F.3.A.R.
Posts by deceiver
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Quote from D3ads
What's the from again?
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Quote from D3ads
*bump*Clash Of The Titans 2010 is not worth your money..
Waaaaay too rushed, it's over in 90 minutes, the original was 2 hours long. Perseus was so 2-dimensional, I really didn't care if he lived or died, the "love interest" in Lo was boring and lacked any kind of spark,
's scene was over way too quick, no taunting Perseus like the original storyline. They screwed up the Scorpions,
they form from Medusa's blood dripping on the sound, not the hybrid thing.
...and to rub salt into the already many wounds,
QuoteThe Krakan is on screen for a grand total of 5 minutes...!
I felt cheated. I barely noticed the film was in 3D either...
Best thing about the film... Gemma Arterton, I'd almost watch the film again just for her...
4/10
Maybe they rushed it and released it around now to capitalise on all those who bought God of War 3 and want more epic god vs man vs beats or what not =P?
Still kinda wanna see it despite the crappy reviews it's been getting...probably a tuesday when movies are 5$.
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ModDb makes you pay for everything: http://www.moddb.com/groups/blog/news/m ... membership
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That one's fake lol.
Compare the voice here (the official one):
and that sandwich and homework one lol. I have the feeling I'm being captain obvious o-o.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
He does some very nice work. Does he do all the footage capture and editing himself?
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Okay, thought so it was that. How about the AO errors you were talking about?
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What do you mean by floaters, geometry that isn't sewed one with everything else? Also, could you show us examples of AO errors like you describe?
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Nearing the final render for the school demo scene. Here's the test render with composited layers:
[Blocked Image: http://img714.imageshack.us/img714/8020/0763251postprodrendutes.png]
Still a couple of issues to sort out with the render layers. Realised that I'll have to separate transparent parts and such.
Whatcha think guys?
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Quote from Pericolos0
I'm talking about painting and smudging at the same time!! Kinda like the oil paint brushes in painter, or the opencanvas brush =).T-bone, it's just the default settings that make smudge slow, if you turn off smoothing and set brush spacing a bit further apart it runs pretty fast (and still looks the same)
Ohhh, right! Yeah, love the brush in open canvas. That's good news then.
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But wait, you can select different brushes for smudging in CS4 iirc.
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Yeah, I'd agree with the flash sentiment and also it's kinda long to load everything what with the fancy animation and all. The link image to download isn't very clear though. Doesn't look like a download icon to me.
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New court documents in circulation suggest that EA is now winning the legal war against Edge Games, with trademark protection on the term ‘edge’ said to be close to cancellation.Not so, according to the man at the centre of the row, Tim Langdell.
Edge Games boss Langdell tells Develop that the suggestions that EA is closing in on the controversial ‘edge’ trademark are untrue.
“On the contrary,” he says, “we have won every round against EA so far, just as we predicted we would.”
http://www.develop-online.net/news/3430 ... egal-fight
Am I wrong to think this comes off as really childish or stupid...not sure what word to use o-o? I mean trademarking the noun "edge" as a brand and not letting anyone else use it in a title? Come on. I can understand trademarking his company name, but the noun? Ehhh.
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You didn't mention that it'll cost MUCHOS =P.
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Man, threads like these make me wanna travel everywhere :S. Very inspiring and beautiful stuff!
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Found a nice little site for making portfolios, carbonmade. I switched mine over to it: http://jobyek.carbonmade.com/
Still some work to do on splash screens and such, but in general I like it a lot. Haven't had the time to rework the textures and stuff everyone has commented on, but I definitely intend to rework the zombie soldier and the helmet to keep them viable for the portfolio. Just need to find the time this month =P. Only downside I find is that I can't make a page where I can have different links and such for LinkedIn and such, the "About" does the job, but don't know, it doesn't feel too obvious it's there? I'd rather have had little clickable pictures and such, but eh.
Also, what is the consensus with clicking vs scrolling to go through the galleries? I'm thinking scrolling is generally better right? On the upside, if I switch the scroll list I currently have to a gallery view like on daportfolio, my contact info would always be visible. Then again, I still have to put my info on each of the pics.
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Is the video camera feel in-game as well? Or is that something that's been done in post-production on the video and something you guys still intend to implement?