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Posts by AlexM

  • Now playing 2010

    • AlexM
    • August 23, 2010 at 4:16 PM

    curse you JetSetLemming, I'm addicted to TF2 now

  • MapCore on social networks (LinkedIn, Twitter)

    • AlexM
    • August 23, 2010 at 6:50 AM
    Quote from Skjalg

    Thats what RSS feeds are for

    yeah basically it's an RSS alternative, it seems more sites use twitter than RSS though :x

  • MapCore on social networks (LinkedIn, Twitter)

    • AlexM
    • August 23, 2010 at 3:23 AM

    Main use for twitter for me:

    I follow all the websites I tend to visit, who post their news on there. That way I spend about 5x less time browsing sites when they are all congregated to twitter.

  • WIP in WIP, post your level screenshots!

    • AlexM
    • August 23, 2010 at 2:47 AM
    Quote from Dark

    Ah cool, oh and I forgot to write, instead of 48 hours, why not a full week, heh. Anyway, yeah I could see it help train in quick prototyping for sure, never thought of it that way. I guess it also gives people reasons to actually do something. That said, is why I asked, hehe

    Heh, a week would be great, but I can see myself choosing a project too large in scope at that point then not realzing it until around the 6th day in. There was recently a 9 day RPG challenge, I was thinking about entering it but ended up getting a temp job in construction.

    Anyways, here's a timelapse I did of the game's development. Kind of cool to watch, the second half is better because there's more art though.

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  • WIP in WIP, post your level screenshots!

    • AlexM
    • August 23, 2010 at 1:42 AM

    finished my entry!

    Play Here

    http://www.ludumdare.com/compo/ludum-da ... w&uid=2590

    another video of day2

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  • WIP in WIP, post your level screenshots!

    • AlexM
    • August 22, 2010 at 9:20 PM

    I don't know why others enter but for me it's a great exercise in rapid prototyping. Most of my coding projects these days are month-long affairs that can get pretty tedious and will most likely involve a lot of refactoring. It's a nice change of pace to quickly make something and get to dabble in a lot of different tasks like art, coding and sound. If I get frustrated in one area, I can work on the other. I guess the main point is it's fun

    On that note, if you take a look at the winner of last years competition, it's actually a pretty fun game. A easy to get into action RTS. The games are not necessarily all crap. Granted a large portion probably are...

    Also there's no reason you can't refine it after if you feel inclined to do so.

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  • WIP in WIP, post your level screenshots!

    • AlexM
    • August 22, 2010 at 10:16 AM

    I entered Ludum Dare 18. You get 48 hours to make a game, art, sound, code, etc... The theme is "enemies as weapons".

    I REALLY need some sleep...

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  • Now playing 2010

    • AlexM
    • August 20, 2010 at 4:51 AM

    yeah uncharted 2 is freickin nuts

    started playing dragons quest 9, I would call it a charming game for lack of a better word

  • WIP in WIP, post your level screenshots!

    • AlexM
    • August 17, 2010 at 2:49 PM
    Quote from keres

    SpicyTanuki, what game is that?Aalexanderrr, are you using max to bake the normal maps & ambient occlusion?

    Source engine mod called firearms source. Recently released.

    http://www.firearms-source.com/

  • Now playing 2010

    • AlexM
    • August 16, 2010 at 7:15 PM

    ok TF2 is pretty fun. A LOT has changed since I last played it, I dont remember there being an equip screen.

  • Now playing 2010

    • AlexM
    • August 16, 2010 at 5:37 PM

    not really sure why, but TF2 never stuck on me. I thought it might have to do with me overdosing on quakeworld TF. I dont like how slow the players are compared to quakeworld TF though.

    I think I'll give it a try right now

  • Now playing 2010

    • AlexM
    • August 16, 2010 at 5:29 AM

    I may have to give TF2 another shot...

  • RAGE

    • AlexM
    • August 15, 2010 at 5:50 PM

    Sorry if this has already been addressed, but are megatextures really nothing more than a image pyramid?

  • WIP in WIP, post your level screenshots!

    • AlexM
    • August 15, 2010 at 10:45 AM

    quickie overnight map I did for a break. Uses the same assets as the previous map I posted shots of.

    EDIT: Updated shots on aug15th.

    [Blocked Image: http://mahwebspace.levelism.com/fasstuff/bomba/cti_bomba0029.jpg]

    [Blocked Image: http://mahwebspace.levelism.com/fasstuff/bomba/cti_bomba0028.jpg]

  • Now playing 2010

    • AlexM
    • August 14, 2010 at 6:46 PM

    Alien Swarm is pretty damn fun

  • The random model thread!

    • AlexM
    • August 14, 2010 at 6:50 AM
    Quote from S.W.A.T.Y

    Decided to model my kitchen since I had nothing to do.[Blocked Image: http://i33.tinypic.com/28modo0.jpg]

    I liketh!

    plan to texture it?

  • Now playing 2010

    • AlexM
    • August 13, 2010 at 12:23 AM

    Demons Souls (just got back into it)

    Trackmania

    Alien Swarm

    Finishing up persona4

    Chessmaster on my NDS

  • Butcher Shop

    • AlexM
    • August 10, 2010 at 2:12 AM

    that is a weird building, did they build the brick part some time after the initial base or something?

  • WIP in WIP, post your level screenshots!

    • AlexM
    • August 8, 2010 at 1:41 AM

    dont know why I keep trying to do outdoor scenes in Source :bananawrench:

    [Blocked Image: http://mahwebspace.levelism.com/fasstuff/caliber/ps_caliber0330013.jpg]

    [Blocked Image: http://mahwebspace.levelism.com/fasstuff/caliber/ps_caliber0330030.jpg]

    [Blocked Image: http://mahwebspace.levelism.com/fasstuff/caliber/ps_caliber0330023.jpg]

  • The random model thread!

    • AlexM
    • August 6, 2010 at 1:44 AM
    Quote from tomdon

    [Blocked Image: http://tomdon.net/images/christrees2.jpg]Some 2000 triangle trees.

    always appreciate a good tree, nice work

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