Woah, GR! Very, very impressive ![]()
Posts by Daze
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That's hawt
Much more interesting than earlier screens for me. -
Go Yagerites

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FEAR 1 really was great... might have been the first FPS where I really enjoyed the actual combats in a single player game. Live action trailer = major putoff though

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Have to say so far most of what's been released of this has been way above my expectations

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Cheers HP. Very interesting article indeed.
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Honestly I think I spend about 90% of my working time in Kismet

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The grand prize winners in the Best Game Mod category can be viewed at http://www.makesomethingunreal.com and are recognized as follows:
First Place: The Haunted by Michael Hegemann and The Haunted Team
Prize: $50,000 + commercial license for Unreal Engine 3
http://www.fileplanet.com/promotions...e-haunted.aspx
Second Place: The Ball by Toltec Studios
Prize: $40,000
http://www.fileplanet.com/193016/190...he-Ball:-Cahua
Third Place: Angels Fall First: Planetstorm by the AFF: Planetstorm team
Prize: $30,000
http://www.fileplanet.com/193254/190...t:-Planetstorm
Fourth Place: Prometheus by Rachel Cordone and The Prometheus team
Prize: $20,000
http://www.fileplanet.com/200335/200...metheus-Client
Fifth Place: Hazard: The Journey of Life by Alexander Bruce
Prize: $10,000
http://www.fileplanet.com/204630/200...ourney-Of-Life
The grand prize winners in the Educational category are recognized as follows:
First Place: IT University of Copenhagen
(Steam Racers, The Witching Hour, Cubes of Serenity, Chalupa, Takeshi’s Gladiators)
Prize: $10,000
Second Place: Art Institute of California, L.A.
(UT2D Killing Time, vCTF-Boilerplate Team Art Mod, Millagun UT2D, Deadman's Tales)
Prize: $5,000
Third Place: Swinburne University of Technology in Melbourne, Australia
(Hazard: The Journey of Life, Steel Halo)
Prize: $5,000
Fourth Place: Högskolan i Skövde, Sweden
(Sanctum)
Prize: $5,000
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I quit when those glasses were introduced

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Nice to see you here sklare!

And of course, lovely work. I would remove the 2D stuff though, simple because it's more of a personal thing than showing off your related skills. I would also like to see some workflow notes about your DM levels, just like for the Ball ones. It's much more interesting than the generic level descriptions.
Keep pewing

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Woah. Me wants badly

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Looks like Avalanche will really be able to pick themselves up with this one

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Many might already have read it but thought I'd post it anyway:
Interesting to see if something happens.
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Bummer :ssj:
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Just the slight similarity to Twin Peaks makes me psyched. Atmospherically they seem to be well on track - can't wait!

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Bestest game!

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Agree you should lead the attention to the boat more, and maybe rotate it just slightly to show it off from its side just a tad more. It does look ace though
