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  3. Vilham

Posts by Vilham

  • Crytek UK - Multiple Positions Available

    • Vilham
    • August 13, 2013 at 11:14 PM

    Yes. It will be.

  • PAYDAY 2

    • Vilham
    • August 13, 2013 at 2:01 PM

    Yeah I didn't preload and I have restarted steam.

  • PAYDAY 2

    • Vilham
    • August 13, 2013 at 1:10 PM

    FIX THE SERVERS PUDDY! FFS!

  • PAYDAY 2

    • Vilham
    • August 13, 2013 at 9:37 AM

    it will, one hour till its unlocked

  • Papers, Please

    • Vilham
    • August 12, 2013 at 8:35 AM

    Definitely want to give it a go. But for a little less monies.

  • MapCore CS:GO Playtesting 3.0

    • Vilham
    • August 12, 2013 at 8:34 AM

    Yeah should be back from work by then.

  • MapCore CS:GO Playtesting 3.0

    • Vilham
    • August 12, 2013 at 1:34 AM

    can i chuck in cs_mass for thursday.

  • [CS:GO]de_Keystone

    • Vilham
    • August 11, 2013 at 4:16 PM

    very interesting theme.

  • Anybody want to work on a map together?

    • Vilham
    • August 11, 2013 at 1:48 PM
    Quote

    VAC ban(s) on record

    rofl

  • [CS:GO] de_monsoon WIP

    • Vilham
    • August 10, 2013 at 1:13 PM

    That new layout looks very different. Will be interesting to see.

  • Awesome UI's

    • Vilham
    • August 10, 2013 at 1:09 PM

    Dead space definitely has one of the best interfaces. The jacket in alone in the dark is also very cool, although the icons are a quite intrusive.


    [Blocked Image: http://www.split-screen.net/images/alone-in-the-dark-inventory-1.JPG]

  • Starcraft 2 HOTS

    • Vilham
    • August 9, 2013 at 3:17 PM

    Get HOTS. FFS.

  • MapCore CS:GO Playtesting 3.0

    • Vilham
    • August 8, 2013 at 8:06 PM

    can't join the server tonight for some reason.

  • Martin Colith - Level Designer

    • Vilham
    • August 8, 2013 at 6:40 PM

    I recommend you change the banner with the site name on each page to something simple. Probably just your name in simple text on a black background. Looks a little cheap right now.


    Also I would make the centre which is currently a shade of grey just black.

  • PAYDAY 2

    • Vilham
    • August 8, 2013 at 4:50 PM

    Better be fucking good puddy. Or im flying over there....

  • Xbox One

    • Vilham
    • August 8, 2013 at 3:09 PM

    Yes and I hated that about the original ps3.

  • Oculus Rift

    • Vilham
    • August 7, 2013 at 5:43 PM

    He owns half of Id, he doesn't need to "leave".

  • WIP in WIP, post your level screenshots!

    • Vilham
    • August 7, 2013 at 1:16 PM
    Quote from Mapham

    How do you make floors have different spots? I only know how to make floor have one texture. I mean, like dirty spots and grassy like in those images posted.

    displacements

  • MapCore CS:GO Playtesting 3.0

    • Vilham
    • August 7, 2013 at 12:01 PM

    first map (tarrys map)


    Moving the A bomb site was a good idea. The new route at the far right of B im not sure about. Otherwise its still pretty fun. Rotating to A from B is still very harsh though as its a low entry.


    Second map


    I would simplify the map back down to box layout (there is too much noise right now), remove any random shapes etc and simplify the routes down. Then think about the theme of the level.

  • Indiegame - Hammerwatch beta/demo

    • Vilham
    • August 6, 2013 at 1:19 PM

    Free copies for all of mapcore! Yaaaaay!

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