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Posts by Gloglebag

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • May 12, 2009 at 8:58 PM
    Quote from alexroyce

    [Blocked Image: http://www.gameinformer.com/NR/rdonlyres/966A234A-8DAF-45D6-A84B-5DC5A1DB0A01/18437/gami194cover.jpg]

  • Thief 4 announced

    • Gloglebag
    • May 11, 2009 at 10:32 PM

    AC 2 is the new thief yes/no :wink:

  • Call of Duty: Modern Warfare 2 Teaser

    • Gloglebag
    • May 11, 2009 at 8:01 PM

    Well there are more consoles and PC's out there now then 2 years ago that can play the game properly. It's success will guarantee it massive hype and exposure. It's a safe bet for consumers which I guess matters more in a economic downturn. Maybe it will even have a PC demo! Anyway love the teaser, the spectacular moments that IW creates make it worthwhile to play trough the SP even if you do not like a lot of the gameplay like me and make it a memorable experience, the MP delivers immense amount of fun for a long time, to bad PC gaming will ruin it a bit.

    Also Furyo, UBi will be disappointed if AC2 only sells 5 mil? + :megamon:

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • Gloglebag
    • May 11, 2009 at 6:09 PM

    Is this true:

    Quote

    Halfway through the game Duke gets abducted and you play as a stripper and are lead to believe that you KILL DUKE NUKEM once he goes crazy and attacks you, but you find out it's only a clone and you SAVE DUKE NUKEM WITH A LAP DANCE.HOW IS THAT NOT AWESOME?

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • Gloglebag
    • May 11, 2009 at 3:13 PM

    I think this has not yet been posted.

    http://madmanmarkskelton.blogspot.com/

    http://randyforsyth.blogspot.com/

    But I'm not sure!

    Also love those screenies posted above.

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • Gloglebag
    • May 10, 2009 at 10:24 PM

    Way better then being canceled, besides knowing MS it's just a temp exclusive.

    We've waited 13 years, what 1 or 2 more. Though it would be a spit in the face of all those PC gamers that have waited for so long.

    So meh whatever.

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • Gloglebag
    • May 10, 2009 at 10:02 PM

    Oh I know, but I want it to be true.

  • Ratio of artists to programmers

    • Gloglebag
    • May 10, 2009 at 9:48 PM

    Programmers get more because they are relatively speaking more important plus there are far less people that can do the job competently. But distinguish yourself enough as an artist and you'll have the scarcity power to receive a higher wage.

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • Gloglebag
    • May 10, 2009 at 9:37 PM

    Saw this on another forum:

    Quote

    3D Realms Possibly Bought Out By Microsoft?David Villarreal brought this up the other night before the Warzone and I nearly flipped out. It makes so much sense it’s not even funny. This is purely speculation and not a rumor or fact.

    So it begins with Microsoft getting rights to distribut Duke Nukem on Xbox Live. Isn’t it kinda strange that they would put such a classic PC game on Xbox Live? They updated it, added Live support and now every gold user can have a blast from the past online.

    On May 6th, 3D Realms closed their doors and their site went down. The site came back up a day later. The funny thing about the timing of the closing of 3D Realms is that it’s less than a month away from E3. What David told me completely blew my mind the other night. He thinks that Microsoft bought 3D Realms and that they are working on Duke Nukem Forever as an exclusive Xbox 360 title to be published by Take Two.

    It just seems to make a whole lot of sense. Microsoft loves releasing classic versions of their games on Xbox Live before and sometimes even after an updated version is released. This could be one of Microsoft’s megaton’s at E3. Again, it’s just speculation but it would be really cool to see this happen. I’ve been waiting for Duke Nukem Forever since the game was announced.

    http://%7boption%7d

  • Russian oil pipeline ruptured

    • Gloglebag
    • May 10, 2009 at 7:08 PM

    Result = Pretty pictures!

    [Blocked Image: http://data8.gallery.ru/albums/gallery…6-18100853-.jpg]

    [Blocked Image: http://data8.gallery.ru/albums/gallery…3-18101521-.jpg]

    [Blocked Image: http://data8.gallery.ru/albums/gallery…2-18101213-.jpg]

    Also probably a lot of dead people

    http://q-u-a-t-t-r-o.livejournal.com/191332.html

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • Gloglebag
    • May 8, 2009 at 10:44 PM

    They created the Max Payne and Prey IP and shared the rights to it with the up and coming developers they funded and supported to make the actual games. Scott Miller also started the radar group. 3drealms did enough besides this fuckup to deserve a right to exist.

  • Duke Nukem Developer 3D Realms Shuts Down (??)

    • Gloglebag
    • May 7, 2009 at 8:49 AM

    Duke was before my time. However I loved Scott Millers blog, shame he hasn't updated it for a long time though, but early writing is ace. For people interested here is the blog.

    http://dukenukem.typepad.com/game_matters/archives.html

  • Grow Tower

    • Gloglebag
    • May 5, 2009 at 9:51 PM
    Quote

    1. Box with button

    2. Yellow... thing

    3. Bricks

    4. Piece of land

    5. Flower pot

  • Grow Tower

    • Gloglebag
    • May 5, 2009 at 7:35 PM

    Then cheat, because you must see how it ends!

  • Grow Tower

    • Gloglebag
    • May 5, 2009 at 1:11 PM
    Quote from Sentura

    http://www.eyezmaze.com/eyezblog_en/bl…tml#monsterthis one is so much better. who would've guessed we all come from a colorful sphere?

    Damm I did not even notice there were so many grow games, they are just there to the left.

    I managed to play trough Grow( your link ) and Grow RPG http://www.eyezmaze.com/grow/RPG/index.html

  • Grow Tower

    • Gloglebag
    • May 4, 2009 at 5:04 PM

    Cool short little flash game.

    http://www.eyezmaze.com/eyezblog_en/blo ... tower.html

    You must play it trough, if you just can't be bothered because it is a bit trial and error then I can post hints or the whole solution so you see how it ends, which you should.

  • Assassin's Creed 2

    • Gloglebag
    • May 3, 2009 at 10:49 PM

    BTW why did the first game use shadowmaps and not like Mirror's Edge and Valve games precalculated lighting. I mean it had no need for dynamic lights and pixelated shadows looked pretty horrid.

    Also I assume the second game will be the same.

  • Assassin's Creed 2

    • Gloglebag
    • May 3, 2009 at 9:31 AM

    Glider part better not be repetitive and it should have fair checkpoints.

  • Brütal Legend

    • Gloglebag
    • May 1, 2009 at 9:57 PM

    Trailer and the fact it's made by the same people that made the best game ever, made me exited.

    Then someone reminded me PC is not one of the platforms it's set to launch on

  • Assassin's Creed 2

    • Gloglebag
    • May 1, 2009 at 8:30 PM

    New screens:

    http://www.mondoxbox.com/news/16422/ass ... alita.html

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