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  3. ElectroSheep

Posts by ElectroSheep

  • Medal Of Honour: Warfighter

    • ElectroSheep
    • October 27, 2012 at 11:12 PM

    Warfighter is a cool way to say Warrior of war which is a bit silly, he !

  • Mapcore CSGO Server

    • ElectroSheep
    • October 27, 2012 at 6:04 PM

    i'll see with Moroes if our is ready.

  • Mapcore CSGO Server

    • ElectroSheep
    • October 27, 2012 at 4:40 PM

    PANPAN KIL !!

  • The random model thread!

    • ElectroSheep
    • October 27, 2012 at 4:34 PM

    Yeah, that's look a lot like the concept

    My turn, I'm on the way to finish the diffuse of my shotgun :

    [Blocked Image: http://www.minerality.fr/images/maps/Weapons/17.jpg]

  • Valentin Levillain - Level Artist

    • ElectroSheep
    • October 26, 2012 at 4:00 PM

    I guys !!

    I'm returning with another small update...

    http://www.minerality.fr/index.html

    Well this last 2 months, I didn't do all the stuff i wanted initially (props and co) awww sad ...

  • Jonathan Lindblom - Environment Artist (image heavy)

    • ElectroSheep
    • October 26, 2012 at 3:50 PM

    Some great iece of art over there Wellcome !!

  • Cs_siege_go

    • ElectroSheep
    • October 26, 2012 at 10:17 AM

    Ha yes, sometimes it happen, sometimes don't,

  • Cs_siege_go

    • ElectroSheep
    • October 25, 2012 at 11:39 PM

    Some fresh stuff !!

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-25_00037.jpg]

    [Blocked Image: http://www.minerality.fr/images/site/maps/siege_08.jpg]

    [Blocked Image: http://www.minerality.fr/images/site/maps/siege_09.jpg]

  • The froyok's tech store

    • ElectroSheep
    • October 25, 2012 at 10:22 PM

    I'm glad you are finding your place in the game industry Technical Artist is not that kind of job everybody can do, so if you work more on this way, it's all good for you !

    Still at school ? How is it going there ?

    Shame but I'm a max guy

  • What ever happened to the Unearthly competition?

    • ElectroSheep
    • October 25, 2012 at 10:15 PM

    Ha yes, totally forgot it ! I guess now they are all busy with steam workshop contests on Polycount ^^

  • Mapcore CSGO Server

    • ElectroSheep
    • October 25, 2012 at 1:05 PM

    I'm really interested in Cs:go mapping. i want to be more involved than i was on Tf2 mapping, so you can count me in

  • Resident Evil 6

    • ElectroSheep
    • October 24, 2012 at 9:31 AM

    finished it yesterday in more than 20 hours, and we unlocked a new solo campaign.

    There is a lot of good stuff in it but some moment are really strangewtf !!, especially in the third campaign.

    The game is really detailled in china !!!

  • CS_Museum by FMPONE

    • ElectroSheep
    • October 22, 2012 at 4:51 PM

    Wow ! That's look really great

    You need someone to make props ans textures for it ? Has we don't do extra content for our map and I'm wanted to make some props, maybe I can help you ?

  • Bioshock Infinite (Spoiler free thread)

    • ElectroSheep
    • October 22, 2012 at 4:28 PM

    I don't want to look at ANY video of this game !!! Beats the spoils !!!

  • The Art of the first game job.

    • ElectroSheep
    • October 21, 2012 at 3:55 PM

    Yeah I totally agree with Rick. Most of student of my school who left it at the same time of me didn't find any job because they think what they did at school was enough to get a job. WRONG !!

    Being able to make quality levels and other content for an existing (and popular? ) game is far one of the best option to have a job because they know you can work on a real project.

  • Resident Evil 6

    • ElectroSheep
    • October 19, 2012 at 10:29 AM

    Actually started with a friend on splitscreen. Framerate is really good !!

    We are not far from the end of the first campaign (there is 4) and we played 7 hours non stop I find this first campaign a mix between Re4 and Re5. I enjoyed Re5 but this is because I only played coop game I guess.

  • WIP in WIP, post your level screenshots!

    • ElectroSheep
    • October 18, 2012 at 8:43 PM

    As csgo, I'm sure, can be the new 1.6 modding hype this next year, it would be cool if we can find a way to test our map together

  • WIP in WIP, post your level screenshots!

    • ElectroSheep
    • October 18, 2012 at 11:34 AM

    I'm here if I'm available !

  • Cs_siege_go

    • ElectroSheep
    • October 17, 2012 at 4:30 PM

    Thanks guys As Moroes is the main author of this remake , I'm sure he will pay attention to what you will say about the differences between the original map and this one. Now I'm taking fun playing with sounds

  • Cs_siege_go

    • ElectroSheep
    • October 16, 2012 at 5:29 PM

    Hi guys !

    As you know, Moroes and me are working on a remake of siege for Counter Strike Global Offensive. So why Siege ? Because Moroes already make one for Counter Strike Source : http://www.bidoulmarc.com/moroes_maps/cs_siege_2010/

    So now it's for cs:go and we are working together (as we did at Ubisoft) because it's not just a port but a completly reworked visual. It's basicly the same layout as the original + some little modification Moroes already made on his last version + some tweak for cs:go because Molotov can be very powerfull ^^ But you still have the elevator and the main building at the middle still have the same breakable windows, eh!

    So much words and no download link yet ! but we are not far from the end and this is all the screenshots :

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00017.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00018.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00019.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00020.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00021.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00022.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00023.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00024.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00025.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00026.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00027.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00028.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00029.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00030.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00031.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00032.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00033.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00034.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00035.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00036.jpg]

    [Blocked Image: http://www.minerality.fr/images/maps/csgo/2012-10-16_00038.jpg]

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