Batman ended up being one of the best games from last year for me, but nothing came close to Uncharted 2.
Posts by sarge mat
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Quote from Hourences
The opposite actually. You didn't need one 10 years ago. You are much more likely to need one nowadays. There are now WAY more people who want to get into this industry, and as of such the games industry goes through the same evolution that other industries have gone through long before us, and that is that they need a way to quickly filter through a large number of applicants, and one of the things they will look at are degrees. Furthermore a good education will help the students get in touch with companies. The schools have a big network of contacts, and that is yet something else to fight as individual. It is certainly possible to get into this industry without a degree, but it does become a little harder every year. If someone is starting out with game dev and such, you are looking at at least 3 years of studying (school or mod) before they make a chance of getting a job. What do you expect the job market to be like in 3 years? I believe the demand for proper schooling will go up in 3 years. Will you still be able to get a job without a degree in 3 years? Yes, but you will have to be so good that your skill alone will beat everyone else to it, because it is all you got to convince the company you are applying to. Will you be that good...?
Simple answer: Get a degree in game dev or related, but be sure to work on mods in your free time, and also have a non-gaming backup plan ready as well. Research educations you are interested in well, many game dev educations are pretty bad. If you don't work on hobby game projects in your free time and just attend school, you will not get a job.
That's a fair point. I guess I am looking at it from a different preservative that does not really reflect everyone or my self even, don't want to sounds like i am saying i could do it no bother with out one. I totally see the value in a degree and am actually looking forward to it mainly to meet other people and work with them on projects. Qualifications are just handed out though maybe its different in other country's and standards will vary between different schools, but you can get a degree in really silly things like selling beds over here.
Long term I don't think the traditional Uni is the way forward for education in new subjects matters but if anything else steps up is another matter.
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The general opinion of game degree's is low. From what I can gather as someone out side the industry you don't need one unless you are looking into programming. That said I have applied for a game design degree at Stafford Uni (England UK), hope to find a job before September but not sure if that's going to happen or not.
In my opinion the day of needing a degree for anything film, game, graphics, web related are over, work hard and make cool stuff that's worth far more than a bit of paper. Uni does give you loads of free time to work on stuff though, on my HND (not going to explain how that works in relation to degree's etc lol) I am only their two and a half days a week.
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Great info. Very good to know.
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I pay for all my games and what little films I watch I will pay for but have downloaded a few. A bit of software too as no effort is made to price it towards consumers for some products. TV can be a mix but I do get a lot of seasons on DVD.
Get all my music on Spotify now and buy a few track's that I REALLY REALLY like.
That said about games the shit DRM makes me think sometimes. I got Dragon Age on disk because it cost less than steam and thought about getting an illegal copy so I would not need the disk. People who pay get fucked over bad.
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Yea some of the stuff he did on GFW radio was just classic.
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Its also hosted by Shawn Elliott, don't need to say any more

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Can't wait for that. Feel like a total man baby but I loved Pokemon Gold sooooooo much
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Hey.
The textures on the roof look like they are scaled down too low make them bigger. Also a lot of the props look very random or don't fit. My advice from personal experience would be to rip most of them out and start again. Take each area and build some really interesting things for the player to focus on and detail the area around them from that. Put props together to make bigger objects that are more detailed. Look at pro levels and that the number one rule for Unreal. A lot of the BSP looks way out of scale too like walls being too high for the width.
Good Luck!

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":22nif2w7]Don't have money for games thins month!

After the post above I have no money for food this month

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Kind of not surprised that something happen. There was a feeling that the two had not gotten along for a long time.
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Looking very nice. Its a little different to the typical Crysis level as well.

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":2i6lpopq]So, what did the winners got exactly? Apart from the spotlight...
cash i think. "The Ball" guys got $40,000 I think.
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Hope to get into it soon, been years since I played a great RTS that I really got into.
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Nice
Do you just buy a fan these days and they stick a GPU on the bottom of it?

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http://www.shacknews.com/onearticle.x/62346
Shots of the new DLC and more DLC to come for L4D1
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I actually want to hold off on it for a wile so I can a) get it cheep and b) wait till a time when I can sit down and play it all in one sitting.
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Controls let it down a lot. Breaks the feeling when you can't walk in a straight line or turn the wrong way when you have to change the camera.