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  3. Vilham

Posts by Vilham

  • US Supreme Court protects games

    • Vilham
    • June 27, 2011 at 7:28 PM

    "and that this law infringed on a parents right to make that choice" dunno how it did that. It stopped the kid from buying the game not the parent. I really don't know what the fuss has all been about, we have this law in the UK and the UK games industry is still here making some violent big hitters.

  • Dylan Loney - Level/Game Design

    • Vilham
    • June 27, 2011 at 12:25 PM

    great folio. Is it hand coded or is it a blog you have edited?

    It was a bit slow to load for me. But im not sure if there is anything u can do about that.

  • Crysis Flowgraph help

    • Vilham
    • June 26, 2011 at 9:58 PM

    Thats a shame, was hoping to up the number of missiles to like 100 max. Its currently 12.

  • Crysis Flowgraph help

    • Vilham
    • June 25, 2011 at 6:38 PM

    So im busy balancing this, what I would like to know is if it is possible to change the values on the VTOL like max ammo without editing the xml and creating a mod?

  • Saints Row: The Third

    • Vilham
    • June 24, 2011 at 3:40 PM

    Haven't played the others but seeing as GTAIV was boring as sin (aside from 4 leaf clover, or whatever that mission was called) I think saints row is the game for me.

  • Bioshock Infinite (Spoiler free thread)

    • Vilham
    • June 24, 2011 at 3:39 PM

    Yeah im pretty dubious of calling 3 completely scripted things the player has to choose 1 from, player choice. Sure its better than games like COD, but that isn't much of an accomplishment when this is simply adding the sort of things that have been in PC games for 15 years.

    Although to be fair everything ive seen of this looks like a massive improvement on Bioshock. As long as they don't hype this like they did Bioshock and then fair to deliver.

  • Virus on Gametrailers

    • Vilham
    • June 23, 2011 at 5:31 PM

    I use FF

  • Crysis 2

    • Vilham
    • June 23, 2011 at 3:18 PM

    I might actually buy crysis 2 then.

  • Arttu Maki - Level Designer

    • Vilham
    • June 22, 2011 at 10:47 PM

    I like your CV, but that doesn't actually cover what I was refering to. Your actual designs havent been explained. The process you took to get to the finished result isnt explained. Even if its a rough overview explaining the layout.

  • Level Design Help Files

    • Vilham
    • June 22, 2011 at 11:26 AM

    That article highlights what I think is probably one of the biggest issues in design, there isn't enough early playtesting.

  • What game would you make and why?

    • Vilham
    • June 22, 2011 at 10:05 AM

    Viking: Battle for Asgard?

    I would love a next gen Baldurs Gate Dark Alliance. The first 2 were great coop experiences. Played it shit loads with my brother.

  • Arttu Maki - Level Designer

    • Vilham
    • June 22, 2011 at 12:29 AM

    Its a level design portfolio but there is no explaination anywhere. Just images. It reads like an environment artists portfolio. It does look slick though.

  • My first industry job + questions!

    • Vilham
    • June 20, 2011 at 11:03 PM

    notts is cheap as shit.

  • What game would you make and why?

    • Vilham
    • June 20, 2011 at 2:57 PM

    yeah geez insta!

  • WIP in WIP, post your level screenshots!

    • Vilham
    • June 20, 2011 at 2:34 PM

    yeah pretty cool. 1 minor crit is the lack of atmosphere because there's no music or obvious ambient noise in the outside areas. visually it feels busy but audio wise its sounds dead.

  • Advice for a friend trying to get into the industry

    • Vilham
    • June 20, 2011 at 2:26 PM

    So ive got a mate that is applying to several design courses in the UK, what I want to know is it better for him to go to do a 4 year course at Abertay University or a 3 year course at some other uni (I think it was Middlesbrough or something) with 1 year internship in the industry.

    Which looks better on your CV at the end and which is more likely to help fill out your portfolio? My understanding of internships in our industry is that they are shit, and the fact that Abertay is pretty much the only UK university with a decent rep it seems like that would be the better option. But I didn't get into the industry with a design degree so I don't have the best insight.

    Thx in advance.

  • What game would you make and why?

    • Vilham
    • June 20, 2011 at 10:19 AM
    Quote from insta

    Plants vs Zombies/GTA4 crossover with persistent ~~stats~~

    how would this work exactly?

  • Call of Duty 7: Black Ops

    • Vilham
    • June 20, 2011 at 9:23 AM

    still havent caved and bought this. Im standing firm.

  • What game would you make and why?

    • Vilham
    • June 19, 2011 at 3:17 PM

    Combine dungeon keeper with overlord (but with better combat).

  • Tips and Tricks : Moving to UK

    • Vilham
    • June 19, 2011 at 2:37 PM
    Quote from Rick_D

    - Things I have to be aware of in Birmingham?

    it's a shit hole filled with scum. if you like indian food then you're going to love it. but it's a dirty concrete-infested city filled with people who don't care about it, poverty is rife as everybody knows it's shit and the jobs are crap.

    the public transport is shite, you can choose from a train that stops miles away from where you want to be, or a bus filled with chav scum that runs once every 30 minutes.

    try and live close to your office. ask the HR department at codies if they can reccomend you some nice areas to live, cause if you're gonna live in a shit hole at least try and live with normal suburban people who won't stab you for a fiver.

    and finally: get a transfer o another codies office as soon as you can, make up some shit about needing to live closer to your family, lie about having a wife or a sick aunt or something, just get out of the midlands. codies have offices down south and fucking christ the south is shit but a hundred times better than the north.

    Hahaha, fucking amazing.

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