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Posts by knj

  • The random model thread!

    • knj
    • September 11, 2013 at 11:12 AM

    what best sells metal IMO:
    specular power about 50-60 (but you need to test it in your case)
    very uneven spec

    and very subtle reflection with a cube map

  • The random model thread!

    • knj
    • September 11, 2013 at 8:33 AM

    right now it looks like a painted metal straight out of factory, is this the look you want to get ?
    how strong is your specular power ?

  • Call of Duty: Ghosts

    • knj
    • September 10, 2013 at 5:46 PM

    don't know what to say, looks good but all COD's trailers look good . . .

  • GTA V

    • knj
    • September 10, 2013 at 1:29 PM

    wasn't this supposed to be like 5x GTA SA ?

  • Can i use python scripts in UNITY???

    • knj
    • September 10, 2013 at 7:46 AM

    he wants to us it in UNITY, and in maya you have MEL language and you can script your own shit

  • Can i use python scripts in UNITY???

    • knj
    • September 9, 2013 at 7:57 PM

    dude, srsly, learn to use google, god damn !

  • GTA V

    • knj
    • September 8, 2013 at 5:14 PM

    meanwhile in real life

    [Blocked Image: https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash3/1235234_715392591809802_1791362050_n.jpg]

  • GTA V

    • knj
    • September 7, 2013 at 11:27 AM

    mazy you always crack the shit out of me %)

  • Shadow Warrior is back!

    • knj
    • September 6, 2013 at 12:56 PM

    External Content www.youtube.com
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    cool trailer

  • RoboCop (2013)

    • knj
    • September 6, 2013 at 9:21 AM

    [Blocked Image: http://memestorage.com/_nw/21/43139936.jpg]

  • RoboCop (2013)

    • knj
    • September 6, 2013 at 8:08 AM

    . . . .


  • What are you playing now?

    • knj
    • September 5, 2013 at 9:30 PM

    Yea saw the review and looks pretty solid

  • Gravity

    • knj
    • September 5, 2013 at 9:20 PM

    yea i'm in !

    still, thanks to this last trailer now i know now sex with Sandra would sound like

  • Splinter Cell: Blacklist

    • knj
    • September 5, 2013 at 8:17 PM

    fuck i missed it

  • MapCore Job Census

    • knj
    • September 4, 2013 at 8:54 PM

    wut ? srsly nothing that interesting back in Irrational to keep you guys ?
    damn stay cool and i'm sure you will be working higher in no time !

  • 47 Ronin

    • knj
    • September 4, 2013 at 4:41 PM

    so its like 300 in Japan lol ?

  • GTA V

    • knj
    • September 4, 2013 at 9:59 AM
    Quote from Pericolos0

    so much better than actual socal radio. Except for the mexican station, thats exactly the same

    lol, so true

  • WIP in WIP, post your level screenshots!

    • knj
    • September 3, 2013 at 8:30 PM

    So as i said, i did some work on my last scene, mostly upgrade shaders and work on the light, hope this is looking better cause i want to move on to my next piece

    [Blocked Image: http://www.knj-art.com/!tmp_img/the_last_07.jpg]


    and this is how was it before


    [Blocked Image: http://knj-art.com/proj/the_last/the_last_01.jpg]

  • Splinter Cell: Blacklist

    • knj
    • September 3, 2013 at 12:43 PM

    if you want to kill all fuckers, and want to make it a challenge, do it on PRO, easier diff's are way to easy

  • Splinter Cell: Blacklist

    • knj
    • September 3, 2013 at 10:15 AM

    Just finished it on PRO difficulty, for me this was the way SC should be played, and it was a great game you guys !
    No execution (or whatever was it called in conviction) one - two hits and you are dead, limited ammo during mission - fuck yes, this is what splinter cell was and still should be.
    I've heared some ppl said this tech is old, i know this is unreal, but still i really like thos sharp textures combined with mostly night/dark areas, spec was working great !
    overall i really liked it despite it's small bugs

    Oh and what i've really didn't like was


    Quote

    Briggs mission FPS style wtf !? %)

    Edit:
    The track called Complex (rmx of Conviction theme), is it playes somewhere during gameplay or is it just a score for credits ect ?

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