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  3. Serenius

Posts by Serenius

  • Portal 2

    • Serenius
    • May 9, 2011 at 3:55 PM

    The first part of Episode 1 was awesome! Haters gonna hate.

    I found most of Episode 2 to be pretty boring.

    Quote

    It was cool to see the underbelly of the antlions, but they spent a good 2 hours longer than necessary in that setting.

  • What have you purchased recently?

    • Serenius
    • May 9, 2011 at 3:13 PM

    Picked up an iPod Touch 8 gig model over the weekend. After trying out Dead Space on the iPad and checking out the Epic Citadel, I'm sold on the prospect of quality titles for mobile.

  • Evan 'Wail' Whiting - Level Design

    • Serenius
    • May 6, 2011 at 10:08 PM
    Quote from Wail

    Mostly because people working outside the gaming-industry might have a negative prejudices towards someone who spends a lot of time playing / working on games, silly as that may be.

    Who cares about what they think? Chances are they aren't Googling your name either.

  • THE DOOR CHALLENGE: Rules and Discussion

    • Serenius
    • May 6, 2011 at 8:49 PM

    I'd recommend playing around with the various trigger settings to make it work. Might have to uncheck some of the options like "Pawn Must Overlap" etc.

  • THE DOOR CHALLENGE: Rules and Discussion

    • Serenius
    • May 6, 2011 at 7:19 PM

    What class is the actor you're trying to use to open the door? The proximity class in your trigger has to match it exactly.

    Pawn works because a player actor is a pawn. An NPC would trigger it too, as an NPC is also a pawn, as are vehicles.

  • THE DOOR CHALLENGE: Rules and Discussion

    • Serenius
    • May 6, 2011 at 3:57 AM

    Select your trigger event in Kismet and set up the following:

    TouchTypes -> Class Proximity Types - KActor (the default is pawn, change it to KActor)

  • RAGE

    • Serenius
    • May 5, 2011 at 9:26 PM
    Quote

    “Building levels from scratch is more difficult,” he continued, “because we have a layer system in some of the levels. I can foresee somebody modding up Wellspring and adding different characters, giving them different voice-over.”

    I hope he's talking about standard layers of stuff (textures, lightmaps, AI navmesh, etc.), and not some bizarre obtuse layering system.

    Also, at QuakeCon 2010, Carmack stated in his keynote that all id Software games will continue to ship with modding tools. They weren't willing to give that up as part of the merger.

  • PSN down

    • Serenius
    • May 4, 2011 at 6:28 PM

    That doesn't sound like Anonymous' style. They're very brazen when admitting they committed an attack.

  • WIP in WIP, post your level screenshots!

    • Serenius
    • May 3, 2011 at 11:17 PM

    From a color standpoint it seems more "friendly" but that repeating ribbed support shape would look menacing as hell with the right lighting. It looks kinda creepy as is - aka I like it!

  • What are you playing now?

    • Serenius
    • May 2, 2011 at 4:49 PM

    I personally liked Dante's Inferno more, even if it did putter out in the content department half-way through the game.

  • PSN down

    • Serenius
    • May 2, 2011 at 4:12 PM

    Anyone else lose faith in humanity a little more after reading the story about gamers being more outraged at possibly losing their trophies than having their personal data stolen?

  • Bin Laden is DEAD!

    • Serenius
    • May 2, 2011 at 3:50 PM

    He was killed a week ago, and they waited to confirm via DNA testing before making the announcement. They also had the body as proof. Ol' Sammy Ben Layden is dead.

  • MapCore Challenge Discussion

    • Serenius
    • April 28, 2011 at 6:11 PM

    Love the Portal 2 map idea. Been planning on fully diving into Source just for that purpose.

  • ITT: Post maps/scenes that never saw the light of the day.

    • Serenius
    • April 28, 2011 at 5:07 AM

    Vault 113 - a short single-player I attempted to create for Fallout 3 around 2 years ago, before diving into the Unreal Engine. Due to poor planning and the editor's refusal to save any of the scripting I created for it, I had to abandon it.

    Exterior - a small power station that housed a massive vault hidden underneath the surface.

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113Exterior1.jpg]

    Vault 1st Floor - Main Entrance Room

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLA02.jpg]

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLA04.jpg]

    Vault 1st Floor - Security Office

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLA06.jpg]

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLA08.jpg]

    Vault 1st Floor - Overseer's Office

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLA09.jpg]

    Vault Subfloor 1

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLB17.jpg]

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLB18.jpg]

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLB19.jpg]

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLB20.jpg]

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLB15.jpg]

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLB14.jpg]

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLB02.jpg]

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLB04.jpg]

    [Blocked Image: http://i718.photobucket.com/albums/ww189/Hadishi_Serenius/Vault%20113%20-%20Ingame%20Screenshots/V113SbLvLB10.jpg]

  • PSN down

    • Serenius
    • April 26, 2011 at 4:02 PM
    Quote from Puddy

    Mohahaahahahahaha!!WHERE ARE YUOR PROECIOUS CONSHOLES NOW?!?!

    That's right, buy a PC.

    I have a PC. I just want my classic ninja skins for Mortal Kombat.

  • PSN down

    • Serenius
    • April 25, 2011 at 11:21 PM

    Thanks for DDOS'ing the PSN, Anonymous. Really appreciate your arbitrary backlash and selective reinforcement of when you decide to enforce whatever morals you believe in at the expense of everyone else.

  • Portal 2

    • Serenius
    • April 25, 2011 at 6:39 PM

    Finished it on Saturday. Really fun and hilarious from beginning to end. I never hit a spot that gave me brain cramps like the first game though. Guess they were keeping it easier to make it more accessible.

    My favorite quote:

    Quote

    GLaDOS: Well, this is the part where he kills us.

    Wheatley: Hello! This is the part where I kill you!

    Subtitle: Chapter 9 - The Part Where He Kills You

  • Portal 2

    • Serenius
    • April 22, 2011 at 2:23 AM
    Quote from Orpheus

    Funny how everyone forgets that Halo was about the most ugly looking game of this century... What was I saying, I forgot.

    Agreed. It looks simply horrendous.

    [Blocked Image: http://www.crunchgear.com/wp-content/uploads/2008/12/halo111.jpg]

    Not at all comparable to:

    [Blocked Image: http://guide2games.org/wp-content/uploads/2008/03/halflife-5.jpg]

  • Crysis 2

    • Serenius
    • April 20, 2011 at 8:43 PM

    For Yahtzee, that's a pretty glowing review.

  • What have you purchased recently?

    • Serenius
    • April 20, 2011 at 4:17 PM

    *drool*

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