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  3. catfood

Posts by catfood

  • de_REEF

    • catfood
    • September 20, 2013 at 9:24 PM

    thanks for the postive reactions! and yes i used this italian village, Manarola as refence for a lot of things in the map

  • de_REEF

    • catfood
    • September 20, 2013 at 2:22 PM

    hello im back to show off my latest csgo level, i have been working on this map for 2,5 months. i made lots of custom content for the map and Hunsrus made the custom sounds/soundscapes.
    I hope you enjoy

    here are some screenshots:

    [Blocked Image: http://cloud-3.steampowered.com/ugc/6319182776…A3D95D32006CAE/]


    [Blocked Image: http://cloud-2.steampowered.com/ugc/6319182776…DC7B7F4302BA87/]


    [Blocked Image: http://cloud-3.steampowered.com/ugc/6319182776…84629F8ADD9ACF/]


    [Blocked Image: http://cloud.steampowered.com/ugc/6319182776…C00B6CCCDEB8B5/]


    [Blocked Image: http://cloud-2.steampowered.com/ugc/6319182776…F92725FD6021A2/]


    if interested there are more screenshots at the workshop: http://steamcommunity.com/sharedfiles/fi…770&searchtext=
    and ofcourse a rating and or comment would really be appreciated!


    -catfood

  • [CS:GO] de_cheesefire

    • catfood
    • July 5, 2013 at 11:09 AM

    the boat is a prop with custom textures

  • [CS:GO] de_cheesefire

    • catfood
    • July 3, 2013 at 1:00 AM

    thanks!

  • [CS:GO] de_cheesefire

    • catfood
    • July 2, 2013 at 4:56 PM

    Hi guys, ive build this map for the GameBanana Ratmap competition. Today the winners were announced and im happy to say this map made it first place!

    The setting of the map is a "small" ship yard where the terrorists have to destroy either the other ship (bombsite A) or the building plans (bombsite B). Ofcourse the counter-terrorists will have to try to prevent this.

    the map contains a lot of custom material, as well as a working cable car between the two ships!

    This is the link to the Steam workshop if you wish to support and download the map:

    http://steamcommunity.com/sharedfiles/fi…653&searchtext=







    Thanks for checking out the map!

    -catfood

  • css map de_offgrid

    • catfood
    • October 4, 2011 at 12:58 PM

    Thanks for the feedback, i think your right about the lights, i tried to keep the visual noise as low as possible, the most visual noise is on the ceilings and not at player height.

  • css map de_offgrid

    • catfood
    • September 22, 2011 at 8:30 PM

    I've just finished a map i started building a few years ago but never had the time to finish it until now.

    Let me know what you guys think

    download : http://%7boption%7d

    more screenshots at : http://www.gamebanana.com/maps/160123

    -catfood

  • work in progress : de_manifoods

    • catfood
    • May 31, 2009 at 6:43 PM

    Once again thx for the comments , i am considering replacing the fruits for something else , i also need somethings that make every room unique.. i will keep u guys up to date

  • Architecture

    • catfood
    • May 25, 2009 at 9:26 PM

    thx a lot for the help i tried google'ing for INDUSTRIAL SCI-FI and i found a lot Doom3 style stuff, i think Guerilla (killzone2) uses a lot of Torn japanese cities for reference... but google'ing for that wont give much result

  • Architecture

    • catfood
    • May 25, 2009 at 12:46 PM
    Quote from JeanPaul

    I have like a gig of references like this

    Where did u find them? just Google? if so where did u look for

  • Architecture

    • catfood
    • May 24, 2009 at 12:50 PM

    Hi, I am looking for a certain Architecture but i can't name it, I need it for finding concept arts, buildings and environments.

    The style / architecture i am looking for is being used in a lot of games here are a few of them

    Metal Gear series,

    [Blocked Image: http://i373.photobucket.com/albums/oo175/DJChuy06/stage13_071002a-l.jpg]

    [Blocked Image: http://i90.photobucket.com/albums/k277/deathworm0/metal-gear-solid-2-1.gif]

    Killzone

    [Blocked Image: http://media.giantbomb.com/uploads/1/19739/855250-2s1or9y_super.jpg]

    [Blocked Image: http://medialib.computerandvideogames.com/screens/screenshot_199820_thumb300.jpg]

    And some Final Fantasy levels

    [Blocked Image: http://ps2media.gamespy.com/ps2/image/article/725/725515/dirge-of-cerberus-final-fantasy-vii-20060814010120633.jpg]

    If some one could tell me the name of the style / architecture i would highly appreciate it.

  • WIP in WIP, post your level screenshots!

    • catfood
    • May 19, 2009 at 8:40 PM

    Is it one big model ? or different parts ?

  • WIP in WIP, post your level screenshots!

    • catfood
    • May 19, 2009 at 12:53 AM

    Yea it sure does, to bad there isn't any news about a new Hidden and Dangerous

  • WIP in WIP, post your level screenshots!

    • catfood
    • May 18, 2009 at 10:08 AM

    Looks like a good start, reminds me of a map from Hidden and Dangerous 2.

    [Blocked Image: http://edu.kajaani.fi/~ktuovine/random/reviews/screens/hidden2.jpg]

    Btw what's a esc map ?

  • WIP in WIP, post your level screenshots!

    • catfood
    • May 17, 2009 at 2:05 PM

    the0rthopaedicsurgeon, I know you can add Ragdolls to the Carcasses that 'll be awsome

    Maps looks stunning btw, and if you need an extra hand let me know, keep it up !

  • work in progress : de_manifoods

    • catfood
    • May 17, 2009 at 12:31 PM

    You're right, it's a factory that manipulates Fruits, but ive placed some pears around the map for testing

  • The random model thread!

    • catfood
    • May 16, 2009 at 5:29 PM

    Prop for my upcomming map.

    By the way the0rthopaedicsurgeon, like the green Meat grinder Are you going to use them for some kind of map ?

  • work in progress : de_manifoods

    • catfood
    • May 16, 2009 at 8:52 AM

    Hi all, I wanted to show off my latest work, it's a bomb / defuse map for Counter-Strike Source and as the title says it's still a work in progress.

    Comments / Tips please

    [Blocked Image: http://www.interlopers.net/forum/download/file.php?id=908]

    [Blocked Image: http://www.interlopers.net/forum/download/file.php?id=909]

    [Blocked Image: http://www.interlopers.net/forum/download/file.php?id=910]

    [Blocked Image: http://www.interlopers.net/forum/download/file.php?id=911]

    [Blocked Image: http://www.interlopers.net/forum/download/file.php?id=912]

    [Blocked Image: http://www.interlopers.net/forum/download/file.php?id=915]

    [Blocked Image: http://www.interlopers.net/forum/download/file.php?id=913]

    [Blocked Image: http://www.interlopers.net/forum/download/file.php?id=914]

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