Quote from FMPONEOn 11/11/2018 at 9:07 AM, FMPONE said: This is about creating high quality products, a greybox is the most theoretical, first step out of about a billion in creating a great level.
Sorry but categorically not. A greybox that has had time to form is the foundation of an entire map. Art adds to certain playable elements but you could wrap the same design in multiple themes and not drastically alter the quality of the map. Its literally happened for multi game IPs (Halo, Gears, CoD) where they reskin an old map.
Its honestly depressing that these contests are repeatedly about style over substance with a focus on art being the most important element.
Edit - Sorry that last statement might be a little unfair and it isn't to discredit the effort or work people put into their art, its more that rules that allow people to skip the design stage devalue the tests focus on designing and finalling a map.