE?format=jpg&name=medium]


    [Blocked Image: https://pbs.twimg.com/media/EpLqtZ8XEAIEqsX?format=jpg&name=large]

    Apologies and refunds available.

  • Your GOTY list for 2020

    • Zarsky
    • December 12, 2020 at 1:45 PM

    I’ll vote Alyx, but still need to finish it.

  • Cyberpunk 2077

    • Zarsky
    • December 11, 2020 at 8:30 PM

    DF reports things running mostly at 720p and about 15-30 fps on base PS4 and just a bit better on Pro. This game will be very different depending on what you play it on. The PC version apparently can look truly next gen on PC if you have the latest hardware.

    They should've probably delayed the current gen console releases at least until they got the performance sorted out. But oh well, they got the cash anyway, the majority of my friends have already jumped aboard despite the issues.

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