Quote from PogoPOooh that looks awesome. Does it hold up when you go higher up in the air? Game environments always tend to lose their awesomeness when you go higher up, and you can see the bounds of the map.
Thanks! I'm really excited to see if I can make everything look right from the max height by using as much of the 3d skybox as possible and then painting more into the 2d skybox.
https://dl.dropboxusercontent.com/u/1707143/Rele…_skyland/07.jpg
This is what it currently looks like at the top, but geometry starts to glitch out at this distance. The green perimeter is the play area limit. I'm not sure if I should keep the vast plain as it is or work detail in closer to the player. Any thoughts?
https://dl.dropboxusercontent.com/u/1707143/Rele…_skyland/08.jpg
Also I'm using almost all the grid and can only hope no issues arise in the future.