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  3. ShadoW_

Posts by ShadoW_

  • [Xonotic] Atelier

    • ShadoW_
    • February 24, 2011 at 5:31 PM

    I've made map called Atelier, it's for Xonotic (free fps still under development). It's large mp level.

    Download and more screenshots.

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/02/xonotic_atelier_01.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/02/xonotic_atelier_03.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/02/xonotic_atelier_10.jpg]

  • [QL] Dies Irae, Concrete Palace

    • ShadoW_
    • February 3, 2011 at 10:45 AM

    Well, you can use any Radiant, meaning Gtk 1.4-1.6, though there is no official community support for that. That means you won't be able to use Ql specific features. What you can do is basically make Quake 3 map, and run it with Ql, but that way you won't be able to use new stuff from QL.

  • [QL] Dies Irae, Concrete Palace

    • ShadoW_
    • February 3, 2011 at 9:20 AM

    Two new maps made by me, introduced to Quake Live with february update:

    More info and screenshots here.

    Concrete Palace:

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/02/ql_concretepalace_01.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/02/ql_concretepalace_02.jpg]

    Dies Irae:

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/02/ql_diesirae_01.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/02/ql_diesirae_06.jpg]

  • Some NS2 stuff

    • ShadoW_
    • February 2, 2011 at 8:22 AM

    I would say for that kind of game, they are neither too dark or bright .

  • The random model thread!

    • ShadoW_
    • February 1, 2011 at 9:14 AM

    Power of two magic .

  • [UT3] DM-Cipe

    • ShadoW_
    • January 30, 2011 at 3:57 PM

    Screenshots looks pretty cool, it reminds old Unreal style .

  • Some NS2 stuff

    • ShadoW_
    • January 30, 2011 at 3:55 PM

    Looks really great!I really like the textures and lighting.

  • I can has WIP thread?

    • ShadoW_
    • January 26, 2011 at 9:01 AM

    I like what I see besides two things:

    -Looks like UT3 rip off (sorry). looks way too much like UT art, especially when I try to remember some custom maps for it. If I wouldn't know, I have been sure it's just another UT3 map.

    -I don't like that huuuge gun model. It takes about 20 percent of the screen plane, way too much. Should be much smaller.

    Please, don't take those as anything more as my own, personal feelings. It doesn't change in any way that map looks really good. I wisj you good luck with the new Nexuiz!

  • [Quake] Devastation

    • ShadoW_
    • January 25, 2011 at 6:54 PM

    Well, I agree texturing could look a little like an overkill, but it's actually because of the retexture pack . The retexture pack makes it all much more intense, with stock textures it looks more well blended and uniform.

  • [Quake] Devastation

    • ShadoW_
    • January 23, 2011 at 4:51 PM

    Hehe, ok . So I actually will take a moment to mention that there is a source of this map released (GPL), and single player mission, both availalble here.

  • Steel Storm

    • ShadoW_
    • January 23, 2011 at 4:30 PM

    Hi guys, I just thought about posting some screenshots of the levels I've done for Steel Storm game. Steel Storm is classic top-down view shooter game (ofc full 3d). If you would like to test it, you can grab free Episode I (that's huge demo really) from Stell Storm site.

    You can find more screenshots here.

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2010/12/ss_wind_mill_02.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2010/12/ss_hive_02.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2010/12/ss_quantumleap_04.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/01/ss_outpost_06.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/01/ss_stronghold_03.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2010/12/ss_fly_for_004.png]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2010/09/ssshw2_a12_004.jpg]

  • WIP in WIP, post your level screenshots!

    • ShadoW_
    • January 23, 2011 at 4:20 PM

    Wow, really impressive PaulH!

  • [Quake] Devastation

    • ShadoW_
    • January 16, 2011 at 11:31 AM

    Hey folks. Quake map .

    Download Q1shw1

    More info and pictures

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/01/q_devastation_01.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/01/q_devastation_02.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/01/q_devastation_03.jpg]

    [Blocked Image: http://shadowsdomain.files.wordpress.com/2011/01/q_devastation_04.jpg]

  • "20 Brush" level compo! WIP / discussion thread

    • ShadoW_
    • January 14, 2011 at 10:30 PM

    @ ReNo this looks really god. Great lighting work.

  • Pawel 'ShadoW' Chrapka - Level Designer

    • ShadoW_
    • January 14, 2011 at 10:58 AM

    Hi. Those are not custom maps, they are official Quake Live part .

  • Pawel 'ShadoW' Chrapka - Level Designer

    • ShadoW_
    • January 14, 2011 at 10:15 AM

    Hello everybody.

    I have just found this forum, and thought to present my blog/portfolio. I'm probably known best as Quake III mapper, but also I worked with many other games during last 10 years. Feel free to comment, and give feedback about my portfolio .

    shadowsdomain.wordpress.com

    Cheers, ShadoW

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