1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. AlexM

Posts by AlexM

  • MODDB Editors Choice - Best Upcoming Mod

    • AlexM
    • December 20, 2010 at 5:41 PM

    congrats guys :bananawrench:

  • Now playing 2010

    • AlexM
    • December 19, 2010 at 6:20 AM
    Quote from dux

    HoN?

    I have an invite for that, I'm sure I would be just as addicted to that too. Really fun game when a team plays like a team.

  • Black Mesa Source

    • AlexM
    • December 16, 2010 at 1:00 AM
    Quote from Skjalg

    let me clarify. I'm in no way demanding updates, I'm just worried. Worried that this is another Nightwatch. I remember people saying they were working on NW and it was going to be finished up until the day they werent and NW was just shot down.

    I wasn't referring to your type of post when I agreed previously. More like the types who are overtly negative. Trolls essentially

  • WIP in WIP, post your level screenshots!

    • AlexM
    • December 14, 2010 at 8:05 PM

    That is sweet hipshot

  • Black Mesa Source

    • AlexM
    • December 14, 2010 at 8:04 PM
    Quote from Serenius

    Seems pretty messed up to be demanding updates and releases from a team that you're not paying to recreate an old favorite.

    Definitely, some fans are crazy demanding.

    I can wait

  • Now playing 2010

    • AlexM
    • December 14, 2010 at 2:21 AM

    playing Civ5. Good game, the turn system took a little getting used to but I like that I can set city plans while the opponents are taking their turn.

    I'm still crack addicted to League of Legends, I really need to go cold turkey and uninstall that game, it's too addictive.

  • David Lynch makes a video game

    • AlexM
    • December 13, 2010 at 3:10 PM

    those games are all way too normal

    LSD for PS

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • competiting in a Game Jam

    • AlexM
    • December 11, 2010 at 3:40 AM

    rosetta stone is having a game jam? weird

    I have some advice. Do ALL your coding in the first 24 hours, then do the art. Use rough or placeholders in the meantime. After a day of no sleep you will be coding at a disadvantage.

    Also I know this is obvious but keep the scope low. I tried to keep it low and still ended up trying to code a stealth AI mechanic on my entry to Ludum Dare. It worked but it didn't work wonderfully. Having fewer features that work wonderfully is better than many that work barely and this is highly reflected in peer judgement,

    Good luck

  • Uncharted 3

    • AlexM
    • December 9, 2010 at 5:49 PM
    Quote from Taylor

    Plane hit the only car in the entire desert. Unlucky.

    Looking forward to this of course. Think I'll have to give part2 another run through this christmas.

  • WIP in WIP, post your level screenshots!

    • AlexM
    • December 7, 2010 at 6:04 PM

    That NDS environment is looking really sweet Pogo. What is the triangle count?

  • Gran Turismo 5

    • AlexM
    • December 3, 2010 at 5:13 PM

    what the? That's GT5?

  • Want to be part of the next big thing?!

    • AlexM
    • November 30, 2010 at 2:46 PM

    oh man awesome, I wish I wasn't in school

  • Steam deals

    • AlexM
    • November 30, 2010 at 2:42 PM

    waiting for the christmas sale

  • WIP in WIP, post your level screenshots!

    • AlexM
    • November 26, 2010 at 2:32 PM
    Quote from _gb

    Hi, these are some WIP shots of a Quake 1 map / mod; textures by Quake Retexturing Project. The goal of the mod is to be a somewhat faithful, but modernized remake of the entire Quake 1, for example the maps have a lot of new areas and there is heaps of new gamecode and monsters etc. We've been at it with a team of crazies since 2007. The engine is a pimped-out version of the Quake engine with a much faster renderer etc.Due to the nature of the thing, it's mainly indoor stuff, but I'm trying to break out of that recently (really WIP):

    [Blocked Image: http://spawnhost.files.wordpress.com/2010/11/gkeep_sun.jpg?w=640&h=480]

    http://spawnhost.wordpress.com/

    Slightly older shots of the rest of the project:

    http://kneedeepinthedoomed.wordpress.com/screenshots/

    I know this isn't Crysis, but it's still mapping :)

    Display More

    Awesome! So glad to see there are those still working on quake (and doom).

  • Hourences.com redesigned - need interviews with level people

    • AlexM
    • November 23, 2010 at 2:57 PM

    looking good

  • RAGE

    • AlexM
    • November 18, 2010 at 6:01 AM

    I agree, I'm really not interested in these types of games on a phone. Or even a portable game system.

  • RAGE

    • AlexM
    • November 18, 2010 at 2:18 AM

    There is an NDK, but from the google description, it's used along with the SDK. It sounds like he could do the performance critical parts in native code. Cool.

    http://developer.android.com/sdk/ndk/index.html

  • RAGE

    • AlexM
    • November 17, 2010 at 2:36 PM

    Android huh?

    So he's going to implement Rage in Java?

  • WIP in WIP, post your level screenshots!

    • AlexM
    • November 17, 2010 at 2:32 AM

    lol, I showed both screens to some people outside this board and they all think the purple lighting is better too.

    I'm alone on this one but I still kind of think if you desaturated the yellow it would look nice

  • WIP in WIP, post your level screenshots!

    • AlexM
    • November 11, 2010 at 4:10 AM

    awesome 3dnj!

    I think I prefer the earlier more desert-like lighting though

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™