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Posts by Bunglo

  • Opinions on Wacom Tablets

    • Bunglo
    • August 29, 2011 at 11:42 PM

    I box mine up every time I'm not using it. Had it for a little over a year now I think, still like new.

    Jake, picking up something like the bamboo is probably fine for what your want to use it for. If you ever want to sculpt or do some serious texture work, getting a used (or new) intuos3/4 would be my recommendation.

  • Counter-Strike: Global Offensive

    • Bunglo
    • August 29, 2011 at 10:28 PM
    Quote from Pericolos0

    css is awesome you all don't know what you're talking about

    I think it's awesome, the registry just sucks a lot of the time. You have to know the system in order to aim at the right spots, as apposed to aiming at the person and accounting for movement.

  • Opinions on Wacom Tablets

    • Bunglo
    • August 29, 2011 at 10:25 PM
    Quote from Froyok

    avoid the intuos4 (which are less good than the intuos3, especially for the durability).

    I use an intuos4 and love it. Radial menus and hotkey setup are great and the mouse it comes with doesn't suck. Picking an intuos3 or 4 comes down to personal preference really.

  • CryENGINE3 SDK Free-of-Charge is OUT!

    • Bunglo
    • August 28, 2011 at 8:42 PM
    Quote from Mr. Happy

    Crysis 2 has an SDK.

    When it was released?

    No, I think the sdk came out around the start of this month, possibly sometime in July. Can't recall for sure though.

  • Counter-Strike: Global Offensive

    • Bunglo
    • August 28, 2011 at 8:38 PM
    Quote from 3Dnj

    So ok, I just replay css because of this news. I never play it this more than a year. This is shit It's a very frustrating game when you are casual...

    Haha, I would agree with you there. You have to remember that css has terrible bullet reg along with stupid hitbox lag, so if you're 3 feet from some one with your cross-hair pointing at their face, there's a good chance you might miss. Likewise, if you see an enemy and run behind cover, there's a good chance you'll die a second or two after you're behind a wall.

    Hopefully this version will have fixed these problems.

  • Holy shit ! Rendering with atoms !

    • Bunglo
    • August 27, 2011 at 10:34 AM

    Polycount's been crapping over that video for a few weeks now

  • Quantum Conundrum

    • Bunglo
    • August 26, 2011 at 10:58 PM

    Me likey. Coo art direction as well.

  • Deus Ex 3

    • Bunglo
    • August 25, 2011 at 6:02 AM

    Thought of HP when I saw this

    [Blocked Image: http://img842.imageshack.us/img842/6928/2011082400001o.jpg]

  • Deus Ex 3

    • Bunglo
    • August 24, 2011 at 9:40 PM

    Been playing for the past two days, love this f**king game

    In fact, IM ganna go play it righ neow!

  • Deus Ex 3

    • Bunglo
    • August 23, 2011 at 12:06 PM
    Quote

    ":3kbiv65q]

    Aye, this is amazing!

    http://eu.deusex-store.com/category/29_ ... Collection

    Btw, launch trailer: (Can you find the The Wilhelm Scream? )

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    Bout 2:10, probably wouldn't have noticed it if you didn't point it out

    Love the game, plays as smooth as it looks

  • CryENGINE3 SDK Free-of-Charge is OUT!

    • Bunglo
    • August 21, 2011 at 9:37 PM
    Quote from Gloglebag

    Wasn't the editor already out without having to signup and login every time you want to use it.

    For Crysis 2.

  • CryENGINE3 SDK Free-of-Charge is OUT!

    • Bunglo
    • August 20, 2011 at 9:02 PM
    Quote from Mr. Happy

    Yay for crytek! I was really dissappointed when I heard crysis 2 wouldn't have sdk and now I am really joyous that it is out!

    Crysis 2 has an SDK.

  • Deus Ex 3

    • Bunglo
    • August 19, 2011 at 9:27 PM

    Pre-loading.

  • Futuristic scifi building [CryEngine3]

    • Bunglo
    • August 19, 2011 at 1:29 AM

    Son of a diddly!

    That looks super swick, Simon. Love the sleek, clean look.

  • CryENGINE3 SDK Free-of-Charge is OUT!

    • Bunglo
    • August 17, 2011 at 8:14 PM
    Quote from Jake Gilla

    So where are the best resources for learning your way around CryEngine/Sandbox?

    http://sdk.crydev.net/dashboard.action

    Regarding account login, if you signed up to Crymod already, use that as your login, I was able to get in with no problems. Otherwise it might take a little while for activation emails and what not to get to you due to high traffic on the servers.

  • CryENGINE3 SDK Free-of-Charge is OUT!

    • Bunglo
    • August 17, 2011 at 7:37 PM
    Quote from Froyok

    Finally a good concurrent for the UDK ? We will see... [EDIT] Well, not a good start, the editor kill my color profiles on all my monitor at launch.

    The sandbox for both Crysis and Crysis 2 do that to me as well. My fix is to open up Nvidia's control panel and clicking 'Use Nvidia Settings'.

  • RAGE

    • Bunglo
    • August 16, 2011 at 10:25 AM

    I'm not going to have enough monies for all these $60 titles

  • DOTA 2

    • Bunglo
    • August 16, 2011 at 10:24 AM
    Quote from Puddy

    I love good pre-rendered cinematics.Like Valve's!

    Yeppers.

    Though I can't say I care much about the game, seems so odd that a Valve game can look so warcraft-esq.

  • Mass Effect 2 inspired scene

    • Bunglo
    • August 13, 2011 at 10:58 PM

    Damn that looks awesome. Pretty much spot on from the concept, though I agree with the others regarding the blue being a bit to strong in the lighting.

    Regarding the seam, I'm going to assume you welded the touching verts before baking? It's super difficult to spot it with the textures on there but figuring out what caused it and how to fix it is always a fun thing to do.

  • Counter-Strike: Global Offensive

    • Bunglo
    • August 13, 2011 at 10:52 PM
    Quote

    ":1k7rtr36]

    So it's official!

    I wonder if it's really going to be Q1 2012! Hope so... so they can finally concentrate on HL3? ~_~

    Haha, who knows what's going on with the hl series. Considering this was completely unexpected and the projected release is very soon after the announcement, Valves got to be doing a little bit of trickery behind the curtain.

    I'm curious as to how this will effect CSS. Considering there's still a crap ton who play 1.6, I can't imagine CSS being emptied out by a new version of the game.

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