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  3. Zarsky

Posts by Zarsky

  • Aliens: Colonial Marines - WTF Happened!?!

    • Zarsky
    • February 19, 2013 at 12:55 AM

    Some tasty rumors about Gearbox cheating Sega, by using A:CM money to fund Borderlands.

    They seemed to have lost interest in the whole game after Bordelands became a success. While busy with sequel, Gearbox outsourced the the campaign to Timegate Studios. They screwed it up, and so on.....

    Sounds like lawsuits are going to appear soon, if rumors are true.

    http://www.vg247.com/2013/02/13/ali…elopment-rumor/

    http://www.vg247.com/forum/topic.ph…ge=1#post-43827

  • Dreamfall Chapters

    • Zarsky
    • February 8, 2013 at 8:12 PM

    [Blocked Image: https://s3.amazonaws.com/ksr/assets/000….jpg?1359985729]

    The Dreamfall-saga continues now that Red Thread Games met their goal at Kickstarter!

    (Got the required funding of 850K in just 9 days I believe, and finally gathered just above 1,5M, hitting a few stretch goals.)

    Red Thread Games was founded by Ragnar Tørnquist, creator of 'The Longest Journey' saga.

    The game is driven by Unity, and will be made available at least for PC, Mac & Linux.

    Release: November 2014

    Official page

    http://youtu.be/q_SAYD82LMw

    [Blocked Image: https://s3.amazonaws.com/ksr/assets/000….jpg?1359981723]

    Main character Zoë (actual in-game model)

  • Farcry 3

    • Zarsky
    • December 29, 2012 at 9:57 PM
    Quote from robert.briscoe

    Just forked out for this and as much as I try to fall in love with it, it just keep kicking me in the balls. The menu system is confusing and crafting is awkward as fuck, and do I REALLY need to make a wallet in order to carry money?! I also don't like the whole "DANGER! YOU ARE LEAVING THE MISSION AREA! BS" This game is not BF3, it is an open world game...!

    The final straw this evening was the save system; I just spent 30 mins exploring the map, saved and quit to make a call, then upon reloading, am put in some completely random location nowhere near where where I was when I saved! I mean, what the fuck is that about?! How can ubi get something like this so wrong??

    You always respawn at the nearest disabled radio tower or cleared outpost.Regarding the crafting system and menus, totally agree. Ubisoft seems to be able to craft impressive games but the UIs are usually horrible.

  • Reset

    • Zarsky
    • December 19, 2012 at 1:18 AM

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    Quote

    The tech is still work-in-progress with know issues, for example the volume shadow resolution (aliasing) needs some work. The tech is designed to work well close to the sea level, but in the video the camera is lifted almost to the cloud level to show you how the volume works. The tech begins to break down the higher the camera is lifted.

    Some talk about their [url='']tech.[/url]

    The clouds look quite good.....or maybe they clouded my judgement?

  • Call of Duty: Black Ops 2

    • Zarsky
    • November 30, 2012 at 1:30 PM

    Yahtzee!

    http://www.escapistmagazine.com/videos/view/ze…uty-Black-Ops-2

  • Dishonored

    • Zarsky
    • November 27, 2012 at 3:00 PM

    My Steam shows 57 hours played for my first playthrough. That consists of hundreds of reloads while experimenting with different approaches to each mission, before finally doing the non-leathal way. So I've basically already played the game at least two times through.

  • Interstellar Marines Webgame

    • Zarsky
    • November 19, 2012 at 8:19 PM

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  • Hitman: Absolution

    • Zarsky
    • November 18, 2012 at 5:01 PM

    TotalBiscuit previews Absolution, and discusses some of the critics the PCGamer review issued.

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  • Hitman: Absolution

    • Zarsky
    • November 15, 2012 at 8:03 PM

    So looking forward to this! That Conan clip was excellent.

  • Crysis 3

    • Zarsky
    • November 15, 2012 at 1:51 AM

    I just leave this here...

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  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Zarsky
    • November 11, 2012 at 10:22 PM

    That was some awesome news......wish I could skip all the waiting....all the valvetime.

    My most anticipated engine & game right there.

  • Sui Generis

    • Zarsky
    • November 10, 2012 at 11:44 AM

    A small UK-based studio is creating a open world RPG game with some pretty impressive tech.

    Judge for yourself:

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    Kickstarter pitch video contains a lot of information:

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    Quote from Kickstarter FAQ

    Is the quality of animations likely to improve?

    Yes. All the base animations were made by Madoc while he was developing the system behind them. We now have some very user friendly tools for animation design and getting an animator onboard is at the top of our list of priorities. We would also like to improve the quality of dynamic behaviours.

    Their Kickstarter-page:

    http://www.kickstarter.com/projects/1473965863/sui-generis

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Zarsky
    • November 7, 2012 at 4:11 PM
    Quote from PogoP

    Hey guys I heard that HL3 is exclusive to PS2. I just bought a PS2 just to prepare myself!!!!!!!!

    Dammit! Should have checked my sources...now I bought a Sega Saturn for nothing. ;(

  • Interstellar Marines Webgame

    • Zarsky
    • November 7, 2012 at 4:00 PM

    TotalBiscuit interviews Kim Jørgensen about their project. He asks some very good questions, and I recommend watching, if there's even a slight interest in this project.

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    Gives a better understanding of what they're trying to achieve. At the moment, their team consist of only two guys, with a few more waiting to join if they get the funding.

  • Interstellar Marines Webgame

    • Zarsky
    • November 1, 2012 at 5:21 PM
    Quote from Puddy

    That's about the only thing that sticks out (and it's what the gaming media always pick up on). The soldiers, weapons, gameplay, environments... none of that is communicating it's own style imho.

    Valid point.They try to tell a story about humans colonizing outside out solar system, but the guns still look like there was no progress in weapons development. (I think they should have at least GR:Future soldier like equipment.)

    I still find many of the planned gameplay aspects quite impressive:

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  • Interstellar Marines Webgame

    • Zarsky
    • November 1, 2012 at 3:06 PM

    I wouldn't say that sharks with limbs is "pretty generic". But what do I know...

  • Interstellar Marines Webgame

    • Zarsky
    • November 1, 2012 at 2:06 PM

    Interstellar Marines is now on Kickstarter!

    I really like their vision, and hope they can make it a reality.

    http://www.kickstarter.com/projects/zerop…arines-prologue

    Time has passed, but they clearly haven't given up, so neither should you and I.

  • The Last of Us

    • Zarsky
    • June 5, 2012 at 10:34 AM

    Illustrates well how people do anything to survive, crazy & brutal.

    I like it.

  • Hitman: Absolution

    • Zarsky
    • June 2, 2012 at 11:48 AM

    That is more like it, gave me the feeling that it was time to pre-order.

  • Hitman: Absolution

    • Zarsky
    • May 31, 2012 at 7:43 PM

    This left me very confused.....looked cool, but nuns & rpgs? Is this Saints Row Absolution?

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