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  3. Beck

Posts by Beck

  • Oculus Rift

    • Beck
    • April 5, 2013 at 10:06 AM

    This is pretty awesome!

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  • What have you watched recently?

    • Beck
    • April 4, 2013 at 1:00 PM

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  • Bioshock Infinite (Spoiler free thread)

    • Beck
    • March 30, 2013 at 10:42 PM

    I gave in and bought this. I can't wait to see some of the environments.

    Might move my PC into my living room and play it on my 50 inch TV. Hmmm

  • Level Design Inspiration Photo Blog

    • Beck
    • March 28, 2013 at 11:59 AM

    I tried disabling Adblock Plus and it made no difference. I'll try again tonight when I get home. I'm pretty sure I tried it there too and got the same results.

  • Level Design Inspiration Photo Blog

    • Beck
    • March 28, 2013 at 8:59 AM

    I have Adblock Plus enabled. Apart from that I don't think I have anything else enabled. I get no Javascript errors coming up either!

  • GTA V

    • Beck
    • March 27, 2013 at 8:20 PM

    Impressive stuff! Gonna be awesome exploring this world by the looks of it!

  • Battlefield 4

    • Beck
    • March 27, 2013 at 9:44 AM
    Quote from Chimeray

    Scrolling the web is so depressing. A lot of people can't even tell the difference in graphical fidelity between BF3 and 4. But then again, they couldn't tell the difference in lighting between MW3 and BF3 either Such a shame since so much time goes into that.

    Don't worry, some people notice! I showed the guys in the office this morning and they all creamed in their pants.

  • Battlefield 4

    • Beck
    • March 27, 2013 at 9:04 AM

    This looks amazing. Didn't expect such an improvement over BF3.

    MP footage please!

  • Level Design Inspiration Photo Blog

    • Beck
    • March 27, 2013 at 8:48 AM

    Nope, not as far as I can tell. This is what I see:

    [Blocked Image: http://img825.imageshack.us/img825/2587/jpglu.png]

  • Battlefield 4

    • Beck
    • March 26, 2013 at 11:28 PM

    Kotaku says these are screens from the game:

    [Blocked Image: http://i.imgur.com/cmTA5c3.jpg]

    [Blocked Image: http://i.imgur.com/jIPKQcK.jpg]

    [Blocked Image: http://i.imgur.com/swESraW.jpg]

    http://kotaku.com/heres-your-fir…?rev=1364339898

  • Assassin's Creed IV: Black Flag

    • Beck
    • March 26, 2013 at 8:46 PM

    I think it still looks like AC. The combat seems very similar and he's running over rooftops and such. I've not played AC3 yet, but it just seems very similar to that with added exploration (open world?) and ship sections?

  • Assassin's Creed IV: Black Flag

    • Beck
    • March 26, 2013 at 3:37 PM

    HNNNNNNNG LOVE THIS SETTING/TIME PERIOD

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  • Battlefield 4

    • Beck
    • March 26, 2013 at 3:10 PM

    Where do I get an invite?

    DICE must be pretty confident in their product if they're hiring out a theatre?

  • Oculus Rift

    • Beck
    • March 24, 2013 at 11:57 PM

    I love watching those reaction videos. I can't wait to try one for myself!

  • Beck Shaw - Some of my work

    • Beck
    • March 24, 2013 at 4:12 PM

    Yeah good point, most of the stuff in there is videos, I'll try adding more screenshots to all of the sections

    The headers I can't seem to get working right on some pages, I can't figure out why :/ Going to have to look into that a bit more!

    As for Italy in F1 Race Stars, I took control of this track after all the concept was done and the whitebox almost finished so I didn't really get much input into the art style. But yes, it takes inspiration from Tuscany and some old Roman architecture.

    In terms of track design the start/finish straight on all of the tracks was the same as their real-life counterparts. Other iconic corners were brought into the tracks and we tried to mimic the overall "feel" of the track. After the first couple of bends you break off and drive on the old Monza track too.

    I'll rearrange the YouTube playlist

    Thanks for the feedback!

  • Beck Shaw - Some of my work

    • Beck
    • March 24, 2013 at 10:09 AM

    I've finally gotten around to updating my portfolio. It's pretty much what is shown above with F1 Race Stars included now.

    http://www.beckshaw.com

    Any feedback or comments?

  • Battlefield 4

    • Beck
    • March 21, 2013 at 12:21 PM

    +1

    Pretty much looks exactly the same as the BF3 concept with less orange and more rain.

    It would be nice to perhaps see the maps have different weather options available to affect visibility and such. Hoping to see more destruction too. Strategically placed C4's destroying buildings etc...

  • HL2DM - Triage Center

    • Beck
    • March 20, 2013 at 2:46 PM

    At the moment it looks like a small room with a few walls, as WhiteDevil said.

    I've never really played HL2: DM but to me the map seems too small. Would there be enough room to use the rocket launcher properly? Will there be enough room for players to navigate around once you've added props and such? It seems very open in some places too. What else do you plan on adding in terms of cover? I can imagine people with revolvers and crossbows having an easy time picking people off in the open areas?

    The height variation is a plus though!

  • Level Design Inspiration Photo Blog

    • Beck
    • March 20, 2013 at 12:09 PM

    I can't see any of the tags and the tag search doesn't seem to be working for me. Am I doing something dumb? I'm on Chrome by the way.

    Also, if anyone has any good Medieval building images or know of a good resource please post! <3

  • What have you watched recently?

    • Beck
    • March 20, 2013 at 12:06 PM
    Quote from killertomato
    Quote

    That is a good point. I'd be popping tyres, screwing with electrics and breaking anything I could to stop him from following me.

    Comic book spoiler:

    I wonder if they're going to get the tank from the national guard post or not?

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