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Posts by nooki

  • The random model thread!

    • nooki
    • November 7, 2008 at 6:53 PM

    yeah nice diffuse, like this alot!

    im working on some SciFict models. First steps:

    [Blocked Image: http://bildupload.sro.at/a/images/render_barrel1.jpg]

    big:

    http://bildupload.sro.at/a/images/render_barrel_big.jpg

    bump is still in wip, looks kind of crappy

    edit: 770 polys

  • The random model thread!

    • nooki
    • October 25, 2008 at 7:36 PM

    thx

    yeah it was my first try to put some details in zbrush on the model and do polypainting. also used the applink plugin for this, pretty cool. But the bump and texture map turned out some kind of blurry, i`ll have to do some more tests. So is it better to paint the normal map in photoshop than model details in zbrush and export this as a normal map?

  • The random model thread!

    • nooki
    • October 24, 2008 at 7:12 PM

    hi guys,

    did some bump/displacement tests, working with max & zbrush:

    [Blocked Image: http://bildupload.sro.at/a/images/render5.jpg]

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