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  3. RustedApple

Posts by RustedApple

  • Andy Kim - Level Designer/Scripter

    • RustedApple
    • June 20, 2016 at 2:38 PM

    Thanks. I noticed my phone/tablet had the same 403 error but my home computer ran it fine. I think I fixed the issue.

  • Andy Kim - Level Designer/Scripter

    • RustedApple
    • June 20, 2016 at 5:19 AM

    I recently remodeled my portfolio site and moved it over from carbonmade over to my own thing.

    http://www.andykim.net

    I need to add a bit more description on my recent projects, but overall I'd like to know what you all think!

  • Andy Kim - Level Designer/Scripter

    • RustedApple
    • October 17, 2011 at 9:02 PM

    Skjalg: I agree with you that there is too much information and that is my own fault. While I can't display my work how you advise due to this portfolio template's restriction, one solution would be to remove some parts of the description text to make it less of an information overload.

    Right now the description text includes:

    Title (genre) - extra optional information

    Engine / Time Duration / Team Size

    What do you guys feel could be cut out to ease the information overload?

    Or if someone is familiar with carbonmade, would you have an alternative solution?

    Thank you, Skjalg, for the detailed write-up.

  • Andy Kim - Level Designer/Scripter

    • RustedApple
    • October 16, 2011 at 4:54 PM

    Are you referring to these as the old template? http://%7boption%7d

    Guildhall students have to create a generic portfolio here and update it; which I find to be a huge waste of effort. Did you actually have to browse through these types of portfolios before? I doubt Guildhall students would willingly want to promote themselves this way.

    The Guildhall has not recommended or suggested a layout for our personal portfolio website; most of us choose our own layouts and have our own personal portfolio website.

  • Bjorn Frechenhauser - 3D Game Artist

    • RustedApple
    • October 14, 2011 at 12:08 PM

    You label yourself a 3D Game Artist, but I only saw one 3D model; I did see two levels though. That got me a bit confused; maybe Level Artist would be a better title if you're looking to market yourself as an artist capable of using level editors.

    Your portfolio, at the moment, makes you look like a level designer.

  • some contract work: RIFT

    • RustedApple
    • October 14, 2011 at 12:16 AM

    That art is so beautiful, it makes me want to give RIFT a try

  • Andy Kim - Level Designer/Scripter

    • RustedApple
    • October 12, 2011 at 3:32 AM

    Thanks Rick D, I'm a bit of a noob when it comes to using the forum. Putting the portfolio as a link was very helpful.

    For a portfolio, which streaming service do you prefer more; youtube or vimeo?

  • Andy Kim - Level Designer/Scripter

    • RustedApple
    • October 10, 2011 at 1:12 PM

    Thank you for the feedback. I like your site very much, feels very clean and crisp.

    Although Carbonmade is pretty inflexible, such as placing image links on the header, I was able to get image links on the footer. I'll look more into making it look presentable.

    Thanks!

  • Crytek UK - Multiple Positions Available

    • RustedApple
    • October 10, 2011 at 10:40 AM
    Quote from Ginger Lord

    Design

    Nothing officially available yet, but it is highly likely we will be seeking Junior Designer positions in the near future. For more info PM.

    I don't have permissions yet to pm you, but I'd be interested knowing more about this. My contact email is: [email protected]

    My portfolio site is: andykim.carbonmade.com

    Thank you

  • Andy Kim - Level Designer/Scripter

    • RustedApple
    • October 9, 2011 at 11:30 PM

    Hello,

    I'm looking for critiques on my portfolio:

    http://%7boption%7d

    http://www.andykim.net (updated)

    I'm going to graduate soon and I'd love to have your opinion so that I can put my best foot forward in the job search.

    Thank you very much!

    Andy Kim

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