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  3. Vilham

Posts by Vilham

  • The Witcher 3

    • Vilham
    • June 11, 2013 at 7:11 PM

    Witcher 2 was amazing, so if this is open world and has as good a world it will be the next gothic 3 for RPGs

  • E3 2013 - The Division | Ubisoft

    • Vilham
    • June 11, 2013 at 7:06 PM
    Quote from Thrik

    I think you misunderstood me. I was disappointed that it wasn't that style of dialogue in a single-player game because I thought it might be a step towards having less retarded-sounding dialogue in action games.

    The game still looks great, but that particular aspect is irrelevant because I seriously can't imagine people will communicate that much or in that much of an 'in fiction' way in the real world. More often than not you'll probably end up paired with a squeaky teenage kid munching on crisps down his microphone unless you play with friends.

    Maybe, I dunno, play with friends then?

  • Xbox One

    • Vilham
    • June 8, 2013 at 1:28 PM

    Yeah they fixed that last year sometime.

  • Hellraid (www.hellraid.com)

    • Vilham
    • June 6, 2013 at 8:50 PM

    Heroes of might and magic influence on the combat at all? If so, it should be good.

  • Leadwerks on Greenlight

    • Vilham
    • June 6, 2013 at 10:09 AM

    Lit it. Sounds cool.

  • The Last of Us

    • Vilham
    • June 5, 2013 at 4:55 PM

    just bought it, sounds awesome.

  • EA sues Zynga for copyright infringement

    • Vilham
    • June 4, 2013 at 7:33 PM
    Quote from Mazy

    It's pretty fucking crazy, just 1 1/2 year ago this would've seemed fairly unlikely (back when there was all the talk about Zynga being worth more than EA etc.). Guess they scaled up too fast and had too many eggs in their single Farmville basket.

    This was always a bubble. Seemed fairly obvious to me.

  • General Hammer Editor Tips

    • Vilham
    • May 31, 2013 at 4:00 PM

    [ lower grid size

    ] increase grid size

  • WIP in WIP, post your level screenshots!

    • Vilham
    • May 29, 2013 at 12:05 AM

    needs a dropship landing pad

  • WIP in WIP, post your level screenshots!

    • Vilham
    • May 28, 2013 at 9:46 PM

    looks very starcrafty

  • MapCore CS:GO Playtesting 3.0

    • Vilham
    • May 28, 2013 at 9:35 PM

    de_print

    Got a little lost at first, but overall a good map. The cycle time for CTs between sites is nice and shortish and the Ts is long which is as it should be. Really liked the right hand side of the map as CT's and the centre for T's. Was fun with however many players we had, but if I remember it was slightly CT sided (might have been the teams though).

    de_oldtown

    Definately think it can be scaled down in terms of the streets lengths, liked both bomb sites and the entry points and the centre area was great. I would just scaled it down about 25% then start adding in smaller cover objects. Currently massively favored CT's.

    cs_mass - what I was attempting to do with the scale, entry points and timings was create cs_office style engagements, however I think the size of the interior of the church is slightly detrimental to that.

    Saw quiet a few things I want to fix, might not have helped the play through that I didn't have a minimap (hadn't really thought about it), fairly happy with the alley side going to make it slightly easier to cover as Ts though, middle of the church needs more vis block. Going to remove those bushes. Going to simplify the catacombs significantly, just 1 path instead of the split parallel paths.

  • Gunpoint (indie)

    • Vilham
    • May 28, 2013 at 8:00 PM

    Used to work with John, the artist, good guy. He has been working on the art for a long time.

  • Rising Storm

    • Vilham
    • May 27, 2013 at 2:11 AM

    Bought this the other day if you have Red Orchestra 2 you can get it for £8 atm, well worth it. Beta is available atm, its fucking awesome. Anyone else got it?

    [Blocked Image: http://media.pcgamer.com/files/2013/03/RisingStorm_Iwo_Flamer_001.jpg]

  • WIP in WIP, post your level screenshots!

    • Vilham
    • May 26, 2013 at 4:57 PM

    some very wip images, haven't work on a multiplayer map in about 4 years

    [Blocked Image: http://i.imgur.com/wCLiweI.jpg]

    [Blocked Image: http://i.imgur.com/VVQQVcC.jpg]

    [Blocked Image: http://i.imgur.com/hXaER5T.jpg]

    [Blocked Image: http://i.imgur.com/bHYuJBp.jpg]

  • MapCore CS:GO Playtesting 3.0

    • Vilham
    • May 26, 2013 at 2:29 PM

    I will probably have an initial layout to test.

  • Xbox One

    • Vilham
    • May 25, 2013 at 5:42 PM

    Last gen I bought a lot of used games off amazon, it's why I built a collection of 60 PS3 games and it allowed me to sample lots of different games. If that goes, consoles are fairly worthless to me unless they have steam style sales (221 games and counting).

  • De_ruins

    • Vilham
    • May 23, 2013 at 6:25 PM

    foliage is expensive in source. My DOD:S map used shit loads which was dropping the frames significantly, I eventually found a different bush model that massively helped.

  • Broforce

    • Vilham
    • May 23, 2013 at 1:10 PM

    awesome...

  • Xbox One

    • Vilham
    • May 23, 2013 at 12:58 PM
    Quote from blackdog

    I've red this Q&A with Vice President, Kinect is not required to view movies. Plus several infos on used game stuff.

    Two articles, posted literally at the same time, saying opposite things. What can I say (I haven't said already)?

    I would say gamesindustry is probably a more reliable website to trust...On further viewing and unsurprisingly the wallstreet watch is talking about American stocks in the company, gamesindustry is talking about Japan, where most of its stocks are floated.

  • Ryse - A not-so-exclusive XBOX One title by Crytek

    • Vilham
    • May 22, 2013 at 5:42 PM
    Quote from PogoP

    Whoever decided to have the countdown in Roman Numerals is an idiot. Can't wait to see the game in errrrrr, XIX days, V hours and XIVII minutes! The only reason I can't count that high is because Final Fantasy is only up to number 14.

    My mate works on this though and he said it's looking great so far. Looking forward to seeing how Crytek do with a non-Crysis game

    Luke told me he doesn't like you.

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