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  3. sarge mat

Posts by sarge mat

  • Hammer update!

    • sarge mat
    • April 30, 2010 at 11:29 AM

    They did this with L4D1's SDK. As far as I know it was never fixed 100%. Nothing as unusable as this though.

    How do they not know about stuff like this before posting.

  • Hammer update!

    • sarge mat
    • April 30, 2010 at 9:38 AM
    Quote from KungFuSquirrel

    I just saw UDK there but it doesn't work for me But, that's fantastic news.

    Yep same for me.

  • Bungie: Oh! The IW situation is cool, let's to go Activision

    • sarge mat
    • April 29, 2010 at 7:39 PM

    Edit:

    http://www.1up.com/do/newsStory?cId=3179054

    Looks like the deal is only for one new IP

    --------

    [Blocked Image: http://img534.imageshack.us/img534/8785/2150131.jpg]

    Would be hard to make the smile look any more forced.

  • Bungie: Oh! The IW situation is cool, let's to go Activision

    • sarge mat
    • April 29, 2010 at 1:58 PM

    From what I can gather Activision will more or less just handle the publishing and won't have any say as to what Bungie will make and Bungie will have the IP. As I big fan of their games I am happy enough really just means they now should come to PS3 and hopefully back to PC/MAC.

    ps: bungie forums are a fun read right now

  • Dead Space 2

    • sarge mat
    • April 29, 2010 at 12:36 PM

    Love the first one so much. Think they are adding cut scenes and stuff for this one so I am unsure about how thats going to effect it.

  • Black Mesa Source

    • sarge mat
    • April 25, 2010 at 11:56 PM

    Going by the screenshots I like the fact its not a carbon copy and they have added extra stuff in and changed layouts a bit.

  • l4d_yama

    • sarge mat
    • April 24, 2010 at 12:07 PM

    Yea can't wait to play this one

  • StarCraft II

    • sarge mat
    • April 24, 2010 at 8:04 AM

    done

    (at least i think it sent)

  • Left4Dead 2

    • sarge mat
    • April 23, 2010 at 11:23 AM

    Yea the l4d1 characters where over hyped a bit too much. Still I though it was a fun map and wish they had given us the source so we could look though it in the editor. Its a good length too, I though some of the other l4d2 campaigns where too long when you are doing them on expert.

  • StarCraft II

    • sarge mat
    • April 22, 2010 at 9:49 PM

    Want in even more now

  • What have you purchased recently?

    • sarge mat
    • April 22, 2010 at 9:48 PM

    Western Digital Caviar 1TB SATAII 64MB Cache 3.5-inch Green Internal Hard Drive OEM

    [Blocked Image: http://img651.imageshack.us/img651/4532/blankxge.gif]

  • The fate of Black Mesa Research Facility...

    • sarge mat
    • April 22, 2010 at 5:26 PM

    I think going back would be a bad idea anyway. The entire first game was set there. Apart from much nicer graphics I don't think there is a ton they could do with it.

  • CALL FOR INTEREST, LEVEL DESIGNERS -- HL2 sp compilation mod

    • sarge mat
    • April 19, 2010 at 10:55 PM

    Edit:

    sorted via PM

    ---------

    Hey.

    Are you still looking for people for this? I would be interested in trying something a bit different.

    Mat

  • Video games can never be art (?!)

    • sarge mat
    • April 19, 2010 at 6:50 PM

    Who really cares? I hope they are never classified as "art" by who ever, everyone appears to be waiting on to do so. Do we really want to have games put in with what ever makes it into that "elite" club? I wish people would stop trying to say what games are and look at what they could be. 90% of people don't give a shit about the story, to a bigger extent if its told though cut scenes. Who says its even suppose to be a story telling format. Sure most games do it and a few REALLY REALLY well, but the rest just follow along with space marine story 1001.

    Games are about interaction.

  • Alan Wake

    • sarge mat
    • April 19, 2010 at 12:28 AM

    Under The Dome: The Game

  • The scary case of Infinity Ward

    • sarge mat
    • April 16, 2010 at 4:14 PM

    http://www.gamesindustry.biz/articles/p ... se-20-more

    Don't think it would come as a shock. With next to no leads left at the moment, the feeling must be very low.

  • UDK 3 Leveling Resources?

    • sarge mat
    • April 16, 2010 at 12:24 PM

    Hourences book as HP said and he also did a video series for eat 3d on UDK. I would consider my self someone who knows a lot about Unreal in terms of the UI, functions etc and it was well worth it for the amount of tips and tricks i picked up.

    http://eat3d.com/udk

    I guess Mod's are the best way of all but finding a good one that's going somewhere with good leadership is very hard.

  • The scary case of Infinity Ward

    • sarge mat
    • April 14, 2010 at 5:55 PM
    Quote from Taylor

    My bro is your typical modern gamer hooked on CoD:MW2 online and when I brought this up he didn't know who Infinity Ward were.But Respawn can write "from the makers of Call of Duty and Medal of Honor" on the box. So w/e.

    I could see Activision having something to say about that. But COD was not THAT big until COD4, if they make a game that's got the same appeal, XBL beta and a good marketing campaign behind it then I am sure it will be massive.

  • The scary case of Infinity Ward

    • sarge mat
    • April 14, 2010 at 9:59 AM

    Another 4 went today, its posted in the normal places, few lead's. It's really sad and makes you wonder how long before they merge whats left into the other two studios to get rid of the bad public image. Not that 90% of COD players know or care.

  • MapCore Job Census

    • sarge mat
    • April 12, 2010 at 8:25 PM
    Quote from Ginger Lord

    Well you can take me off the list, got my weeks notice and pay, three weeks before my revised start date.

    awww man that sucks

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