Well I think we should take the second spot on sunday for de_highlands even if I'm not sure to be there.
Posts by ElectroSheep
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Well I made de_ruins for this contest. Didn't finish in time for the contest but...

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Thanks guys.
About barium. Not a bad map but could probably be improved a lot. the number of path can be reduced and maybe the middle is not that usefull in this version of the map.
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Hey ! Can we have another slot for de_highlands as well ?

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I liked Mass, I had the good ol' 1.6 feeling of a fun cs map with a lot of possibilities but clear enough to be fair for both sides.
My complaint about the underground is that it's a T spawn to CT spawn path. I think you could try to make the right T entrance closer from the CT spawn so you have a middle underground path to the main room.
Also if CT won the first match 7-0 it's because the T didn't take the underground so we can make a lot of ninja rescues. The entrance should be more obvious and attractive.
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I'm worry about the fact that there is too many path in the oveviwew.
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Instead of doing all the beam extruded in brush, you should consider making them in full new textures.
I can lead you to my birth city called DInan wich is a medieval city.
[Blocked Image: http://immoxygene.files.wordpress.com/2011/07/tour-de-france-2011-dinan-eco-habitat-306.jpg]
[Blocked Image: http://img.over-blog.com/600x449/2/27/69/60/janvier-10/Bretagne/Dinan-1.JPG]
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Nice idea ! I'm just not a fan of the lighting. The reddish door light is just so overused.
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Just do a print screen of your console. Everything is in it

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Moroes and me have a map for the next test with a free spot

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Can't connect to a server since second assault..
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This operation is a terrible joke, really. Big respect for all the people in there and I'm not saying that because the 3 maps I worked on are not in this pack but the best thing about operations is to see good new maps actually played with a lot of people. These operation make the csgo map creation more attractive because everyone can hope about a cool release like this. And thanks to that we had a lot of really good quality maps. But with this operation, people will certainly loose their moivation (lol, a lot of people don't give a shit about weapon skins). I'm thinking about the people who are working hard for the last few months to release their map in time, it's just a back stab for them, and more when you are seing seaside AGAIN!!! (seriously? just put it in the official maplist and let us see new stuff !!) What about Overgrown ? Marquis ? Print ? Backalley ? Season ? Castle ?
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I wish we had this when I was working on Insurgency. One of the maps I worked on is about 75% displacements

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I'm happy guys about the succes the game receive actually. Proud of you

Just bring back the snow on heights !!! >:[
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I don't know what happened to the AI during the last patch but now it fuck you with cactus.
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Well I guess my first finished map ever was a Heroes of Might and Magic 3 one. I played it with a friend, we were bro in the game and had to be prepared for an attack from a heroes full of dragons, then find the way to his castle and beat it.
I underestimated the time we need to have a good army to fight him so he totally defeated us

After that it was a cs map, aztec style after some try on Hl1. It was in 2003/4
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Mat_leafvis 3 (or visleaf) to sea all te leaves calculated from your position.
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Ha, I did some climbing with him sunday evening.
