1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. knj

Posts by knj

  • Playstation 4

    • knj
    • November 11, 2013 at 9:48 AM

    What Da FAAAAAAAKKK !? they should clarified that

  • Help needed, AGAIN lol

    • knj
    • November 10, 2013 at 7:08 PM

    cool, nice approach thanks again

  • Help needed, AGAIN lol

    • knj
    • November 10, 2013 at 11:14 AM

    Thanks guys for all your support and time, i've made a lil bit more dense HP model and the artiifacts are less visible, so it turned out it was a HP with loops going in bad directions. I'm not such a big hardsurface guys, but now i know that in hard surface stuff everything need to be square and flat lol.

    This screen have some artifacts but less visible,

    [Blocked Image: http://www.knj-art.com/!tmp_img/pc/bake_1.jpg]

    again thanks all of you guys ! <3

    edit:
    Philip so you model all your details in LP aswell with proper shading ? (loads of ppl tell me we are now in time where Pollycount doesn't even matter if it's done reasonable )

  • Help needed, AGAIN lol

    • knj
    • November 10, 2013 at 2:09 AM

    This is how my LP look in that corner

    [Blocked Image: http://www.knj-art.com/!tmp_img/pc/topo.jpg]

    To Philip:
    you can see my LP, and i've used this script to custom the normals

  • Heroes of the Storm

    • knj
    • November 10, 2013 at 1:35 AM

    Rick itsn't this just like BF4 ? as far as i can tell it does work

  • What have you watched recently?

    • knj
    • November 10, 2013 at 1:34 AM
    Quote from Al Anselmo~Intelect0

    Requiem for a Dream, following Vivi's suggestion on facebook ages ago.

    Cool movie! And crazy as shit. lol

    You have never seen it before ? rly ?

  • Help needed, AGAIN lol

    • knj
    • November 9, 2013 at 5:09 PM

    yes, and this is one of those misteries i can't solve, some models like this above will look like shit with just one smooth group . . .

  • Help needed, AGAIN lol

    • knj
    • November 9, 2013 at 5:05 PM

    yes, this one is cool by now, but what about this above, any ideas ? in UDK it's visible even moar ;/

  • Help needed, AGAIN lol

    • knj
    • November 9, 2013 at 4:36 PM

    The firs issue is done with.
    but still i don't know what's that, i'm using xnormals and it looks like it's green and red channel not gradient like, but it hase this harsh lines ;/

    [Blocked Image: http://www.knj-art.com/!tmp_img/pc/normal_issue.jpg]

  • Battlefield 4

    • knj
    • November 9, 2013 at 3:11 PM

    LSD DLC - comming soon

  • Help needed, AGAIN lol

    • knj
    • November 9, 2013 at 12:54 PM

    http://www.polycount.com/forum/showthre…723#post1948723

    This is my polycount threat i've just started, but would love some support from you guys as well

    <3 !

  • Xbox One

    • knj
    • November 8, 2013 at 3:18 PM

    this is interesting
    http://www.forbes.com/sites/alexkonr…l-media-winner/

  • Xbox One

    • knj
    • November 8, 2013 at 12:30 PM

    [Blocked Image: http://hcgamer.pl/images/uploads/201311/watch-dogs-xbox-one.jpg]

  • Playstation 4

    • knj
    • November 8, 2013 at 11:37 AM

    now i know where all our donations went , you clever son of a . . .

  • Playstation 4

    • knj
    • November 8, 2013 at 6:29 AM

    i will just take one, no one will even notice

  • DeadFall Adventures

    • knj
    • November 7, 2013 at 1:35 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Arbor Vitae - UDK Scene [WIP]

    • knj
    • November 7, 2013 at 1:06 PM

    this is what i call a good material definition, after you guys finish this, i will be fucking giving you 5 headsup a day to make the material break down !

  • Battlefield 4

    • knj
    • November 7, 2013 at 12:25 PM

    i'm still waiting for ps4 version so i play ps3, and if you are saying about handeling chopper, than on consoles it's fucking much easier (at least it was with BF3 and with me)

  • Declaring a project dead - when is it time?

    • knj
    • November 7, 2013 at 9:02 AM
    Quote from Puddy

    Don't fuck without a boner, man.

    this !

  • Battlefield 4

    • knj
    • November 6, 2013 at 11:36 PM

    puddy is right with all he said, but infantry combat isn't that hard to master but it's different than BF3. My main isse is with vehicles and choppers, it just isnt fun now. ONE rocket will make you crash in to a fucking tree or land in a water. A guy with 50cal will shoot your ass. if you have bad luck and a chopper will lock on to you and a chopper at the same time you are fucked, but not like BF3 fucked when you could take one rocket in the ass, and outmaneuver those fucker and with a skill take down the chopper, no this time one - ONE - 1 ! rocket will make you crask in the fucking ground (if you are flying relativly low) 9 out of 10 times this will happen. The choppers are much stronger this time if you have 90% aiming accuracy, you will take down full healthy tank with just one fly over. Man i was such a big pilot in BF3, now it's just fucking sad. The last issu i have with chopper is that they are very less maneuverable , they are fucking slow and 180 will take you 2or3 time longer than BF3.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™