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  3. knj

Posts by knj

  • CMS portfolio ?

    • knj
    • April 23, 2011 at 2:39 PM

    So, what do you think about someone who has its portfolio running on cms like cargo or something else? Is it wrong ? for example, level designer should design great levels but cant design his own portfolio ? what do you think ?

  • Crysis 2

    • knj
    • April 1, 2011 at 2:55 PM

    I have started playing Crysis 2 yestarday, at first i was sceptical, but after couple of hours it really turned out nice. I was afraid that the gameplay will be just like any others FPS. I must say i played first crysis just for less than an hour so i don't have "crysis background". I like that city jungle theme a lot and in my opinion it was good desicion to move out from a jungle in to a big city.

    Quick save - to be honest with you i think quick save option every 5 sec of play would make that game to easy. If someone is really new to FPS games, ok i can understand that, so maybe oldfasion way, the easiest game level could have that quick save option turned on ?

    I love the music what i don't like are those birds (particles ?) flying above the city, those are to big and look too fake for the rest of the environment, but it might be just my opinion

  • What are you playing now?

    • knj
    • March 31, 2011 at 12:07 PM

    Two days ago i've started playing Batman: Arkham Asylum and i just love it,

    BulletStorm - I would LOVE to have that game in polish,

    have all that swearing in my native language - priceless

  • CryEngine 3 - SDK ?

    • knj
    • March 21, 2011 at 12:48 PM

    Actually i didn't watch the video until now, i assumed that the vido is in german, and my german is low

    but thank you any way

  • CryEngine 3 - SDK ?

    • knj
    • March 21, 2011 at 11:34 AM

    http://crysis.4thdimension.info/modules ... e&sid=1224

    Is this 100% sure? and do you know some more detailed dates ?

  • Feedbacj / help needed :)

    • knj
    • March 19, 2011 at 6:26 PM

    I bloked it out in UDK, i think showing screens here at this point doesn't have any sens at all

    so i will just show that map to my team, and if needed i will make some adjustments

  • Feedbacj / help needed :)

    • knj
    • March 16, 2011 at 3:08 PM

    Yes that's what im trying to do

    i did layout that map only with a BSP brushes and flow is pretty cool, i think. Now it's time to put some items around and play with balance.

    I made this post becouse maybe someone of you might see BIG design mistakes or something else, but thank you any ways

  • Feedbacj / help needed :)

    • knj
    • March 15, 2011 at 5:39 PM

    Hi, im trying to layout my (i might say) first map. I have read a lot of articles about flow, balance ect.

    But it is still really challenging, so that's why i would love you to give me some tips and feedback on my layout.

    First of all, this map is for my school project. It is single player - killing bots map, small, fast. For now i know that rest of my team will make 2 types of enemies and 1 boss.

    [Blocked Image: http://gim17krakow.internetdsl.pl/p/layout.jpg]

    White lines is a ground level and red lines is level +1,

    places where is number 1 - i'm planing to make a stairs or smth like that

    number 2 - is platform / elevator

    and room with number 3 is with a boss ( i have no idea how to confront a boss )

    I have not thing about laying items down, basicly for now i wanted to create overview of rooms and conectors

    As i said i would love you to give me feedback / tips and any advices

    thanks in advance

  • Blade Runner scene (NOT MY WORK !)

    • knj
    • March 12, 2011 at 2:18 PM

    Ohh sorry, didn't want to make a trash topic here,

    admins can delete this if it is a problem

  • Blade Runner scene (NOT MY WORK !)

    • knj
    • March 12, 2011 at 1:52 PM

    Hi there, im new here so maybe you have seen this work, but i will take my luck and post a link to Blade Runner scene,

    http://www.pcgameshardware.com/aid,6843 ... ages/News/

    this is not something new, but it is very impressive, i was looking for some blade runner refs and find this. All info is there

  • Sci-Fi interior

    • knj
    • March 7, 2011 at 9:28 PM

    You have just proved me that i just dont know how to use google

    thank you so much

  • [UDK] Island

    • knj
    • March 7, 2011 at 12:28 PM

    First what i saw was the Eat 3d Introduction to UDK DVD :)

    but it is cool, work and try to go further

    You need more contrast overall, and work on you ligting, right now it is still flat and not interesting in terms of lighting and i dont know how to help you, but work on textures, just like someone said they are very noisy but i assume you are using UDK assets

    good luck

  • Sci-Fi interior

    • knj
    • March 6, 2011 at 8:07 AM

    Hi there, im new here and i want to say "Hi" to everyone

    and i have a request, can anyone post some links where i can find nice sci-fi (future) design elements ?

    i was looking in google, but what i can find is only some nice digital paintings, but not as detailed as i would want to, i tried star treck movie and staff like that, but any help would be great

    thank you in advance

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