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  3. Vilham

Posts by Vilham

  • WIP in WIP, post your level screenshots!

    • Vilham
    • April 26, 2012 at 4:18 PM

    Can someone post a screenshot of the original scene. For comparison purposes.

  • Crysis 3

    • Vilham
    • April 25, 2012 at 12:42 AM

    Its the city from FF: Spirits Within.

    Dunno who drew them though.

  • What are you playing now?

    • Vilham
    • April 24, 2012 at 11:47 AM

    Watched Starship troopers 2 again.

    Installed ant lion deuce again. Excellent mod.

  • MapCore Job Census

    • Vilham
    • April 24, 2012 at 11:44 AM
    Quote from PogoP

    So, I guess this is pretty official now.I handed in my notice at Frontier Developments today, and as of next month, I will be working for Unknown Worlds Entertainment on Natural Selection 2.

    I am so excited about this, it's been a dream of mine since I was 15 to work on Natural Selection in one way or another! To the future

    So I guess that's the end of FrontierCore

    Grats man. You working from home yeah.

  • WIP in WIP, post your level screenshots!

    • Vilham
    • April 22, 2012 at 10:52 PM

    Models at an earlier stage is a terrible idea and tbh at a later stage, it completely stops the ability to iterate your designs. I know max to a reasonable degree but I would never pick it over BSP. No artist is going to let you change their meshes after they are at a reasonable level.

  • The Natural Selection 2 Thread

    • Vilham
    • April 20, 2012 at 8:02 PM
    Quote from PogoP

    Yeah I think the patch was released yesterday. Try it out and let us know!

    FINE THEN! Ill buy it. Jeez, stop going on about it liam!

  • MapCore Job Census

    • Vilham
    • April 18, 2012 at 12:23 AM
    Quote from Ginger Lord

    Congrats, +1 CryCore. Did you apply for UK as well or just feel like being touched by HP?

    The ad when i applied for Crytek was poor. Was Game Design, rather than level design, even though I have now discovered it is level design.

    Rather be working on what im going to be than Homefront 2 anyway tbh. Not too fazed by moving country.

  • Crysis 3

    • Vilham
    • April 16, 2012 at 3:12 PM

    Im really hoping the screenshots suggest a much more open game. Farcry style.

  • Battlefield 3

    • Vilham
    • April 15, 2012 at 3:52 PM
    Quote from kleinluka

    Whenever I get suppressed I go find cover and two seconds later I am fine again. I dunno, I don't think it's that bad. Just put your sunglasses on and deal with it.

    No, but seriously... according to an interview with DICE they are going to lower the suppression again in the next update. I forgot who they interviewed, I think the producer, and I don't have the exact quote but basically he said that "we knew where the min was before, now we know where the max is, so we are going to find a middle ground between the two".

    I think people often forget the complexity of balancing a game like Battlefield. I mean here is a game that you can play online with 64 players. Every bullet travels in real time, there are different classes....each with their own specialization, there are many different vehicles, even armored vehicles,...tanks, helicopters, freaking JETS and rocket launchers and somehow all of them have to be balanced while still retaining their own individual trademark feel that makes you say "yes, this is how an M4 should behave". On top of all that there are large open maps, tight close quarter maps, but the game needs to feel evenly balanced no matter which map you play. And it needs to appeal to all sorts of different play styles.

    I dare any company to try and get this perfectly right on the first try.

    Ofc I understand its hard to balance, im not complaining about things like changing the values on the guns, ive been fine with that, its when mechanics are changed/balanced. Every patch is a case of over reaction, it almost like they don't bother to test the patch, your player base isn't there to test your game, that is one sure fire way to slowly kill off your player base.

    Mortars are too easy to spam. So DICE make them not even kill anyone without a direct hit, effectively making them entirely useless in almost all situations apart from base rape. Rather than say just add a slow resupply and an ammo count on them.

    Suppression isn't good enough. DICE make it incredibly effective and add random deviation to bullets which is completely unreadable, thus making someone who is lining up a headshot miss every single shot because someone shot 10 bullets at them. Rather than say adding a minor additional sway to the weapon when supressed, thus letting you still get the shot you should be but making it harder to line up.

    Also Blizzard is calling as far as getting balancing right.

  • MapCore Job Census

    • Vilham
    • April 14, 2012 at 2:10 AM
    Quote

    ":2o9l65dl]Man I'm gonna make you so drunk you'll forget you're in germany.

    Bring it!

    E-freak, its the 30th that's the bank holiday. But yeah, im up for a crycore get togther.

  • MapCore Job Census

    • Vilham
    • April 13, 2012 at 2:05 PM

    Was going to leave it, but....

    Start at Crytek Frankfurt 1st May

  • MapCore Job Census

    • Vilham
    • April 13, 2012 at 12:57 PM

    Leaving Frontier today. So you can take me off that list.

    Also Pontus left Frontier a few months back.

  • Max Payne 3

    • Vilham
    • April 12, 2012 at 5:52 PM

    It really does look great.

  • Battlefield 3

    • Vilham
    • April 5, 2012 at 10:38 PM

    My god. The latest patch turned this game into a crock of shit. I believe the DICE moto is: Nerf everything, buff snipers.

  • UDK One-Texture Environment

    • Vilham
    • March 29, 2012 at 7:36 PM

    Ah ok that makes sense.

  • UDK One-Texture Environment

    • Vilham
    • March 29, 2012 at 6:59 PM

    Can someone sumarise what he has actually done here?

  • Industry Professionals Share Nuggets of Information

    • Vilham
    • March 27, 2012 at 12:09 PM

    hahah

    but seriously someone has done this 2x times now, its pretty fucked up

  • Mass Effect 3

    • Vilham
    • March 23, 2012 at 12:39 PM

    lol Chris, and yeah its an act he puts on. Still funny as hell though.

  • What are you playing now?

    • Vilham
    • March 22, 2012 at 7:18 PM

    borrowed uncharted 3 from a mate so have started that tonight.

  • [UDK] Sci-Fi Stuff. Looking for advice!

    • Vilham
    • March 21, 2012 at 6:35 PM

    Looks much better. I think you might want to try adding some variety to the floor panels, like have some with small hatches/ports etc.

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