Quote":32sc810r]Not bad, not bad at all!Just make sure you finish your stuff! Having nice high polies on your portfolio is important, but at the moment it's all I see!
For env artist positions you need to prove you have what it takes to make high polies, low polies, uv, bake, texture, etc! Work on that and you're off to a great start!
It's quite the handfull to learn I must say, I'm almost there with UV'ing, I can bake normals, still learning some optimization techniques for low polys and I have yet to get around to learning to texture. I'm generally still just wading through endless tutorial videos and explanations, but texturing requires tons of practice so it's going to be quite some time before I'm happy with my level of ability with it.
I'm going to Uni this September, so I'll be able to dedicate 3 years into learning all the thing's I need to. (Hopeully going to do a game design course)
And thanks for the info HP!