1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Vilham

Posts by Vilham

  • Level Design Help Files

    • Vilham
    • August 24, 2014 at 4:22 PM

    Seems like a cleaner version of VBCT, might try it out sometime.

  • What are you playing now?

    • Vilham
    • August 24, 2014 at 4:20 PM

    Been playing:


    Xenonauts - pretty awesome, gets a bit tiresome though, can only play in bursts. It isn't like the new xcom where there seems to be great progression and new things to do all the time

    Age of Empires 2 HD - basically just playing through the campaign, tbh it really highlights how amazing the Starcraft 2 campaign is.

    Thief - seems alright but again gets quite repetitive

  • Counter-Strike: Global Offensive

    • Vilham
    • August 24, 2014 at 1:59 PM

    all esl stuff should be up on youtube as well.


    https://www.youtube.com/channel/UC0G2qz-hoaCswQNgoWU_LTw

  • MapCore CS:GO Playtesting 4.0

    • Vilham
    • August 23, 2014 at 8:22 PM

    Awesome.

  • CryEngine

    • Vilham
    • August 23, 2014 at 7:52 PM

    The you need to use vehicle:move (might be named something slightly different), it should allow you to use a tag point or a path.

  • CryEngine

    • Vilham
    • August 23, 2014 at 7:32 PM

    Not entirely sure about sdk, but you probably need to load an ai into the tank and then use vehicle:move or something.

  • Humans need not apply

    • Vilham
    • August 23, 2014 at 5:54 PM
    Quote from Steppenwolf

    This is only a horror scenario in a world of unregulated capitalism. In an ideal world the wealth generated by the robots will be taxed adequately and distributed to the population. Maybe then 20 hour weeks will be the norm and lots of vacation days.

    That is pretty much what would be required. Can't imagine how much suicide there would be though, most people would be so unsatisfied with their lives I think.

  • Do you enjoy your job in the games industry?

    • Vilham
    • August 20, 2014 at 11:26 PM

    O god. Caps and skinny jeans, what has the world come to. Might as well call it guys. We did our best.

  • What's going on with your life?

    • Vilham
    • August 20, 2014 at 6:09 PM

    Bacon, motherfucking bacon. A mate at work brought some back from the UK. I will be having bacon sarnies and bacon and eggs tonight.


    sprony you evil bastard

  • 1080p discussion

    • Vilham
    • August 20, 2014 at 5:17 PM

    Also resolution doesn't equate exactly to image quality.

  • What I'm Working On

    • Vilham
    • August 20, 2014 at 5:16 PM

    HP has a Portuguese contingent that exists purely to give him likes.

  • 1080p discussion

    • Vilham
    • August 20, 2014 at 4:40 PM

    Journey I would give you, as that was actually a game and it was amazing. The others aren't in my opinion, they are just interactive stories, there is no gameplay and they aren't "good games".

  • 1080p discussion

    • Vilham
    • August 20, 2014 at 4:33 PM

    Story is important. Consistent art style is important. Audio design is important.


    But in the end gameplay is king.

  • warbys speedpainting derp

    • Vilham
    • August 20, 2014 at 4:19 PM
    Quote from SpronyvanJohnson

    How do you normally go about this? Use random concepts and rearrange/paint over them or is it done from scratch?

    From what he posted i think this is what you call a photobash. Where you take a bunch of photos and blend/merge/paint over them into something awesome.

  • What I'm Working On

    • Vilham
    • August 20, 2014 at 4:13 PM

    45 minutes and only 8 likes. I'm afraid I have to call this a failed experiment.


    FMPONE can't post up a picture of his poo and get 10 likes instantly.

  • 1080p discussion

    • Vilham
    • August 20, 2014 at 2:13 PM

    All artists who vote gameplay are lying


    But seriously I haven't actually met many artists that think gameplay over graphics, a lot of designers rather depressingly also follow that idea.

  • WIP in WIP, post your level screenshots!

    • Vilham
    • August 20, 2014 at 11:59 AM

    I still have no idea what the goal of that game is, apart from doing sick flips in space.

  • Do you enjoy your job in the games industry?

    • Vilham
    • August 19, 2014 at 4:31 PM

    Sometimes. Totally depends on a huge number of circumstances.

  • What's going on with your life?

    • Vilham
    • August 18, 2014 at 9:40 PM

    Indeed, tell jagex to stop being pricks and make you a regular.

  • Counter-Strike: Global Offensive

    • Vilham
    • August 10, 2014 at 11:37 PM

    He has the coin for agency thats how you can tell

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™