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Posts by marks

  • #1reasonwhy

    • marks
    • November 28, 2012 at 10:29 AM

    Welcome to the internet rick, lol

  • Post ideas/feedback about new forums here

    • marks
    • October 8, 2012 at 10:19 PM

    GAY.

  • The Natural Selection 2 Thread

    • marks
    • October 1, 2012 at 9:51 PM

    I have a spare key if anyone wants it.

  • A People's History of the FPS @ RPS

    • marks
    • September 20, 2012 at 9:42 PM
    Quote from Campaignjunkie

    A question: given the importance of FPS mods to the FPS genre, shouldn't modding have a place in history, on the wikipedia page? Now, once you answer "yes, OF COURSE," you have to wonder what that history is, and what that story is. To me, it's how the first FPS mods -- the Doom WAD scene was so hacker-y and "fuck the man" and everything, but then Quake 1 comes along, and it's eminently more moddable with QuakeC and everything, but a lot of those hackers are gone -- it's people with shitty jobs who play Quake in their lunch hour, or teenagers who play Quake during and after school.

    What does this change in modder politics do to mods? What motivates it? As a forum full of modders who are now industry pros, e.g. exactly the people I'm talking about, I think you knew what you were doing -- you were getting a career. Even now, in Polycount and here, full of smart self-taught people, you see the advice for breaking in is "join a mod and get noticed."

    But what about the modders who don't want or need jobs? Now there's this split in motivation and goals. What did that do to modding?

    It's okay if you disagree with my answers / conclusions, in fact maybe it's healthy to do so... but I think I'm asking the right questions.

    Okay so for someone who appears so concerned about the history of FPS modding ... where is the coverage of Team Fortress and Counter-Strike? You know, the FPS mods who defined a decade of top-tier FPS titles ?. Somewhat lacking, it appears. Considering the 43k players who are playing an 11 year old FPS mod (more than Borderlands 2 on release day, I might add - and close to double that of MW3 (source: steam stats)) right now, I think you do these seminal games a disservice.

  • A People's History of the FPS @ RPS

    • marks
    • September 19, 2012 at 8:54 PM

    Good shit Rob, good shit.

  • Uncharted 3

    • marks
    • September 9, 2012 at 2:30 PM
    Quote from dkm

    Yes! And we'd call it Mirror's Edge

    OH YOU DIDNT

  • The Natural Selection 2 Thread

    • marks
    • September 6, 2012 at 8:28 PM

    CS:GO also only costs £12 because its essentially the same as CS:S. Pretty easy to price a game low when you didn't put much time or effort into it.

  • Getting a new rig...... Is this good or bad?

    • marks
    • September 1, 2012 at 9:55 AM

    GSkill is pretty reputable, I think thats the brand they use in the workstations at my studio actually.

  • Counter-Strike: Global Offensive

    • marks
    • August 31, 2012 at 2:04 AM

    uim drunk fyi

  • Counter-Strike: Global Offensive

    • marks
    • August 31, 2012 at 2:04 AM

    I play on my work pc (max-end current PC spec) in 1.6 on 640x680 with everything on minimum, left-hand weapon models and low net-rate settings. Sue me? I'm sorry to say I played 1.6 to some high level tournaments (wcg etc) and CSS too but CS:GO just seems bad to me, even css feels somehow nicer? I dont really know why, some weapon feel or something. CSGO too easy to headshot, no recoil at first few bullets but if u must spray, no control at all. 1.6 imo had perfect recoil control - very skill-intensive but also very rewarding and in the scope of the overall 5v5 competetive gamemode it was definitely not overpoweriong - very balanced skillbased mechanic.

    in CSGO it feels like CSS in the regard that almost all highlevel play is teamwork-based rather than having the ability to pull out the clutch with huge individual play. Players like f0rest and Ne0 will be irrelevant in this game. To make a reference to NBA basketball .... there will never be a Michael Jordan or a Kobe or CS:GO - it simple is not possible. The skill ceiling is too low. Similar to CSS there is very small room for huge impact from individual play. There will not be any moment like moto at (eswc?) huge tournament winning 1v4 behind moto box. Youo won't be seeing huge plays from individually strong players. It will be shit to spectate and shoutcast imo.

    With CSGO random recoil and all that shit - retarded mechanic. Luck based not skill. Bad for competetive.

  • Counter-Strike: Global Offensive

    • marks
    • August 24, 2012 at 9:16 AM
    Quote

    ":334j3dsz]PS. And I want my force skin back.

    Errrr, what?

  • Working remotely.

    • marks
    • August 23, 2012 at 7:13 PM
    Quote from PogoP

    I dunno, I disagree with that. The LDs and environment artists on NS2 are all external, and work from home, and they've pretty much done all of the art for the game.

    Spark is a pretty basic engine though in fairness.

  • Working remotely.

    • marks
    • August 20, 2012 at 8:21 PM
    Quote from Mr. Happy

    An important takeaway fromy my experience, is that communication was very inefficient even when it seemed direct.A shared environment make that easier, physical co-location...make that even easier still.

    You'd be surprised.

  • Counter-Strike: Global Offensive

    • marks
    • August 18, 2012 at 9:19 PM

    Most important? Pretty sure Valve haven't put much effort into building CS as a core franchise for .... well, since they bought it.

  • Counter-Strike: Global Offensive

    • marks
    • August 16, 2012 at 10:50 PM

    Gotta be honest I think its pretty shit. Gameplay is horrible. Don't like it at all.

  • Skype group

    • marks
    • August 12, 2012 at 2:24 PM

    if there is a mapcore chat going - invite me to it fuckers. im sneddon.mark SHOCKINGLY

  • Insurgency

    • marks
    • August 9, 2012 at 6:44 PM

    I posted a cat. There's the door rick.

  • Rise of the Triad 2013

    • marks
    • August 9, 2012 at 5:12 PM

    FUCKING YES.

  • Michael 'Zacker' Schmidt - Imagineer

    • marks
    • August 9, 2012 at 4:37 PM
    Quote from insta

    testimonies? (is that the right word?) from the people that were helped by your problem-solving skills.

    Testimonials.

  • Insurgency

    • marks
    • August 9, 2012 at 4:35 PM
    Quote from Steppenwolf

    Rick_D is the only one allowed to be an asshole on this here fine board

    [Blocked Image: http://i.chzbgr.com/completestore/2012/2/7/adea44da-1271-47b7-bb3e-c3f2477a7450.jpg]

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