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  3. ElectroSheep

Posts by ElectroSheep

  • MapCore Job Census

    • ElectroSheep
    • November 20, 2013 at 8:08 AM

    Hey. I finaly started at arkane monday.

  • Counter-Strike: Global Offensive

    • ElectroSheep
    • October 25, 2013 at 11:14 AM

    So, it's not just about making a new texture ?

  • MapCore Job Census

    • ElectroSheep
    • October 25, 2013 at 11:12 AM
    Quote from Squad

    Where are you moving to?

    I'm moving to Arkane Studio. Starting in the middle of November

  • MapCore CS:GO Playtesting 3.0

    • ElectroSheep
    • October 24, 2013 at 3:38 PM

    i'm not fan of the "number of acces in a bombsite" thing. If you take a look on mirage, people can comes from a lot of different places / windows and it's not making it less good than dust2 and its 2/3 ways only.


    And it's not like all those entrance were 360°, 3 4 5 and 6 can be the same in the first screen for example.


    Also Psy, I have a good feeling with this one, congrats for the next Operation

  • MapCore Job Census

    • ElectroSheep
    • October 24, 2013 at 3:30 PM

    It was because I said i was working for New World Interactive But nevermind, i'm changing again in a few weeks !

  • MapCore Job Census

    • ElectroSheep
    • October 23, 2013 at 4:13 PM

    Who is in charge of updating this topic ? it's been a while now

  • Which game would you like to bring back?

    • ElectroSheep
    • October 9, 2013 at 12:12 PM

    I would love to see tomb raider 2 and 3 like tomb raider anniversary. Boths have good qualities and fantastic levels.

  • DE_Overgrown

    • ElectroSheep
    • September 30, 2013 at 10:28 PM

    Wow ! This is Icebound ? O_o really nice! I got a siege vibe don't know why

  • Counter-Strike: Global Offensive

    • ElectroSheep
    • September 20, 2013 at 10:24 PM

    There is a quick one on ruins in 2 placebut I was out of time so it's silly as fuck XD

  • Counter-Strike: Global Offensive

    • ElectroSheep
    • September 20, 2013 at 8:40 AM

    GLORY TO HURG and thanks everyone

  • ITT: Post maps/scenes that never saw the light of the day.

    • ElectroSheep
    • September 16, 2013 at 8:42 PM

    Good use of the assets but the lighting is a bit flat.

  • MapCore CS:GO Playtesting 3.0

    • ElectroSheep
    • September 16, 2013 at 12:48 AM

    That was she said !

  • ITT: Post maps/scenes that never saw the light of the day.

    • ElectroSheep
    • September 7, 2013 at 11:57 AM

    Ravage, why you don't finish this

  • MapCore Job Census

    • ElectroSheep
    • September 4, 2013 at 10:45 PM

    Yeah i'm not worried about you guys, you are part of the elite of Mapcore !

  • CS_AGENCY

    • ElectroSheep
    • September 1, 2013 at 11:53 AM

    Really good work guys

  • Respawn Entertainment's - Titanfall

    • ElectroSheep
    • August 20, 2013 at 7:40 PM

    Incredible !

  • De_ruins

    • ElectroSheep
    • August 14, 2013 at 8:38 PM

    Finally updated the map. I fixed everything you told me in previous post


    I just forgot to remove a barrel that is flying in the middle of B... So i'm planning another update for the next week.

  • [CS:Go Workshop] Failed to update file! Please try agian later.

    • ElectroSheep
    • August 14, 2013 at 6:57 PM

    Well, it works now thanks to the new update.

  • [CS:Go Workshop] Failed to update file! Please try agian later.

    • ElectroSheep
    • August 13, 2013 at 5:02 PM

    One week later... Sill don't work for me

  • [CS:Go Workshop] Failed to update file! Please try agian later.

    • ElectroSheep
    • August 12, 2013 at 11:49 AM

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