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Posts by Bunglo

  • Textures / Materials reference Thread

    • Bunglo
    • February 10, 2014 at 3:20 AM

    Awesome, there should be a website dedicated to killer reference photos for studying materials so I don't have to slug through all the shit photos on google and flickr.

  • Battlefield 4

    • Bunglo
    • February 7, 2014 at 10:54 PM

    50% off deluxe version on Origin today. Is $35 worth it or should I keep playing BF3?

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Bunglo
    • September 26, 2013 at 8:30 AM

    You guys realize HL3 can't be better than HL2, right?

  • WIP in WIP, post your level screenshots!

    • Bunglo
    • September 26, 2013 at 8:28 AM

    Ugh I hate how slow I am!


    Still lots to dooooo


    [Blocked Image: http://i.imgur.com/ukuZV3O.jpg]

  • PONE makes textures because of Jesus

    • Bunglo
    • August 21, 2013 at 9:46 AM

    You don't HAVE to model or sculpt for your normals. Yes, that's probably going to give you a better result more often than not, but it's also good to know how to get a good normal map using heightmaps and NDO or Crazybump. What ever gives you the result you're looking for, sometimes some quick photoshop work will get you what you need.

  • Random Photo Thread

    • Bunglo
    • August 14, 2013 at 7:27 AM

    Screw this, I'm getting a camera!

  • WIP in WIP, post your level screenshots!

    • Bunglo
    • August 14, 2013 at 4:52 AM

    Lighting study in the works:


    [Blocked Image: http://i.imgur.com/pr95iKj.jpg]

    [Blocked Image: http://i.imgur.com/fRThZOw.jpg]

  • Destiny

    • Bunglo
    • June 11, 2013 at 12:24 PM

    Last video looks siiick

  • Mirrors Edge Catalyst

    • Bunglo
    • June 11, 2013 at 10:07 AM

    YEEEEEEEEEEEEEEEESSSSSSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    Mirror's Edge is definitly one of the most inspiring games I've ever played.

  • totally random texture thread

    • Bunglo
    • June 11, 2013 at 8:32 AM
    Quote from Sjonsson

    I may be entirely wrong but it looks like Xnormals, is it? Anyway nice job with the diffuse!

    Zbrush and photoshop.

  • Favourite video game music!

    • Bunglo
    • April 23, 2013 at 7:11 AM

    lol I remember begging my friend if I could borrow WC2, played that game 24/7 back in the day!

  • The random model thread!

    • Bunglo
    • April 23, 2013 at 6:49 AM

    [Blocked Image: http://i.imgur.com/qt12xqV.jpg]

  • totally random texture thread

    • Bunglo
    • March 21, 2013 at 1:06 AM

    Using the same zbrush base as the last texture I posted. Forms in it are pretty terrible but wanted to see what I else I could do with it:

    [Blocked Image: http://i.imgur.com/E7w88rI.jpg]

  • Your Favorite game intro

    • Bunglo
    • March 16, 2013 at 8:40 PM

    External Content www.youtube.com
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  • Tropes vs Women in Video Games

    • Bunglo
    • March 9, 2013 at 2:09 AM

    Don't misquote me, anselmo, tryin make me look racist. I specifically stated you were mexican.

  • Tropes vs Women in Video Games

    • Bunglo
    • March 9, 2013 at 1:30 AM
    Quote from Vilham

    Wtf thrik did you know about this! A hispanic on this forum! An outrage, this forum is for white males only! /s

    Thrik makes exceptions sometimes, e.g. helder, mino, and anselmo (he's the most mexican of them all.)

  • Tropes vs Women in Video Games

    • Bunglo
    • March 9, 2013 at 12:43 AM

    HEY! This isn't polycount, this shit belongs in EOT.

  • Playstation 4

    • Bunglo
    • February 25, 2013 at 5:13 AM

    They said the watch dogs demo was ran on a pc geared toward ps4 specs, might explain why.

  • totally random texture thread

    • Bunglo
    • February 21, 2013 at 12:31 AM

    I was trying to stick to my reference, which happens to be a cgtexture

    http://www.cgtextures.com/login.php?&tex…qvue7igjnikc977

    I think the main problem is how I intergrated the cracks. I should have sculpted them and went from there, at the moment it's just overlayed ontop. Lesson learned though!

  • totally random texture thread

    • Bunglo
    • February 20, 2013 at 11:16 AM

    One more time:

    [Blocked Image: http://i.imgur.com/orc0tkz.jpg]

    Still experimenting, especially with the diffuse.

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