Quote from SereniusPerfect. Thanks, Insta!So after trying to figure out how to release a map last night, I realized I was building in Source 2009, but have to release in Source 2007 to actually do this. Is there a way to convert 2009 maps to be 2007 compatible, or do I have to start from scratch?
Google wasn't too helpful on this one.
I've been learning as I go with similar stuff recently.
You'll be able to compile under the 2009 SDK and the map will run fine, just swap out your mod's appid to the specific game whose content you're mounting before loading the map (420 in my case, the Episode 2 GCFs). This steps around some missing content issues in Hammer, because the tools apparently don't understand the AdditionalContentID parameter in GameInfo.txt. Swap back out to the SDK 2007 Base to test (218) and all should be good.