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  3. AlexM

Posts by AlexM

  • What's going on with your life?

    • AlexM
    • March 28, 2015 at 11:48 AM
    Quote from Sentura

    It's an interesting approach, but don't you get tired extremely fast after getting home from work? What time do you got to bed?


    I got to bed about 930-1000pm at the latest. I arrive home at about 6-630pm so I get about 2 hours of time to do what I like.

  • What's going on with your life?

    • AlexM
    • March 28, 2015 at 2:52 AM

    So I decided to start waking up between 4 and 5am every day and do all the chores and studying I try to do after work, before work. The result is I actually get it done because I often feel sleepy and procrastinate on days when I try to do chores and study after work. My Japanese is finally starting to not suck.


    I also hike 6km to work early and try to leave at 5pm every day with an extra 30 min break to read. I really like the environment at work so I don't mind staying longer and doing my reading and studying there. I still work 8 hours but I break it up more with activities and lunch. Plus they have free coffee and food.


    Anyways I just hit 4 weeks of keeping it up. I feel way better already. The best part is when I get home from work, since I already have all my chores done, I can play video games without feeling as guilty that I have to do life stuff. It's a lot easier to enjoy gaming when you know you dont have a bunch of adult responsibilities you still haven't performed. I've been playing more video games lately than I have in the last 5-6 years.


    I do worry about keeping it up though. I've managed to have burst phases in the past where I do good for a week or so but then degrade into a more procrastination prone style of living. The fact I've managed to keep it up for 4 weeks is promising. I hope I can keep it going.


    Anyways another great thing about getting up so early and going to work early is seeing the sunrise on the bridge every day. Here's how it looked today.


    [Blocked Image: http://40.media.tumblr.com/bb46f6346515e0a9188b12b32acdbd9c/tumblr_nlvoia5Pqr1rc9vrqo1_1280.jpg]

  • What are you playing now?

    • AlexM
    • March 26, 2015 at 12:18 AM

    ^^ If you havent played demon souls you might start with that.


    I have a lot of trouble choosing whether I prefer demon souls or dark souls as my favorite in my series.

  • Bloodborne

    • AlexM
    • March 26, 2015 at 12:17 AM

    Man, this game arrives as soon as I get DmC Definitive edition and am still playing DS2


    I'm going to shelve DS2 since I also ordered the ps4 version of that game.


    Too many games, I have a tough life  

  • HotLine Miami II

    • AlexM
    • March 19, 2015 at 10:31 PM

    EDIT : Derp someone already posted teh full soundtrack

  • What are you playing now?

    • AlexM
    • March 16, 2015 at 8:36 PM

    Fuck Strider is so good. Easily my fav ps4 game I have.

  • Post Your Pic Extravaganza

    • AlexM
    • March 12, 2015 at 9:01 PM
    Quote from TheOnlyDoubleF

    Time to assume this. I've been elected Miss Rubika (Rubika = group of three schools including mine (Supinfogame)) thanks to the beautiful pink Lollipop Chainsaw t-shirt and my Frank Sinatra voice singing That's life.


    I think this could go into to EOT.


    [Blocked Image: https://photos-2.dropbox.com/t/2/AADMLP0j43ywiw9XWZ5P-sSpItIL9580cBLmFUUOSnYo5Q/12/73745500/jpeg/1024x768/3/1426194000/0/2/DSC_0005.JPG/CNyIlSMgASACIAMoASgC/xCCH7J8Nl3V8tgWqvOepqvEjSHXoqixtYT9QPmAEECs]

    [Blocked Image: https://photos-5.dropbox.com/t/2/AAAg8urdhgP-bZF1x344C097xf__JDRpSnmfy3ZJgsNX-g/12/73745500/jpeg/1024x768/3/1426194000/0/2/10388195_10155265943915150_206361543075745431_n.jpg/CNyIlSMgASACIAMoASgC/UhKHkrCDKS5MC1HBqXAK5cmWFkBwZqOyRCdVa5lQY2w]

    Display More


    Looks like your links broke

  • MapCore Job Census

    • AlexM
    • March 12, 2015 at 6:48 PM
    Quote from Alf-Life

    Just saw this on Facebook, Francois... congrats! Have fun at Sony and in Seattle!


    I've also moved on, after 5 awesome years in Amsterdam at Guerrilla yesterday was my first day at Black Tusk Studios/MGS!


    Another mapcorian in Vancouver!

  • HotLine Miami II

    • AlexM
    • March 11, 2015 at 7:09 PM

    you can hear another 4 songs on here https://soundcloud.com/devolverdigital

  • Unity 5

    • AlexM
    • March 7, 2015 at 6:00 PM

    Oh yeah definitely. The rate that they have been improving their mobile support is VERY fast. If they continue at this rate I can't wait to see what the engine will look like in a year.

  • EA Closes Maxis

    • AlexM
    • March 7, 2015 at 5:04 AM

    I've managed to play it on a win7 computer. I think I still have that computer around. I should see how I was able to do it.


    I think someone just made a windows client for the game.


    Edit : I didn't realize Yoot Saito made this. Although in retrospect that should have been obvious. By far the least weird game he's ever made.

  • Post Your Pic Extravaganza

    • AlexM
    • March 7, 2015 at 5:03 AM

    That's the head that tells me what to program.


    .....Can't I take one photo there without it being bombed?

  • Post Your Pic Extravaganza

    • AlexM
    • March 7, 2015 at 12:19 AM

    Me in my work uniform


    [Blocked Image: https://lh5.googleusercontent.com/-47dwrNMXaFk/VOfCVZc3BQI/AAAAAAAACo4/2lZs0g8Mqzs/w599-h799-no/2015-02-20.jpg]

  • Unity 5

    • AlexM
    • March 6, 2015 at 11:44 PM
    Quote from Skjalg

    I think unity is way better for creating games for the mobile, but if your main target is PC and you are in no way interested in creating an ios app then I'd go with unreal. Yeah unreal can target ios, but not as easily as unity.


    As someone who's used unreal 4 for mobile I'd have to agree Unity is better. Epic is working on it though. It's gotten better over the last few months


    Quote from Skjalg

    In curious, why Unity is better on mobile (atm)? Is it the tools, performances…


    Performance I think is kind of like Unreal, I guess.

    Unity shines in being made with a cross platform approach in mind. Its basically their #1 goal. Creating a build for ios, android or windows phone is just a click of a button. (This is not entirely true as all third party integrations like facebook, twitter, flurry, in app purchases, ads etc all needs to be worked on per platform). Other than that the tools for creating a fully fledged ios app is superb in unity (thanks to third party integrations for mostly anything).


    For what it's worth, unreals 1 button deploy is on par with unity. The mobile issues I have had were runtime and streaming related.

  • EA Closes Maxis

    • AlexM
    • March 6, 2015 at 7:40 PM
    Quote from 2d-chris

    Actually, other than the massive server/offline feck up, I heard the design issues, mostly city size where very much internal. At least from GDC talks ... don't be so fast to blame the big guy all the time, games politics are complicated in a company the size of EA/Maxis


    I was only referring to the online stuff and them trying to claim that it was required because calculations are being done on the cloud.


    I thought after x number of patches people had started to like the game. Is that not correct?

  • EA Closes Maxis

    • AlexM
    • March 6, 2015 at 4:10 PM
    Quote from dux

    It's funny. They did what EA wanted, it doesn't work, so EA close them. Hurp.


    Exactly what I was thinking. Total bullshit they have to pay for EA's mistakes.


    Quote from DrywallDreams

    That shit needs to be on GOG. Such a good game!


    It sort of makes me sad, but Maxis couldn't go back to what it was after Will Wright left, imo. I wish they would've kept doing "software toy" type stuff, instead of being another no risk sequel company.


    There's a game called Yoot tower which is the spiritual successor. I recall someone telling me it's made by the same guy who designed simtower.

  • Helldivers

    • AlexM
    • March 4, 2015 at 1:29 AM

    Damn that is some satisfying shooting.

  • Table Top Gaming

    • AlexM
    • February 28, 2015 at 2:15 AM

    Played this last wednesday at the tabletop game club I started


    [Blocked Image: http://cf.geekdo-images.com/images/pic394356_md.jpg]


    and this


    [Blocked Image: http://www.thepixelnauts.com/wp-content/uploads/2013/01/IMG_3203-960x540.png]

  • What are you playing now?

    • AlexM
    • February 27, 2015 at 4:51 PM

    Started writing my what I'm playing article series on Tumblr, you can read it here http://infinitestate.tumblr.com/post/112232168…een-playing-001But I'll just post it inline here so you guys don't have to leave the site. What I've been playing #001[Blocked Image: https://31.media.tumblr.com/eb8451f7f6d8aa4cbdd422338595e1ce/tumblr_inline_nkfvb6icJu1ru1hc7.jpg]


    Dark Souls 2


    Been grinding away at Dark Souls 2. I’m only just realizing that the game consists of a hub with 4 major paths through the game. In a way it’s like Demons Souls but less obvious. I think they wanted it to feel like a continuous world like Dark Souls but it eventually becomes obvious that you are in a hub world.

    The bosses are easier than the previous souls games. Much easier. I’ve only run into one boss that took a handful of tries to beat and that’s the dearest spider.


    So far I’m not quite as engaged as the previous games. I think it’s more of a world design issue rather than me just starting to get tired of souls games. If Bloodbourne has good world design and similar gameplay then I’ll know whether or not I’m getting tired of the Souls gameplay style.


    Strider


    I played Strider once when I first got my PS4 about 3-4 months ago. I played for about 5 mins on the first level and turned it off. I thought the combat was a little simplistic and the lack of Strider stopping movement when attacking made it initially feel like there was a lack of impact.


    External Content www.youtube.com
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    I’m glad I went back because man is this a good game. The game has a lot of ability unlocks and you need to get the first charge unlock before the game really starts coming together. Once you have a few abilities the fact Strider doesn’t stop allows for some pretty fantastic looking combat.


    Once you get past the first level you enter a metroidvania style world and then game becomes really really good. I stopped playing Dark Souls 2 to play more Strider!


    I’m about 15-20% through the game so far and now that the difficulty is ramped up I’m having a blast. I plan to finish the game this weekend.


    Here’s a video of one of the earlier boss fights. Just to note I captured this with the ps4 video capture. It’s pretty cool but it still lacks a lot of key features. I’ll address that in a separate article.


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    Rogue Legacy


    I played Rogue Legacy about a year back and got briefly addicted to it before work and school started taking up all my gaming time.

    I’ve now come back to it because it came out on Playstation Plus for Vita and PS4. In my opinion the Vita is the best platform for the game. The style of game lends itself perfectly for quick plays when commuting, when in bed at night or when you’re pooping.


    I’ve now beaten the game once and started the new game+ type mode. My suspicion is that this game has multiple post-completion modes that make the game harder and harder.


    This video shows a run that has a lot of the different gameplay elements that appear int the game. Castlevania-esque fighting and exploring, challenge rooms, bosses and leveling up your character.


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    Hearthstone


    I’ve been periodically playing Hearthstone. This is also the first F2P game I’ve spent money on. To the tune of about 150$. The game is fun but possibly a tad shallow. It certainly has me coming back all the time though.


    I find personally I have a lot of trouble building decks. With a 30 card deck size you really have to focus on one set of synergy for cards. I tend to try to do too much with my decks which causes me to never get the combination of cards I want.


    I’ve also noticed that high cost cards are really risky. Especially with cards like polymorph that can just completely shut down a card before you can use. Alexstraza gets around this with a battlecry ability that when used at an opportune time is worth it even without the 8/8 create you get. Her ability is to set a players health to 15. You can use this to cause massive damage to your opponent or heal yourself in a bind.


    I’m trying to play this less these days because it can be a massive time suck when you keep wanting to play just one more game.


    Here’s a screenshot of one of the more interesting game states I managed to achieve.


    Here’s one with 5 Kel Thuzads which IIRC was achieved by Echo of Mediva and Faceless Manipulator


    [Blocked Image: https://31.media.tumblr.com/b13f1fe5f272595f86b3e4bce259d2b2/tumblr_inline_nkfvsuziJ11ru1hc7.png]


    Here’s one with 2 of that new guy that spawns a Leper Gnome after an enemy dies. Via Faceless Manipulator. That was fun.


    [Blocked Image: https://31.media.tumblr.com/3025df442d76410c8b332472c2b19335/tumblr_inline_nkfvu4mZeJ1ru1hc7.png]


    Injustice


    I got Injustice for free on Playstation Plus for ps4. Since there aren’t many games for ps4 I’m interested in I’ve been messing around with this game here and there.


    When I first heard about this game I was turned off because of the environments having set pieces you can use in game. This felt like it would hurt the balance too much. Whether or not that’s true it’s not as bad as I thought it would be.


    The game is solid fun and has a bit of an MK9 feel but without the block button. So that’s already a good bonus.


    I don’t know many characters in the DC universe and the roster looked a bit bland to me. I don’t think this is because of the characters themselves but the brown, dark toned look of the game causing a lot of characters to resemble each other in tone. Compared the highly saturated and colorful Marvel Vs Capcom it’s quite a profound difference.


    Desert Golf


    Oh man this game. I first heard about it because a friend of my co-workers authored it. Later I heard about it on the Giantbombcast. Finally I broke down and spent the 2$ and got a copy for Android.


    [Blocked Image: https://31.media.tumblr.com/d49f36d305a91f29a33f4c7410c67a9d/tumblr_inline_nkfw027Q4L1ru1hc7.png]


    This is one of those games that made me step back and think about how I design games. I think I go too wide too fast when developing a game. For example if i were working on a platformer I might get a player with some basic movement then move on to working on a set of levels and then some enemies. The problem is that because I didn’t focus enough on making the movement and feel of the game good at the stage when I made the player, the rest of the game suffered.


    Desert Golf on the other hand is one small gameplay idea distilled and refined to perfection.

    The game is insanely simple but there’s something about it. The fact the levels are generated from a fixed seed meaning everyone has the same near-infinite set of levels is pretty cool. It’s like everyone is playing through the same experience together. Considering the game slowly changes color and gets small changes in environment over a very long time is really interesting.


    I think many of us playing this game are all secretly thinking that if we just play far enough into the game, we’ll find something. I’m currently approaching hole 200. A friend of mine on Twitter is approaching hole 3000. I’m sure there are people out there much further into the game.


    One other awesome thing about the game is that YOU CAN’T RESTART. You have to live with your sucky playing. There’s no main menu. When you start the game you just start on the last hole you played with your accumulated score on one side of the screen and your current hole score on the other. This is so great because it means that people who are competing aren’t able to factor in practicing a certain level in order to memorize the shots required to get a good score. It’s based more on ones ability to accurate guage a shot.

  • The Molyneux Interview

    • AlexM
    • February 21, 2015 at 5:12 PM
    Quote from blackdog

    Because of the shitty state of game forums/magazines I've been toying with the idea for such a long time.


    It would be nice to even have a spin-off, "Devcore" sounds cool to me


    I might be interested in making it happen, I mean more on the technical side of things.


    I've been thinking about that a lot lately too as I've been doing a lot of tools and artist support stuff in my spare time. I think another forum would be a bit much but a new forum section called "Technical" I think would be great.

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