Quote from SuperDuperYeahHum... With the current game team I'm on we're using SVN with Github and (that would make some people cringe the fuck out) it works pretty well... I guess. I think we should go with something where not everyone has full permissions on the project and something private ?
you can use svn with github?
edit: the issue with perforce is we would have to host it ourselves but then again I'm guessing github or bitbucket might not like the idea of putting game content in a repo because I believe distributed systems replicate the content for each commit.