I thought steamworks was free? Someone educate me on this.
Posts by Gloglebag
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So yes, we will be seeing more from Oddworld. Regarding the library, we are in the process of converting Oddworld: Munch's Oddysee and Oddworld: Stranger's Wrath to the PC, so that all four of the major Oddworld games will be re-releasing this winter in a package called "The Oddbox." This will be the Abe games, Munch, and Stranger as one package for Steam's digital distribution network, as well as a few other digital distribution outlets.
http://bitmob.com/index.php/mobfeed/odd ... nning.html



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How come you are not working for a big studio? This is a serious question, not just compliment. I've seen people with less talent then you get good work with 50k+ pay. Is it your own choice to be a freelancer, do you charge a lot, or because of where you live?
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It's really Alex you should be worried about, he's

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Dude seriously that build sucks, performance went up by a lot with patch 1.2
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A download isn't necessarily a loss of a sale. If a game is out earlier on torrent sites then in stores people who plan to buy it will get it, but still buy it when it's released. Isn't MP the best anti piracy measure?
Does anyone have experience with cracked servers of wow, cod, bf etc... From what I've read they suck. The second best measure is good support and reasonable behavior. Piracy has put consumers in a much more powerful position where purchasing decisions are often not based on the need to play that game as you can do that for free but rather the will to support a company, and you don't have much will to support companies that behave bad towards you.
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Quote from Warby
i would compete if a super awsome concept artist would team up with me.i have confidence in my own skills to BUILD the winning entry but i don't have the confidence to choose the winning motive !
You know I found out about this forum because of de_wanda. Anyway gtf to http://www.conceptart.org/ for a good concept artist.
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I don't get how it's different from Gears or Wolvenstein. In all these games HR means you have low health but it restores pretty fast.
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Fuck, I just got to the intro. Closed the game, bought it and went on playing it. Dammed it's good.
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":3ec2n3w0]I was planning too but...

You there
release that alien map. -
Quote from Pericolos0
i did release it! http://www.brameulaers.com/filez/GEIDI_ ... colony.rar
Ok now make it a playable DM map, or better yet ask that mbortolino that made the R&D mod to make it an SP puzzle map.
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Quote from Pericolos0
i did release it!http://www.brameulaers.com/filez/GEIDI_abandoned_colony.rar
1up baby!
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Quote from Pericolos0
I like the theme, alot of ideas flying around in my head for it =). I'm going to do some 2d entries this year, it's a nice opportunity to finally make something more than the usual speedpainting.
Why don't the entries in these contests ever get released? For example I remember looking forward to that cool looking UE3 map you made or that alien scene HP did in the cryengine, for that matter I would love to walk around all the scenes from the game artists contest.
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New vid:
Review:External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.QuoteOperation Flashpoint: Dragon Rising has achieved the singular feat of being a military simulator that's actually fun to play on more than just a "Look how much stuff is here!" way. Codemasters have remembered that the most important thing for a game to be is fun. At the end of the day, if your CO disintegrates for no reason and you can't proceed with the mission, it doesn't matter how accurate the spark plugs are on the vehicle you're driving, you'll get fed up and sack it off.
score 9.0
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new vid
It's like MW2 with vehicles and destructive environments.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
Ian McNaughton goes out against The Way it's Meant to be Played
QuoteDisplay MoreAMD prides itself on supporting open standards and our goal is to advance PC gaming regardless whether people purchase our products.Unfortunately, not everyone shares our philosophy. Nvidia has recently sampled some newly released The Way it is Meant to be Played titles, including Batman: Arkham Asylum, to press in hopes that they would use these titles to benchmark against the HD Radeon 5870 and 5850. There are some known issues with these proprietary TWIMTBP titles.
Batman: Arkham Asylum
In this game, Nvidia has an in-game option for AA, whereas, gamers using ATI Graphics Cards are required to force AA on in the Catalyst Control Center.
The advantage of in-game AA is that the engine can run AA selectively on scenes whereas Forced AA in CCC is required to use brute force to apply AA on every scene and object, requiring much more work.
Additionally, the in-game AA option was removed when ATI cards are detected. We were able to confirm this by changing the ids of ATI graphics cards in the Batman demo. By tricking the application, we were able to get in-game AA option where our performance was significantly enhanced. This option is not available for the retail game as there is a secure rom.
To fairly benchmark this application, please turn off all AA to assess the performance of the respective graphics cards. Also, we should point out that even at 2560×1600 with 4x AA and 8x AF we are still in the highly playable territory …
Need for Speed: Shift
In another TWIMTBP title, we submitted a list of issues that we discovered during the games’ development. These issues include inefficiencies in how the game engine worked with our hardware in addition to real bugs, etc.. We have sent this list to the developer for review. .
Unfortunately you will be unable to get a fair playing experience with our hardware until the developer releases a patch to address and fix our reported issues.
Resident Evil 5
AMD was unable to receive builds of this game early enough to get a chance to test and address any open issues. We will work with the developer to test and adjust any compatibility or performance issues that we encounter.
http://blogs.amd.com/play/2009/09/11/at ... ould-care/
Nvidia responds to Batman:AA
QuoteNVIDIA statement on Batman AAA representative of AMD recently claimed that NVIDIA interfered with anti-aliasing (AA) support for Batman: Arkham Asylum on AMD cards. They also claimed that NVIDIA’s The Way It’s Meant to be Played Program prevents AMD from working with developers for those games.
Both of these claims are NOT true. Batman is based on Unreal Engine 3, which does not natively support anti-aliasing. We worked closely with Eidos to add AA and QA the feature on GeForce. Nothing prevented AMD from doing the same thing.
Games in The Way It’s Meant to be Played are not exclusive to NVIDIA. AMD can also contact developers and work with them.
We are proud of the work we do in The Way It’s Meant to be Played. We work hard to deliver kickass, game-changing features in PC games like PhysX, AA, and 3D Vision for games like Batman. If AMD wants to deliver innovation for PC games then we encourage them to roll up their sleeves and do the same.
NVIDIA Developer Relations
Rocksteady response on Batmans AA problem:
QuoteThe form of anti-aliasing implemented in Batman: Arkham Asylum uses features specific to NVIDIA cards. However, we are aware some users have managed to hack AA into the demo on ATI cards. We are speaking with ATI/AMD now to make sure it’s easier to enable some form of AA in the final game.
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I don't get why he would leave valve, and why doesn't he come back.
Also what are the rates for mappers and modelers here in the west?
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The Basic murderbox PC's are 6k according to their site.
QuoteQuestion: How much does a murderbox cost?Every murderbox is executed to perfection – it really comes down to the choice of components and the amount of custom work involved. A well appointed murderbox with a single LC loop, GPU and a few drives typically comes in around the $6k mark while a build with considerable custom work and exotic hardware can run in excess of two to three times that.
http://www.murderbox.com/faq.html
If you're retardedly rich, like if you work for IW you might as well got one of these
[Blocked Image: http://www.million-dollar-pc.com/gallery-2009/murderbox/008/murderbox-03.jpg]