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Posts by dkm

  • Godzilla (2014)

    • dkm
    • July 19, 2013 at 8:22 AM
    Quote

    I thought Cloverfield was pretty good because it left the monster out of the picture for the longest time, and when it did show it, it was more like a panicked feral beast than anything else. So it made sense. But if it's just more supersize fight sequences with men in costumes I think I'd rather watch old kung fu movies instead.

    There's nothing like Gozilla fighting Mothra. NOTHING!!

  • Viscera Cleanup Detail

    • dkm
    • July 11, 2013 at 7:31 PM

    Saw that earlier today, I knew instantly this was a game for me!

  • Escape Plan (formerly known as The Tomb)

    • dkm
    • June 30, 2013 at 12:32 AM

    So it's Tango & Cash 25y later.

    Where do I sign?

  • Man of Steel (Superman)

    • dkm
    • June 27, 2013 at 1:23 AM

    I thought it was pretty bad to be honest. Plot holes, horrible characters' motivation, so many "why the fuck did he do that?" moments, the 30min over the top non stop action sequence, etc... Granted, it looks really nice, but I had the same kind of let down feeling as I got after watching Prometheus. I'm honestly struggling to understand how it gets 8 on imdb!

    Although I gotta say I saw it at the premiere at midnight after E3 and I was suuuuper tired, that might have clouded my judgement a bit

  • Routine

    • dkm
    • June 25, 2013 at 10:07 PM

    You also have to put things in perspective, it's a team of 3 people. Of course, that shouldn't impact the art style *so* much but when it comes to execution, you can't expect the same quality you'd find in a AAA...

    I for one am really looking forward to it both because there are very few fps (or games in general) in that setting but mostly because they'll favour exploration and survival to plain (boring) action. That's an angle that I've been missing a lot in Dead Space for example...

  • Routine

    • dkm
    • June 25, 2013 at 8:50 PM

    Excited as fuck for this one! Been looking forward to seeing some gameplay for ages.

    And yes! No guns!!

  • DeadFall Adventures

    • dkm
    • June 24, 2013 at 2:04 PM

    Looks cool! Love the setting

    Though I was reaaally hoping it would be more 70% adventure - 30% action rather than the opposite.

  • IO interactive lays off nearly half its staff

    • dkm
    • June 18, 2013 at 2:19 PM

    Wow that sucks.

    We probably have a few open positions at MachineGames. Also, Massive is pretty close from Copenhagen (Malmö) and they most likely are in dire need of people to finish The Division by next year

  • E3 2013

    • dkm
    • June 11, 2013 at 4:38 AM
    Quote from Sentura

    god the 1:1 conversion rate between dollars and euros is bad =(

    Yeah, we always get raped so hard in Europe...

  • Respawn Entertainment's - Titanfall

    • dkm
    • June 6, 2013 at 10:47 PM

    And Dear Esther!

  • So Mirror's Edge 2...

    • dkm
    • May 30, 2013 at 7:33 PM

    Me too, loved the LD/art/controls.

    Now it just needs a good story (no flash cutscenes...) and remove the gunfights and we're golden!

  • Xbox One

    • dkm
    • May 28, 2013 at 7:24 PM

    Damage control?

    Quote

    "We're going to have an independent creator program," Don Mattrick, Microsoft's head of interactive entertainment (read: he's in charge of the Xbox), told me last week. "We're going to sponsor it. We're going to give people tools. We're going to give more information."

    http://kotaku.com/mi...x-one-510129167

  • Wolfenstein Returns?

    • dkm
    • May 28, 2013 at 5:11 PM

    And a liiiittle bit of gameplay here:

    External Content www.youtube.com
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  • Dying Light

    • dkm
    • May 23, 2013 at 11:23 PM

    Damn! You guys are all over! Hellraid, CoJ and this? How many are you over there?

    Looks cool!

  • WIP in WIP, post your level screenshots!

    • dkm
    • May 12, 2013 at 6:22 PM

    Best The Escape entry as far as I'm concerned

  • Wolfenstein Returns?

    • dkm
    • May 7, 2013 at 9:59 PM
    Quote from generalvivi

    Interesting trailer, I really hope you guys kick ass with this IP.

    You and I both, man!

    At least we'll try to not fuck it up too much and build on your legacy

  • Wolfenstein Returns?

    • dkm
    • May 7, 2013 at 2:14 PM

    Yo!

    Been working on this for the past 2 years now and it's finally been officialized!

    No gameplay video yet but a small teaser:

    http://www.jeuxvideo.com/videos-editeur…ce-00112687.htm

    [Blocked Image: http://image.gamespotcdn.net/gamespot/images/2013/125/Wolfenstein2_96647_640screen.jpg]

    [Blocked Image: http://image.gamespotcdn.net/gamespot/images/2013/125/Wolfenstein1_31527_screen.jpg]

    Nice to be able to talk about it at last

    Edit: woops, posted the weird french version, knj rectified that

  • The new X-COM game

    • dkm
    • April 26, 2013 at 11:32 PM

    It's indeed pretty worrying. A game in the pipes since 2006, from which we haven't reaaally seen much in years, which gets a live action release trailer and supposed to be released in 4 months? That doesn't sound good in any book...

    But that trailer was nice

  • Call of Juarez: Gunslinger

    • dkm
    • April 23, 2013 at 8:13 AM

    I'm so playing this...!

  • The Evil Within (Project Zwei)

    • dkm
    • April 19, 2013 at 1:14 PM

    Announcement trailer and some info about it!

    http://uk.ign.com/ar...a0570b54b000005

    Guess the thread should be renamed to The Evil Within too

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