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  3. selmitto

Posts by selmitto

  • Going to the gym is like a korean MMORPG

    • selmitto
    • August 12, 2013 at 10:14 PM

    we could start a mustache competition. Who's in??!

  • Breaking Bad

    • selmitto
    • August 12, 2013 at 10:13 PM
    Quote

    That tension at the end....! O_O


    As a friend once said: Breaking Bad is a work of art.

  • Papers, Please

    • selmitto
    • August 12, 2013 at 6:22 AM
    Quote from Mazy

    (...) where you need to make sure that people's passports and papers are in order, cross checking between papers and rules and making sure things are up to regulations, (...) , which often makes it necessary to take the cold and calculated decisions (...)


    Wow, the very first game I designed when I worked as a Game Designer at a serious games company was practically like that.


    The client was a credit analysis company that needed a game to train the skills of their collaborators in the task of analyzing real documents and deciding whether they were valid. The reason behind the game was that many people tried to get credit using fake info to prove they could cover the expenses. How would the team turn that into something interesting?

    Well, I designed a game where the players (real credit analysts) indirectly controlled a detective in a hot pursuit of a counterfeiter. They had a certain time to validate several real documents to be able to progress. Each success would put them closer to their target, while a wrong document validation would make the chase a lot harder.

    Think of "Catch me if you can".


    They loved it.

  • WIP in WIP, post your level screenshots!

    • selmitto
    • August 10, 2013 at 3:45 AM
    Quote from blackdog

    Sorry Anselmo, but I think the logo is not readable at all now.

    Oh, no problem at all That's why I like to share things here, the feedback you guys provide are really important to me!


    I gotta make more concepts of that logo... As the logo isn't my main focus atm, it might take a little long to finish that. Meanwhile, I'll continue implementing other parts while the logo cooks in my head

  • WIP in WIP, post your level screenshots!

    • selmitto
    • August 9, 2013 at 11:44 PM

    yeah, I'm playing with some ideas about how to improve the readability.


    What was the main issue? I was told that the G wasn't that readable, for example. So I cut some lines to see the results:

    (the logo above and two other versions of that)


    [Blocked Image: http://i.imgur.com/xwNCIgr.png]

  • Awesome UI's

    • selmitto
    • August 9, 2013 at 11:16 PM

    Agree with Dead Space and Doom~


    I wanna add Borderlands.

    It was really immersive when I started playing it and an NPC upgraded my character's "vision" so I could see how many bullets I had left. It was so cool that it didn't simply pop up on my screen. It was LOADED! Each new feature got loaded on my HUD before being completely displayed. Simple, diegetic and immersive.


    [Blocked Image: http://imageshack.us/a/img403/7130/borderlands90fov.jpg]

  • WIP in WIP, post your level screenshots!

    • selmitto
    • August 9, 2013 at 10:32 PM

    New logo for GRASP and sneak peek of new background art of one of the first levels!

    What do you think?


    [Blocked Image: https://pbs.twimg.com/media/BRQbF_3CMAAkgCg.jpg:large]

  • Wolfenstein Returns?

    • selmitto
    • August 8, 2013 at 6:57 PM
    Quote from Evert

    http://www.gametrailers.com/videos/rg6wc2/…s-from-quakecon

    Why does it try to play it straight on the forum? Can I add a link without the integrated player?

    Code
    http://www.gametrailers.com/videos/rg6wc2/wolfenstein--the-new-order-new-details-from-quakecon

    Holy fuck! That's fucking brutal! Want.

  • Breaking Bad

    • selmitto
    • August 8, 2013 at 3:18 AM

    my body is ready!

  • Indiegame - Hammerwatch beta/demo

    • selmitto
    • August 6, 2013 at 3:47 PM

    Wow, great! congrats for having your game on Steam

  • Going to the gym is like a korean MMORPG

    • selmitto
    • August 5, 2013 at 5:01 PM

    Just did that "7 min workout". Shit is intense!


    7 min workout timer: http://www.7-min.com/

    The Scientific 7-Minute Workout: http://well.blogs.nytimes.com/2013/05/09/the…e-workout/?_r=0


    I started it this morning and I'll try to do it at least three times a week.


    [Blocked Image: http://graphics8.nytimes.com/images/2013/05/12/health/12well_physed/12well_physed-tmagArticle.jpg]


    Quote

    In 12 exercises deploying only body weight, a chair and a wall, it fulfills the latest mandates for high-intensity effort, which essentially combines a long run and a visit to the weight room into about seven minutes of steady discomfort — all of it based on science.

    Quote

    The exercises should be performed in rapid succession, allowing 30 seconds for each, while, throughout, the intensity hovers at about an 8 on a discomfort scale of 1 to 10, Mr. Jordan says. Those seven minutes should be, in a word, unpleasant. The upside is, after seven minutes, you’re done.

  • What have you cooked recently

    • selmitto
    • August 5, 2013 at 3:13 PM

    Carrot cake with chocolate icing.

    P E R F E C T

  • Which is best for Games...LUA or PYTHON?

    • selmitto
    • August 5, 2013 at 2:58 PM

    here

    http://lmgtfy.com/?q=how+can+i+learn+c%23+online#

  • Going to the gym is like a korean MMORPG

    • selmitto
    • July 31, 2013 at 4:49 AM

    What has Mapcore become?!

    Damn you, arhurt!


    Just kidding, we do need to take care of our bodies to stay in the game

  • Going to the gym is like a korean MMORPG

    • selmitto
    • July 30, 2013 at 4:42 PM

    I went to the gym during two "seasons", which were like 6-8 months each. The result was great, but it was insanely boring to be around dumb people who only cared about taking anabolics and other stuff to get huge.


    Most of the times, the music was really shit, leaving me the only option of taking my iPod with me. This way I would somewhat avoid social interaction (which sometimes is good), but at least I would listen to my own music and get more energized.


    Well, this is what happened on the second and last gym I went. People there weren't that stupid, the music was less bad but... on one of the days I took my iPod with me and stored it in the gym's locker, after my training I noticed that I got fucking stolen!


    That's right. Some fucker got into the men's changing room (really easy to do if you are a man/ work there/ is a fucking stealer) and not only unlocked my locker to steal my iPod, but also had the brilliant idea of locking it back after committing the crime. I told the personal trainer and he was surprised. I returned to the changing room and decided to see if the locker's key I was using that day would, for some reason, open other lockers around. Plot twist: it opened at least 3 more.

    This was just after I had finished the training and was happy because I was about to get a heavier training routine.


    It was in the end of my gym subscription, and having being stolen and the manager not giving a fuck about that, I decided to quit.

    ---


    In other news:

    I've always been curious about Krav Maga and wanted to try that. After Thrik recommending it on another thread, I decided to look it up and see if there was some place nearby where I could practice that. There is! I plan to go there and see how it tuns out. I've been way sedentary recently.

  • Breaking Bad

    • selmitto
    • July 30, 2013 at 4:18 PM

    This is perfect!

    (There are spoilers if you haven't watched till the 4th/ 5th season)


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  • Fez 2 cancelled, Phil Fish to quit Game Industry

    • selmitto
    • July 29, 2013 at 9:48 PM
    Quote from Vilham

    [text]


    Fez was a PUBLISHED xbox game, how exactly is that classified as indie?


    I don't like to classify things, e.g. music: "is it heavy metal? Is it melodic death metal? Death core? Screamo? White metal? (*&#". To me, most types of classifications are useless. What matters is the content and quality.

    But talking about whether FEZ was indie, I believe it really was because (AFAIK) no publishers influenced the game design decisions. So that's something independent.

  • Fez 2 cancelled, Phil Fish to quit Game Industry

    • selmitto
    • July 29, 2013 at 9:08 PM

    Cliff B:

    http://dudehugespeaks.tumblr.com/post/568053896…er-to-phil-fish

  • Fez 2 cancelled, Phil Fish to quit Game Industry

    • selmitto
    • July 28, 2013 at 8:40 PM

    http://gamerfury.tumblr.com/

  • WIP in WIP, post your level screenshots!

    • selmitto
    • July 26, 2013 at 9:54 PM

    PyroGXPilot

    Yeah the S ended up being too Mass Effect-ish


    Pampers

    For sure! lol

    I did that just when I felt some inspiration for that, but instead of trying more versions right now, I'll let that cooking in my head while I work on what really matters

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