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  3. AlexM

Posts by AlexM

  • Steam Autumn Sale discussion and recommendations

    • AlexM
    • November 23, 2012 at 5:36 PM

    serioussam3

  • ITT it is 1999

    • AlexM
    • November 23, 2012 at 3:47 PM

    desperately trying to lose my virginity

  • Favourite video game music!

    • AlexM
    • November 20, 2012 at 6:09 AM

    1) You guys pretty much listed all my favourites already

    2) I've never seen a video game music thread go 3 pages before Chrono Trigger was posted

    Shadowrun SNES

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  • WIP in WIP, post your level screenshots!

    • AlexM
    • November 17, 2012 at 8:01 AM

    ^^^ that's what this place is here for, go right ahead and post all you want

    Couple things off the top of my head:

    1) there's a lot of obvious tiling in the textures. Break it up, maybe scale up some of the more problematic textures.

    2) It's a little flat, maybe push up the ceiling above the girders to give it some more vertical variety.

    3) Lava is a little rough and glowy

  • WIP in WIP, post your level screenshots!

    • AlexM
    • November 16, 2012 at 7:27 AM

    What is the contest theme?

  • Level Design Inspiration Photo Blog

    • AlexM
    • November 16, 2012 at 7:04 AM

    Hey guys. I made a small blog which basically posts images that are inspirational for level design. Primarily real world stuff. Was originally just for me to collect and categorize images for myself but I though mapcore might be interested.

    Japan urban areas are really dense and full of great shots for tight CS type levels. I have a lot of photos to go through.

    If anyone else would like to contribute any images it would also be greatly appreciated. I try to guarantee at least one new image a day assuming I have the material.

    http://leveldesigninspirationmachine.tumblr.com/

  • Crysis 3

    • AlexM
    • November 15, 2012 at 10:03 AM
    Quote from Zyndrome

    I hope you learned from the multiplayer in Crysis 2 that letting client-side XML-files do the math isn't such a bright idea on PC

    wait what? how did that work?

  • Brutal Doom

    • AlexM
    • November 14, 2012 at 1:54 AM

    Finally got around to playing this last night

    The Good :

    Almost everything. Love the new enemy attacks and the feeling of the pistol replacement. The fact it fires as much as you can click makes it way more useful.

    The Bad :

    Ironsights. Fucking ironsights. Thank god they aren't essential but I would have way rather seen them removed and them keep the auto-v-aim

  • AEON [First-Person Indie Horror]

    • AlexM
    • November 11, 2012 at 7:56 AM

    dzzzzamm that's the best looking thing I've seen on Unity by far. I love the color schemes.

    awesome work!

  • Streaming Map Making

    • AlexM
    • November 9, 2012 at 4:07 PM

    yeah I made a video about me updating a map for FAS. I bored myself to death. Constant slight tweaks to terrain and texture coordinates are not fun to watch.

    Blocking would be a lot more fun to watch.

  • Lucius

    • AlexM
    • November 6, 2012 at 12:35 AM

    The Omen : The Game?

  • Hellraid (www.hellraid.com)

    • AlexM
    • November 5, 2012 at 5:29 AM

    Looking freaking awesome! I love the sketches too.

    So is going to be like a actiony type game? Or more like grimrock (maintenence) ?

  • Hotline Miami

    • AlexM
    • November 4, 2012 at 2:05 AM
    Quote

    We are talking about the nationalist propaganda ending right? The last boss doesnt shoot himself in the head.

  • The Natural Selection 2 Thread

    • AlexM
    • November 3, 2012 at 10:39 AM

    Does NS2 have bots? That's probably my only viable option right now.

  • Hotline Miami

    • AlexM
    • October 31, 2012 at 6:18 AM

    Just got the true ending. The story is quite interesting. I would talk about it but everything is a spoiler :x

  • Oculus Rift

    • AlexM
    • October 31, 2012 at 6:17 AM

    Looks pretty freaking sweet. Hoping they port quakeworld to this thing.

  • Mapcore CSGO Server

    • AlexM
    • October 30, 2012 at 2:12 PM

    I'm down. I'll be the guy with the ping of 1 billion.

  • EA sues Zynga for copyright infringement

    • AlexM
    • October 30, 2012 at 12:50 AM

    Anonymous is now targeting Zynga. They say they are going to release all their future plans. Here's my predicition; 'steal X game"

    http://techcrunch.com/2012/10/28/ano…leak-documents/

  • What are you playing now?

    • AlexM
    • October 29, 2012 at 4:34 AM
    Quote from Taylor

    Faster Than Light is pretty neat.

    Is FTL at all like starcon? or is it more of a ship builder?

  • Hotline Miami

    • AlexM
    • October 29, 2012 at 1:33 AM
    Quote from Rick_D

    great music.

    but lol at this fucking "it's indie it's supposed to look lo-fi and crappy teehee!"

    the face art is pretty bad, it's not stylised it's just not good. there's some huge fucking problems with the gameplay in places, the first "boss" fight is one of those.

    i like the idea, but the execution is a little shit.

    /edit yeah the wallas character that can only be beaten with shotguns. what shitty design when you don't allow the player to utilise weapons properly

    wallace is the fat cop or gang member? You can beat them with any gun.

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