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Posts by deceiver

  • Assassin's Creed: Brotherhood

    • deceiver
    • November 19, 2010 at 6:06 PM

    Did anyone get it for PS3? The MP is quite fun actually. The SP is even better than the 2nd one.

  • MapCore Job Census

    • deceiver
    • November 19, 2010 at 2:47 PM

    Yup, got a follow-up about the interview from Dan and it went super well finally. They just want to interview 2-3 more candidates to be sure, but Dan believe my chances are still very good and he's pushing for me. So, if all goes well, the next call from Dan should be to come in for the offer, *maybe* by next week.

  • MapCore Job Census

    • deceiver
    • November 19, 2010 at 1:55 PM

    If all goes well, I might be under Ubisoft Toronto by the end of the month !

  • Post Your Pic Extravaganza 2010

    • deceiver
    • November 18, 2010 at 11:46 PM

    thanks =P

  • WIP in WIP, post your level screenshots!

    • deceiver
    • November 18, 2010 at 4:09 AM
    Quote

    ":2i4zh12s]

    I reallly wanna play that game. Hoping it comes on GoG or Steam at some point.

  • Post Your Pic Extravaganza 2010

    • deceiver
    • November 16, 2010 at 7:08 PM

    Laziness =P. Anyways, here are *better* ones.

    Zacker's friend posted up the pics he took:

    Zacker with his "young pretty girls" as he kept saying hehe.

    [Blocked Image: http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs994.snc4/76713_455655102595_756017595_5578453_6745549_n.jpg]

    [Blocked Image: http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs1190.snc4/154273_455655202595_756017595_5578456_4269122_n.jpg]

    [Blocked Image: http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs995.snc4/76805_455655457595_756017595_5578462_1765542_n.jpg]

    There's only Zacker's personal pics left up to post!

  • Post Your Pic Extravaganza 2010

    • deceiver
    • November 15, 2010 at 6:40 PM

    Zacker checking out our waitress (or waiter as he says =P) for the upteenth time...he's EASILY distracted =P.

    [Blocked Image: http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs457.ash2/73056_1592570748644_1667160013_1378904_218297_n.jpg]

    Zacker flirting with the girl beside our table (who wasn't single finally heh).

    [Blocked Image: http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs973.snc4/76625_1592575268757_1667160013_1378923_4907334_n.jpg]

    Pics with us together and in better lighting will be coming along later, Zacker has 'em as does his friend who was with us!

  • OnLive

    • deceiver
    • November 15, 2010 at 5:22 AM
    Quote from Nysuatro

    That looks so expensive. But I got to say. It works smooth as far as I can see.

    You don't have to pay per month anymore actually...free (apart from the games you buy)!

  • Pirates of New Horizons

    • deceiver
    • November 14, 2010 at 3:23 PM

    Yeah! Zacker told me yesterday, congrats guys!

  • Post Your Pic Extravaganza 2010

    • deceiver
    • November 14, 2010 at 3:18 PM

    So Zacker and I met up in Montreal last night, it was an interesting night to say the least =P. Pictures soon.

  • Retail threatens Steam ban

    • deceiver
    • November 13, 2010 at 12:42 AM
    Quote from Chimeray

    Call me old fashioned but I don't like the whole download craze... Same for DLC.I just want to go to the store, look at the shelves, see what's new. Pick up a box, read the manual, insert disk and there you have it...

    A download is just... well, not physical

    Except now PC Games are now on this little shelf hidden at the back of the store at most gamestop/ebgames.

  • ZeniMax Acquires Ex-Starbreeze Founder's Studio Machinegames

    • deceiver
    • November 12, 2010 at 10:54 PM

    ahhh right, I remember them now. Hah, thought for sure they'd be working on a new IP from the article I read of them a year back.

  • ZeniMax Acquires Ex-Starbreeze Founder's Studio Machinegames

    • deceiver
    • November 12, 2010 at 9:19 PM
    Quote from FrieChamp

    Since when is "Starbreeze" called "MachineGames"? :embarrassed:

    Yeah, I think I missed the post-it as well.

  • art test feedback/help!

    • deceiver
    • November 12, 2010 at 1:17 PM
    Quote from insta

    How are you going to do the oven top thingy? In the highpoly its very detailed and 3d, in the lowpoly it's a box??Also I'd suggest skipping the intendations on the body (the small gaps separating the door and stuff) and put those polys on the top part instead. I think it's too small detail to be noticed, and is better off being put into the texture.

    I tested out making the top part in geometry, but using the lowest possible combinations, I'd be at 500+ tris just for that =/. This was the best solution I could come up with to stay on budget, keep the general silhouette and not have to use an opacity map just for one part.

    And no interior to do hehe! Maybe I can use tje extra polies from the indents chamfering edges in the front?

  • art test feedback/help!

    • deceiver
    • November 12, 2010 at 9:00 AM

    So I'm doing a little art test a for a Modeler position at ubisoft toronto, and was wondering what you guys thought of it so far:

    [Blocked Image: http://dl.dropbox.com/u/4121855/crits.jpg]

    So gotta bake the high poly version back there on the 400 tris model. Usually, you should have the model all on one smoothing group right? Cause of my geo though, makes lotsss of black spots and I can't really chamfer any edges as I'm pretty close to budget right now. I should probably just redistribute it evenly so I can get cleaner single smoothing group? Right now, there's different ones and hard edges on the sides.

    Anyways, gonna catch a bit of sleep, been working on it for the better part of tonight.

  • Call of Duty 7: Black Ops

    • deceiver
    • November 11, 2010 at 3:09 PM

    I was at veteran, but went down to Hardened after I was stuck forever at this area during the russian missile launch mission.

  • 3DS Max - Cylindrical Mapping Problem

    • deceiver
    • November 11, 2010 at 3:30 AM
    Quote from Pomperi

    deceiver: The Relax tool with Relax by Faces is pretty much equivalent to maya's Unfold. For plugins I second HP with the textools! Such an incredible little plugin. I also like http://fearthedevil.com/words/?p=117 for scaling, rotating, mirroring and offsetting uvs, perfect when you need to change texture dimensions or offsetting overlapping uvs when baking.Yeah, although it's pretty hit or miss sometimes. Still sad there's no option of unfolding vertically and horizontally though in Max like the 2nd unfold in Maya (kinda dumb they named both those functions the same, but you know what I mean I think). So useful for cylindrical shapes and such!

    Nevertheless, all around, really like modeling in max better. Cut ftw! Really getting the hang of UVing in Max as well with each model completed.

    One thing though, I assigned Y for stitch for when I UV, but sometimes the shortcut randomly decides not to work? Even when I play with the toggle, nothing! Sometimes happens with some functions while modeling as well, gets kinda annoying since you have to restart the program each time it starts doing that.

  • Call of Duty 7: Black Ops

    • deceiver
    • November 10, 2010 at 5:25 PM

    Oh, no doubt about that, they're great, but we shouldn't overblow them like they're doing on the weapons in this game though =P (very apparent on the shotgun and m16).

  • Call of Duty 7: Black Ops

    • deceiver
    • November 10, 2010 at 4:57 PM

    Just finished the first mission, I'm liking it so far, linear as always, but the story is intriguing. They really abused of the cubemaps on the weapons, way too prominent imo =P.

  • 3DS Max - Cylindrical Mapping Problem

    • deceiver
    • November 9, 2010 at 4:10 AM

    Hmm, is the unfold mapping kinda like pelt mapping? Because I find what's really missing from max that maya has is a solid unfold function like maya has (this one is like a pelt mapping unfold) as well as it's other unfold function where you can dictate your UVs to unfold horizontally or vertically or both...really practical! Do you guys use any UV plugins or some such for max? Like I said, so far, UVing in Maya > UVing in Max

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