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Posts by Lunaran

  • "20 Brush" level compo! WIP / discussion thread

    • Lunaran
    • January 3, 2011 at 9:05 PM
    Quote from Cr4zy

    I took part in the leveldesign.nl comp.Their rules were fine. But yours suggest unlimited brush faces. That makes it possible for most people to build pretty much anything with just one brush. A face limit is required to keep it sensible. Otherwise you could honestly build anything and there would be no point in a brush limit

    You do remember brushes can only be convex, right?

    I mean, you could in theory divide the crap out of a single source displacement and painstakingly paint a whole hedge maze out of it, but, if you want to spend three weeks on that, well hey, congratulations, you win!

  • WIP in WIP, post your level screenshots!

    • Lunaran
    • December 9, 2010 at 4:35 AM
    Quote from The Vulture

    Okay, so... better or worse? I always seem to find something to adjust, but I can't work on it the entire night. [Blocked Image: http://img220.imageshack.us/img220/9793/00119.jpg]

    Other planets are behind the atmosphere, and are lit by the sun.

    So, the small moon should not be any darker than the sky around it, or else it looks like it's somewhere up in the air at cloud level - it looks like it's occluding some air, instead of being behind the air entirely. Spaceballs-vacuum all the atmosphere off the planet and that moon would be a crescent against a black sky, right? So when you pour it all back you should only have that crescent behind the blue. The ringed planet does this well, but the moon doesn't. Neither of them should have fresnel terms like this, either - they don't look like the light on them is coming from the star. They'd both just be slender crescents against the black.

    That ring? cosmically, rings are paper thin, so it won't be lit around the rim like a saucer - the whole thing will be lit like it's wax paper, glowing, and not like it has thickness. I think that might just be where the sky clouds overlap it, though, that makes it look that way, so I could be wrong on that part. But, where the planet's shadow crosses over it, it won't glow at all - you want this but you have this.

    uh, thus ends today's lesson :science:

  • References Thread

    • Lunaran
    • June 5, 2010 at 10:54 PM

    http://www.zahkunst.net/mainpage.htm

    http://community.livejournal.com/ru_abandoned/

    http://www.sleepycity.net/

    http://www.urbanatrophy.com/

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