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  3. Vilham

Posts by Vilham

  • You can now sell content through Steam Workshop

    • Vilham
    • April 23, 2015 at 7:34 PM

    and thus begins the gradual death of the modding scene.

  • Mad Max

    • Vilham
    • April 23, 2015 at 3:30 PM

    Yeeeeeeeeeeeeeees

  • Cryengine VS The World: Is it a good platform for indies?

    • Vilham
    • April 23, 2015 at 12:11 AM

    no active members I don't think.

  • Cryengine VS The World: Is it a good platform for indies?

    • Vilham
    • April 22, 2015 at 11:18 PM

    We have.... me, Chris and Ats all worked there.

  • Cryengine VS The World: Is it a good platform for indies?

    • Vilham
    • April 22, 2015 at 11:07 AM

    Until we start getting games in UE4 demonstrating it yeah. I imagine once that starts happening pretty much everyone will pass up on Cryengine (they basically already do). This should tell you all you need to know about that:


    http://en.wikipedia.org/wiki/List_of_Unreal_Engine_games

    http://en.wikipedia.org/wiki/List_of_CryEngine_games

  • Cryengine VS The World: Is it a good platform for indies?

    • Vilham
    • April 22, 2015 at 10:54 AM
    Quote from alexsm


    I would question that.


    Which games on commercially available engines look better than Crysis 3/Ryse?


    You mean look better or are more technically advanced. Looks are pretty subjective. I think the opening level to Bioshock Infinite opening level looks better than most of the Ryse content. And it's like an old game. Infinite that is. But technically it is no doubt inferior to Crysis 3, for example.


    Quite obviously talking tech, not aesthetic which is nothing to do with the engine you pick.

  • Cryengine VS The World: Is it a good platform for indies?

    • Vilham
    • April 22, 2015 at 10:28 AM
    Quote from marks

    I would question that.

    Which games on commercially available engines look better than Crysis 3/Ryse?

  • Cryengine VS The World: Is it a good platform for indies?

    • Vilham
    • April 21, 2015 at 7:10 PM

    Graphically superior to all other available engines.

  • Cryengine VS The World: Is it a good platform for indies?

    • Vilham
    • April 21, 2015 at 6:30 PM

    Nope, I wouldn't recommend making an indie game in cryengine. Wouldn't even recommend making a regular game unless it is first person.


    The tools and pipelines are just terribly out of date. Everything is a struggle.

  • Star Wars Battlefront

    • Vilham
    • April 17, 2015 at 9:15 PM

    Meh.

  • de_nadir released

    • Vilham
    • April 17, 2015 at 10:37 AM

    Thats some nice destruction you got there.

  • Counter-Strike: Global Offensive

    • Vilham
    • April 16, 2015 at 4:37 PM

    I think his understanding of what people probably mean when they say "viable" is off, for example if I use viable it would purely mean that there is some circumstance where each gun is useful and worth having. I don't think counter strike will ever hit that, the gunplay isn't built that way.

  • Games W.I.P Thread

    • Vilham
    • April 16, 2015 at 10:16 AM

    GIEB NOW!

  • The Witcher 3

    • Vilham
    • April 13, 2015 at 4:46 PM
    Quote from 2d-chris

    For reals? lol - well, apples and oranges ^^

    Yeah, they have always felt very gamey, they don't engross me, Witcher 2 certainly did. Hoping this will too.

  • The Witcher 3

    • Vilham
    • April 13, 2015 at 4:26 PM

    Bioware games/worlds feel quite shallow to me.

  • What's going on with your life?

    • Vilham
    • April 11, 2015 at 7:00 PM

    :/ fuck you man

  • What's going on with your life?

    • Vilham
    • April 11, 2015 at 2:26 PM

    600 square meters, daaaaaamn. In the uk that would cost an arm and a leg.

  • Texture stripes on brush.

    • Vilham
    • April 11, 2015 at 12:12 AM

    Yeah you can add faces to a brush as long as it isn't concave. So that entire piece can be made from one pieces. There should be some tutorials online for that, try interlopers.net

  • Texture stripes on brush.

    • Vilham
    • April 10, 2015 at 5:12 PM

    Looks like those brushes don't quite line up on the grid probably like 0.01 out or something, try remaking it exactly on the grid and use the smoothing groups.

  • The Witcher 3

    • Vilham
    • April 10, 2015 at 2:33 PM

    yep yep yep

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