by the title of the thread it made me wonder who this Jordan Peele is and why did he want to out direct me?
Posts by LATTEH
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Quote from OrnateBaboon
On 2/11/2017 at 11:03 AM, OrnateBaboon said: Yeah, all Valve and Blizzard do is tighten up the graphics a little bit!
Tighten up the graphics? On level 3?
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Wanted to share some work I did on the skys in day of infamy. I used vue studio to render out all the skys.
[Blocked Image: http://i.imgur.com/pW8bXgE.jpg]
[Blocked Image: http://i.imgur.com/Z79WIim.jpg]
[Blocked Image: http://i.imgur.com/gqAHsvs.jpg]
[Blocked Image: http://i.imgur.com/7kQWvPf.jpg]
[Blocked Image: http://i.imgur.com/Jc16H6f.jpg]
[Blocked Image: http://i.imgur.com/RdPBc5T.jpg]
[Blocked Image: http://i.imgur.com/zaEqAxq.jpg]
[Blocked Image: http://i.imgur.com/4pzqEdv.jpg]
There is more, I just dont want to spam with a ton of images

Also wanted to thank the other level designers and environment artists that made the levels awesome!
edit: does this really count as a texture? (I mean they are but maybe I should of posted it somewhere else idk)
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Your skybox brushes are func_detail. Select them then right click then select move to world.
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One of my favorite things about this movie is
Spoiler You could say a spoiler to someone and they would never believe you. "Hey how was the movie? It was great! everyone dies!"
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Try to lower your lightmaps (lower the resolution of the lightmap, so 16 is one pixel per 16 units in hammer) on certain surfaces. Engine hunk overflow is typically caused by to many or big lightmaps on brushes. The best places to lower them is on roofs or back of brushes not seen. (for the roofs I would use 512)
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@Bevielis Try reloading the level. It should load the cubemaps.
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Quote from Bastion
12 hours ago, Bastion said: They updated the Beta branch last night.
Three new weapons, binoculars (that you can use to make targets for artillery now), dismemberment and a few more things.
Was one server running beta last night, people were testing out the new weapons on a new map, devs were there too. was a lot of fun to play with and talk to the devs.
Hey! Thanks for coming out! We are always testing something. We are glad you took the time to test with us.
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Haha somehow me and @El_Exodus got matchmade into the same game and somehow we were in the same squad even.
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Kind of disappointed I can't select bolt action rifles in the other classes D:
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Love the detailed gray box.
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Kotor and jedi academy for me. So many great memories with those games.
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Finally can use normal maps on models. The 2nd UV for models too is awesome!
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If you have anymore, Can I have one?
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This thread made me want to replay through bioshock! I LOVE YOU CIRCUS OF VALUES!!
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got elite dangerous. I've havn't played a game this much since Jedi academy.
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For me its T2_Trip.
[Blocked Image: http://www.jedimoves.com/files/center/console/maps/t2_trip.JPG]
I played countless hours on jedi acadamy with lugormod. It made for some really amazing creations and a lot of fun.
same area in the screenshot with some props and stuff.
[Blocked Image: http://i235.photobucket.com/albums/ee216/Snipeye/Other/trainers.jpg]
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Quote from Quotingmc
Any Updates?
Lol sorry it took a week. I uploaded the latest version I had. (still needs some more work, just polishing and more optimization)
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