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  3. Vilham

Posts by Vilham

  • Crysis Flowgraph help

    • Vilham
    • February 16, 2012 at 8:19 PM

    I set them as marine faction but made the guy in the room with them completely blind until he is told to shoot one of the them, it worked, then magically they all became invincible to absolutely all damage.

    Correction, looks like they can still die, but just don't most of the time, even when i unload all my ammo on them and have an NPC unload a shotgun on them at point blank range.

    Fixed it but boy did that require some tweaking.

  • Crysis Flowgraph help

    • Vilham
    • February 16, 2012 at 12:59 PM

    I think ill resort to using Marines and setting them as civilian faction with no equipment packs, then the cell guys wont kill them right?

  • WIP in WIP, post your level screenshots!

    • Vilham
    • February 16, 2012 at 12:15 AM

    I feel like the ambient lighting needs to be darker. The lights in the scene aren't contrasted enough because the scene is already very light.

  • Crysis Flowgraph help

    • Vilham
    • February 15, 2012 at 11:45 PM

    Is there an example of how to setup a basic civilian AI in any of the crysis 2 levels, ive tried the several Archetypes and setting one up from a grunt entity, but for both they just end up standing there T-posing and the anim_civilians archetypes are invunerable so they won't fit my purpose.

  • [CE3] Beach Bar Environment

    • Vilham
    • February 13, 2012 at 11:52 PM

    I don't think there is a way of doing it from the editor.

  • The Elder Scrolls V: Skyrim

    • Vilham
    • February 12, 2012 at 12:19 AM

    About the whole mods wrecking the style of an area, this is one of the worst culprites.

    [Blocked Image: http://i.imgur.com/hWMG4.jpg]

    Whiterun is meant to be a desolate hill top, not a bloody forest. The whole point in whiterun is to look like this:

    [Blocked Image: http://images4.wikia.nocookie.net/__cb20100325163860/lotr/images/thumb/2/2e/Edoras.jpg/830px-Edoras.jpg]

  • WIP in WIP, post your level screenshots!

    • Vilham
    • February 10, 2012 at 3:51 PM

    I didn't attempt to move my level at an early stage over to CE3 because I didn't think the veg would be available to use.

  • WIP in WIP, post your level screenshots!

    • Vilham
    • February 9, 2012 at 2:13 PM

    not mine but

    [Blocked Image: http://i.imgur.com/FwtdC.jpg]

  • What are you playing now?

    • Vilham
    • February 6, 2012 at 3:39 PM

    Yeah the audio was odd, it was very quiet half the time with nothing happening. Other than that it was great.

  • WIP in WIP, post your level screenshots!

    • Vilham
    • February 5, 2012 at 3:05 PM

    Vulture, the role your thinking of is generally called Environment Artist.

  • [crysis wars mod]MWLL "Wildlands"

    • Vilham
    • February 4, 2012 at 5:37 PM

    agree with chris there, add trees to that island in the middle and more around either side of the cliff entrance.

  • The random model thread!

    • Vilham
    • February 3, 2012 at 10:24 PM

    Defo give a shit man. You will regret not putting in the effort afterwards. Trust me.

    Work a little more detail into it and then decide to leave it.

  • The Natural Selection 2 Thread

    • Vilham
    • February 3, 2012 at 10:20 PM

    makes me want to buy it now. The only thing I worry about is how long or great the community will last/be, because as with most multiplayer games that is what really makes them.

  • The random model thread!

    • Vilham
    • February 2, 2012 at 5:49 PM

    wot!

  • The random model thread!

    • Vilham
    • February 2, 2012 at 3:36 PM

    screenshots that load would be better liam

  • dear zynga

    • Vilham
    • February 2, 2012 at 12:05 PM
    Quote from Skjalg

    The bucket loads of money could prolly take us to the moon.

    Its not a duplicate and I doubt the major facebook/ios population sees it as that. Gameplay might be exactly the same, or even the frames/scenes, but as long as the art has a totally different (better) style, then sure..

    Also, warcraft is a total dune clone only with different graphics and story.

    How would you feel if someone literally reproduced Pirates of New Horizons scene-for-scene, with everything in the same place and the gameplay exactly the same? Same plot, same script, same characters, same everything? Except switched to a viking theme and done in CryEngine 3 instead.

    I realise the above is unfeasible and wouldn't happen, but that's exactly what Zynga has been doing on a smaller scale. If that wouldn't disgruntle you a bit, well more power to you I guess.

    tbh, i would applaud their efforts and probably play that game just to figure out how they solved some of the problems I had Creating a game is really time consuming, even for Zynga. So for them to clone a game is still a pretty impressive feat. Especially when they do it with such quality in mind.

    You completely missed his point there. They wouldn't have solved any of your problems, it would be EXACTLY the same game but with different art. Nothing would be solved.

  • THQ going down the pan

    • Vilham
    • February 1, 2012 at 4:25 PM

    I don't think they will go under. This restructuring will just make them competitive again, drop all the shit games that make no money and focus on some core franchises that work and have 1 or 2 new IPs every few years.

  • Quantum Conundrum

    • Vilham
    • January 27, 2012 at 10:39 AM

    Im surprised no one has mentioned this, it looks great.

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  • Take a minute to help me out?

    • Vilham
    • January 26, 2012 at 7:13 PM

    My answer would be all equally. There is no genre I soley play or even play a measurable amount more of, for the last year its been a mix of Indie/puzzle, FPS, RPGs, Open world third person and strategy games.

  • Take a minute to help me out?

    • Vilham
    • January 26, 2012 at 4:11 PM

    Can't answer it as the other doesn't work for which games take up most of your time.

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