1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. selmitto

Posts by selmitto

  • Crytek UK - Multiple Positions Available

    • selmitto
    • August 20, 2013 at 10:02 PM

    Applied.

    It feels great!

  • Al Anselmo - Game Designer and Level Designer

    • selmitto
    • August 20, 2013 at 4:37 AM

    My portfolio has been updated! (resume as well)


    Improved the layout, added a new game and removed clutter. With less sections, I could move the menu higher up, making it easier and faster to see the projects. I believe my portfolio has become more relevant with this update

    Added Monaco.


    [Blocked Image: http://i.imgur.com/cksPvSj.jpg]

    EDIT: forgot one of the most important things: including the first game I was credited for contributing!

  • LawBreakers

    • selmitto
    • August 19, 2013 at 8:41 PM

    It could all be just trolling :]

  • PAYDAY 2

    • selmitto
    • August 19, 2013 at 2:09 PM

    For round 2, please twitch it/ record it! It should be fun to watch you guys on a heist ;d

  • Sleep

    • selmitto
    • August 19, 2013 at 5:12 AM

    Great thread.


    I can recall many moments when I had a test on the following day and did a life hack to "solidify" what I had studied. It always worked: when I was lying on the bed with my eyes closed, I thought about the test's topic and tried to summarize everything on my mind. I noticed that on the next morning I could remember most of that


    Ah, magically coming up with design/ programming solutions after a good night of sleep is awesome indeed.


    In my case, I prefer to work on my personal projects during the night because my performance improves significantly. There's simply too many distractions during the day. When I work on my projects at between 11pm- 6am~, there isn't any phone ringing, people calling you to talk nonsense, no sound of TV, no deliveries to be received etc. I can focus a lot more that way.

  • WIP in WIP, post your level screenshots!

    • selmitto
    • August 19, 2013 at 3:33 AM
    Quote from Marcem

    After watching five minutes of the first CSS mapping tutorial on youtube, I'm finally ready to announce a new map the CS community can truly get excited about. Move aside, operation payback! This is all the CS community will ever need! Remember how much Dust revolutionized CS mapping? Here we go again.


    [Blocked Image: http://i.imgur.com/vaGbYmHl.jpg]


    now how do I make water? That's all I need to realize my vision.


    Very, very good. For making water, follow the steps that a game industry veteran once told me after learning the technique throughout his career:

    1. Buy ice.

    2. Let it melt.

  • What have you cooked recently

    • selmitto
    • August 19, 2013 at 1:37 AM

    meth


    [Blocked Image: http://www.bakinbit.com/wp-content/uploads/2013/08/candy3.jpg]

  • WIP in WIP, post your level screenshots!

    • selmitto
    • August 17, 2013 at 11:04 PM
    Quote from SpronyvanJohnson

    I've been working my ass of on this night scene. It's kinda dark though. Feedback appreciated.


    [Blocked Image: http://i.imgur.com/10LTMFF.jpg]


    Care to share your workflow on your next Mapcore article? The community would certainly benefit from that!

  • Crytek UK - Multiple Positions Available

    • selmitto
    • August 15, 2013 at 5:36 PM
    Quote from Ginger Lord

    Unfortunately I think if you are outside the EU then the companies sponsoring options are extremely limited for some reason.

    Thanks for the extra motivation, guys! <3


    Ginger, I'm outside the EU. I'm from Brazil. But I'm willing to move away from here! I mean, relocating to work at Crytek would be more than a requirement for me. It'd be a pleasure


    I'll do some updates on my CV and portfolio to include my latest works (being credited as Beta VIP on the game Monaco and currently developing the game Grasp, making clear that I'm currently involved in a game dev project). I had planned to update those after completing my game, but I should at least try to apply as a Designer at Crytek UK!


    I hope The Almighty Hurg helps me with that

  • Counter-Strike: Global Offensive

    • selmitto
    • August 15, 2013 at 5:18 PM

       

  • Crytek UK - Multiple Positions Available

    • selmitto
    • August 15, 2013 at 1:33 AM

    I really want to apply for that position (Designer) mentioned by Ginger Lord, but I'm a little uncertain about that aspect. I have a Bachelor degree in Game Design, so I believe that should ease any process (of getting work permit).


    Quote

    Please note we are unable to employ anyone who does not have the legal right to live and work in the UK. Due to the Coalition Government's interim immigration limits Crytek UK Ltd’s ability to sponsor employees under Tier 2 (General) of the Points Based System is very limited. Candidates from outside the EEA are therefore encouraged to explore immigration routes which will allow them to work in the UK without such sponsorship.

    In the recruitment process all candidates are required to provide the necessary right to work information and documentation.


    What should I do?

  • Counter-Strike: Global Offensive

    • selmitto
    • August 14, 2013 at 10:48 PM

    Is it only me or the number 3 appears twice on that screenshot?

    3!


    You know what that means.

    ok, I'll stop with the conspiracy xddddddd

  • Splinter Cell: Blacklist

    • selmitto
    • August 14, 2013 at 8:35 PM
    Quote from [HP]

    http://www.gametrailers.com/videos/rxf7ea/…-launch-trailer

    Is there a reason why you guys used Unreal2.5 instead of Unreal3?


    can't watch that :/


    quoting showed me this link:

    Code
    http://www.gametrailers.com/videos/rxf7ea/splinter-cell--blacklist-launch-trailer
  • Counter-Strike: Global Offensive

    • selmitto
    • August 14, 2013 at 8:27 PM

    I loved they added the silencers back! But it seems to be different from the former versions of the game. From what I read, it's not the colt with a silencer that can be attached, but a whole new weapon: cheaper, fewer bullets in the mag, less recoil and better accuracy. I need to test that.


    Also, the StatTrack is a great idea! Being able to brag about how many enemies you killed right on your weapon model is very cool, especially considering that we'd be able to inspect the weapon in-game.

    It's good to see that VALVe is applying successful mechanics from their other games: item drop/ chest/ keys, unique weapons, steam workshop for the items, increasing the prize pool of eSports with purchases of the eSports chest etc.

    a-maze-in.

  • Crytek UK - Multiple Positions Available

    • selmitto
    • August 14, 2013 at 8:07 PM
    Quote from Ginger Lord

    Yes you would be required to relocate and have the appropriate permissions to work in the country.

    Oh, thank you for the reply!


    A few questions:

    1. Is the visa the only thing required for the "appropriate permissions" to work, or is there anything else?
    2. How can I obtain the permissions?

    I believed the game studios helped with that after they hired you. I mean, is it possible to get the work permit without a job?

    I never worked outside my country, but I'm looking forward to it.


    Thank you

  • Going to the gym is like a korean MMORPG

    • selmitto
    • August 14, 2013 at 6:17 AM

    mapcore working out:


    http://youtu.be/fiKMg5lq_9A?t=4m16s

  • GTA V

    • selmitto
    • August 14, 2013 at 4:54 AM

    Those last two links gave me a boner

  • LawBreakers

    • selmitto
    • August 13, 2013 at 10:41 PM
    Quote from blackdog

    Did anyone spotted the sneak peek he posted? It's from about ten days ago:


    [Blocked Image: http://img.gawkerassets.com/img/18vnc3yhi64pkjpg/ku-bigpic.jpg]


    apparently the picture is cropped

    Half-Life 3 confirmed

  • Crytek UK - Multiple Positions Available

    • selmitto
    • August 13, 2013 at 7:33 PM
    Quote from Ginger Lord

    New positions available!


    Lead Artist

    Programmer

    Designer <<< Potentially for those with no formal industry experience

    Experienced Designer

    QA Testers

    Display More


    John, that's very interesting, thank you for sharing.


    Is the Designer position still available for those that live in another country and are willing to relocate?


    This person for instance worked professionally as a Game Designer for serious games but always focused on entertainment, and is also developing a game by himself

  • WIP in WIP, post your level screenshots!

    • selmitto
    • August 13, 2013 at 7:27 PM
    Quote from Taylor

    Yeah, only the original can go through the portals. I was thinking about making the gates look different through the clone cameras but that might be even more confusing!

    Maybe that would be understandable if you added that mechanic on later levels, after the player had already grasped the basics

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™