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  3. sarge mat

Posts by sarge mat

  • Battlefield 3

    • sarge mat
    • October 25, 2011 at 11:13 PM

    Anyone know if the PC European copy's work as soon as you get them or do they have some shit unlock thing?

  • Cry Engine 3 Geom Entity Question

    • sarge mat
    • October 25, 2011 at 4:32 PM

    That has done it cheers!

  • Cry Engine 3 Geom Entity Question

    • sarge mat
    • October 25, 2011 at 4:14 PM

    Been trying to disable the nano suit powers in Flow Graph, there are some nodes for it but they don't appear to work? Been trying to do it once the player walks into a trigger. All connects up fine but does nothing when I run it. Screenshot below might show what I am trying to do better. Did find a topic from crysis 1 trying to do the same thing but the screenshot showing how is dead

    [Blocked Image: http://img62.imageshack.us/img62/3439/iyguyf.jpg]

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • October 24, 2011 at 9:14 AM

    Last few shots remind me of l4d

  • UDK scene progress thread

    • sarge mat
    • October 20, 2011 at 11:22 AM

    Looking really nice. This is going to be a very intresting one to watch.

  • AfterFall InSanity

    • sarge mat
    • October 18, 2011 at 8:45 PM

    Looks a bit like gears of war meets dead space.

  • Cry Engine 3 Geom Entity Question

    • sarge mat
    • October 13, 2011 at 1:53 PM
    Quote from 2d-chris

    wish id of made um modular now, ran outa time

    Me too

  • Cry Engine 3 Geom Entity Question

    • sarge mat
    • October 11, 2011 at 1:38 PM

    Was just starting to think how I would need to go about that. thanks!!

  • Cry Engine 3 Geom Entity Question

    • sarge mat
    • October 11, 2011 at 1:17 PM

    thanks hamzaaa

    These ones

    [Blocked Image: http://img833.imageshack.us/img833/5883/unled1pks.jpg]

    Really enjoyed that part of the game ran around for ages just looking at the nice art. Really want to push this project to something on a much higher standard than anything I have done before.

  • Cry Engine 3 Geom Entity Question

    • sarge mat
    • October 10, 2011 at 4:09 PM

    Cheers guys, possably didn't explain the problem as well as I should but the models more or less flip out when walked on or shot etc. Anyway adding them as brushes has sorted the problem.

    Thanks

  • Cry Engine 3 Geom Entity Question

    • sarge mat
    • October 10, 2011 at 2:01 PM

    Hey,

    Been working with the cry engine and am working with some of the subway assets, anyway the problem I am having is when I stand on them as the player they give way and start to fall, I am guessing there is some simple setting I can change to fix it or maybe is something to do with working under the terrain? In that case would I need to put them on top of brushes or something?

    Cheers

    Matt

  • Rage editor

    • sarge mat
    • October 10, 2011 at 1:32 PM

    I would guess some time in November or December. As HP said they will be putting all their effort into patching the game.

  • R.I.P Engineer

    • sarge mat
    • October 1, 2011 at 1:55 AM

    Didn't know him but man that's a very young age to die . RIP man

  • Battlefield 3

    • sarge mat
    • September 30, 2011 at 1:44 AM

    Not a fan of this server browser, in your web browser thing at all. It looks great but they need to get more than one map going, not a massive fan of the metro one.

  • So now I'm a dad

    • sarge mat
    • September 16, 2011 at 10:41 PM

    Congrats

  • What have you purchased recently?

    • sarge mat
    • September 15, 2011 at 5:05 PM

    [Blocked Image: http://www.actionhobbies.co.uk/APS-M4-RIS-L-S-Armatus-Airsoft-Gun-Metal-Body_700_600_2XKOD.jpg]

    (airsoft)

  • [CS:S] de_riviera

    • sarge mat
    • September 15, 2011 at 12:55 AM

    Like the colours, very nice

    Love these two shots

    Quote

    [Blocked Image: http://teeluu.leveldesign.fi/de_riviera_beta_01.jpg]

    [Blocked Image: http://teeluu.leveldesign.fi/de_riviera_beta_09.jpg]

  • The Elder Scrolls V: Skyrim

    • sarge mat
    • September 12, 2011 at 4:29 PM

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    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
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    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • CryENGINE3 SDK Free-of-Charge is OUT!

    • sarge mat
    • September 10, 2011 at 5:06 PM

    Thanks, how did I not see that :embarrassed:

  • WIP in WIP, post your level screenshots!

    • sarge mat
    • September 10, 2011 at 5:05 PM

    Thought I would give learning the Cryengine 3 a proper go and made this. Its not super detailed or anything but I managed to pick up how a lot of things work.

    [attachment=3]WasupIsland_1_small.jpg[/attachment]

    [attachment=2]WasupIsland_2_small.jpg[/attachment]

    [attachment=1]WasupIsland_3_small.jpg[/attachment]

    [attachment=0]WasupIsland_4_small.jpg[/attachment]

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