My 6950 is fine. Just open steam and check for video driver updates, it fixed all my issues with textures not loading in skyrim.
Posts by Vilham
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Cod4 had a semi believable story line, that is what made it a good game and the multiplayer wasn't completely unbalanced. Since then its become so absurd I just don't bother with them anymore.
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shoot down planes and helis for the first 7k points or so, at that point you should be able to stay low and take on tanks and shit.
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I literally recognized every single shot.
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expert? That assuming it uses the same rankings as locks

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I find arrows win. Against everything.
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K fixed that by copying the nodes and then pasting them again.
However they are doing what I originally found with this type of node (AI:AIExecute) they won't fight when they are moving to the point specified, they ignore the enemy. The exact reason its good to use just after they get of the boat but after they are in cover I want them to advance and attack at the same time. Hence why I used the AIGoToSpeedStance.

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Apart from the scrolling and placing your equipped items at the top most of that doesn't irk me. What irks me is how different menus require you to press different buttons like R,E,Enter or a click.
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Made a redguard for the fury perk or whatever it was, but am mainly playing stealth. Didn't like the fact that they removed choosing skills and such.
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Quote from Jetsetlemming
Oman! That's the name of that other map in Play 4 Free I was talking about. Really liked that map. I liked climbing up the big ass crane and shooting down jets with my rocket launcher. Also camping the gas station with a helicopter hovering just behind the hill. It was really smart design, how those hills bisect the map between the beach the US team has to come up, and the rest of the map. Nobody has a real advantage in direct confrontation, while the hills also give the US a big helping hand in making a push into the three points behind the hills, by letting them get closer on foot without being ganked. However, the RU soldiers could also hide in the hills, especially among the one wall that goes alongside the road, and take pot shots at incoming tanks and jeeps.
Really great map.
If that's in the BF3 expansion I might have to get it...Either the map needs more vechicles or it needs more cover, from the look of the bf3 screenshots it has more cover, which is great.
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mashtur and sharqi were the best maps in BF2. Hands down.
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Yeah corwin i tried that with the apply thing for the archtype and it didnt change it for some reason.
Edit - Ok that does work, it just doesn't show until you deselect and reselect them. However now they don't do any of the flowgraph

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I have AI getting stuck on a certain point of their flowgraph, could this be due to their Archetype (if so how do I change an archetype, can't seem to be able to without deleting and replacing them, which breaks the flowgraph)
[attachment=0]AIFlowgraphissue1.png[/attachment]
They get stuck after performing the AI:AIExecute, my flow graph looks very similar to ones on Harbour and theirs work. The only difference is the archetype being used.
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rick troll D is at it again

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IRNV is so op, im loving it. Its literally game breaking, so awesome.

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GTAIV was such a disappointment and so forgettable that I find myself quite apathetic about it, ill check it out tomorrow at some point.
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Quote
":1nusrki1]
Are you playing on console? Operation Firestorm is fucking amazing in 64 Conquest and 32 player Rush!
Playing on 360!
lmao
Don't worry ill go down and slap him for you.