Posts by selmitto
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Really cool video with mark zuckerberg Jeremy Blum talking about Insurgency!
It should be brutally difficult to play the game while talking about it, eh? lolExternal Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
rofl
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
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Quote from AlexM
I'm gonna have to try papers please. On paper it looks really boring but I've heard nothing but great things about the game.
[Blocked Image: http://stickerish.com/wp-content/uploads/2012/03/ISeeWhatYouDidThereBlackWithTextSS.png]
I should play it too! Same as you, I only heard great things about the game

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Quote from Minos
I watched the pilot for that (not sure if it's the same season or what) but found it incredibly boring and cheesy

The epi was called "Rose", which was the name of the main character (other than Doctor Who himself). The plot was that they were fighting plastic monsters... Was that epi the one you watched?
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Quote from Buddy
papers please
Here it is, sir:
[Blocked Image: http://mojosavings.com/wp-content/uploads/2013/08/toilet-paper3.jpg]
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seems good. gotta watch that shit. got me interested. also, it reminded me of mino's post about human intelligence being uploaded into a robot's AI. the plot thickens!
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watched the first episode of Doctor Who (ninth doctor). I had to check what the series was all about because many friends recommended it. Me gustó, pero that was apenas o primeiro episode. Tack, hej då !
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that was brilliant!
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Quote from Nerve
QA is definitely something I'd consider, it's just this time around the length of contract/salary were absolutely not worth it. I'm still going to be applying for QA jobs without a doubt, I'm just hoping I find one that's either a longer-term or permanent.
As far as I see it, it's better to be working in QA within the Industry and learning in your own time than it is to be working in a field that is completely unrelated.
It's all exposure to the process which I think will be invaluable when I get around to applying for dev/design roles.
I completely agree with every word written here, and a reason for that will be told in a few weeks.
*wink*
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Just finished watching Oblivion. lmao @ what I posted !

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Hahahah I haven't watched it yet
BUT THANKS FOR THE SPOILER! XDDDDD
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I can't keep up with all the movies he's been acting in. He acts in more movies than I can watch. Was he cloned or what?
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Be sure to point out that you know how to do a bug report in a structured way and properly communicate with the developers. However, you could include that just briefly and leave the interview moment to tell how you would do such things. What would be your priorities if you had just a short time to test a game?
Good luck!
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Is it safe?
I tried playing Altered Beast. Got a warning telling me it was unsafe etc. The Java (why java? it fucking sucks) even lagged my entire computer. dafak is dat
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Very nice, Thur! You are surely doing some progress

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Thank you, guys!
Yeah, my main goal when I started this project months ago was to improve my existing skills and develop new ones, as well as developing a game in its entirety to overcome the challenges that usually exist in the process. Every kind of feedback is valuable, especially on my next projects
It's funny how the game improved after I did some final polishing, implemented character animations, changed the main menu, added a soundtrack etc.
A few of the animations of the main character in Grasp.
"Nice to meet you!".
[Blocked Image: http://media.indiedb.com/cache/images/g…Grasp_anims.gif]
(source: http://www.indiedb.com/games/grasp/im…cter-animations)
I'm so proud of what I achieved with this little pet project! What a fun ride it's been. So many things learned! I should release it soon.
When I do, I would be über honoured if you all could play it. I have a gigantic boner respect and admiration for you guys and your craft, and finally I'll be able to put a full game in my portfolio, done all by myself (and many cups of coffee, tea, hazardous-combinations-of-fluids, substances that shall not be named here etc).
I'm happy and I can't wait to publish it and move on to new and different challenges!
Grasp will be published on Desura, for free (and possibly other places too...). I think it's a good idea to release it for free to enable anyone to play it instead of setting whatever price that might scare someone away.
Therefore, my gains with Grasp will be completely intellectual and professional. Money is a consequence from my overall improvement and chance to work in something bigger and better, amirite?
I'll post here when it gets released. Those temporary links are removed.