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  3. Jetsetlemming

Posts by Jetsetlemming

  • Dead Island

    • Jetsetlemming
    • September 9, 2011 at 12:58 AM
    Quote from Erratic

    Lighten up, jesus christ. It's like people make it a fuckin point in their life to be offended by things.

    "Feminist whore" is actually super offensive language, I don't understand why that would be a hard concept for you or anything else

  • Dead Island

    • Jetsetlemming
    • September 8, 2011 at 7:02 PM

    Someone found a reference to one of the female player characters being a "Feminist Whore" in the skill scripts in the debug steam release. While the original thread in the steam forums was incredibly depressing, with a massive gaggle of 12 year olds not understanding why calling a woman a whore is a bad thing, Deep Silver and Techland took it a bit more seriously:

    Quote

    It has come to our attention that one of Dead Island’s leftover debug files contains a highly inappropriate internal script name of one of the character skills. This has been inexcusably overlooked and released with the game. The line in question was something a programmer considered a private joke. The skill naturaly [sic] has a completely different in-game name and the script reference was also changed. What is left is a part of an obscure debug function. This is merely an explanation but by no means an excuse. In the end that code was made a part of the product and signed with our company name. We deeply regret that fact and we apologize to all our customers or anyone who might have been offended by that inappropriate expression. The person responsible for this unfortunate situation will face professional consequences for violating the professional standards and beliefs Techland stands for.

    As far as apologies go, I think this one is pretty good. No excuses, no bullshit, but a real apology, and definitive change promised in response.

  • Dead Island

    • Jetsetlemming
    • September 7, 2011 at 10:14 PM

    I do have one problem with Dead Island, and I DEMAND an explanation:

    [Blocked Image: http://cloud.steampowered.com/ugc/542904782760925566/87CE1153D9E6EF74165075C9A8ED3DB35A82A294/]

    Why the hell is there color banding in this game that came out over a decade after 32-bit color became common!?

  • Dead Island

    • Jetsetlemming
    • September 7, 2011 at 8:48 PM

    Bought the game on Steam. So far it's p good, I like how the combat system has tactical elements to it like breaking arms to weaken enemies, and how the one-liners are non-existent unlike earlier gameplay footage I've seen. So far I've only heard my dude talk when opening loot containers and accepting quests (and rapping in the intro )

  • GTTV - Ken Levine, Todd Howard, David Jaffe Panel

    • Jetsetlemming
    • September 6, 2011 at 4:46 PM

    Jaffe seemed to be dismissing the value of story for gameplay entirely, when it can be a powerful and effective tool for enhancing and augmenting the player experience. One example that sticks out to me right way is from Amnesia:

    Quote

    How the game changes in tone and thus how it effects your fear and play style as you learn about your character's past and prior actions, and what's going on in the castle. Finding out you're a torturer, and actually hearing yourself torture people was pretty traumatizing

  • Dead Island

    • Jetsetlemming
    • September 6, 2011 at 4:42 PM

    lol that left arm

  • Dead Island

    • Jetsetlemming
    • September 5, 2011 at 5:56 PM

    Steamworks integration + coop = a good time. Also the 4 pack for the price of 3 deal. :

  • Deus Ex 3

    • Jetsetlemming
    • September 5, 2011 at 5:41 PM
    Quote from D3ads

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Haha, fantastic.

  • Deus Ex 3

    • Jetsetlemming
    • September 5, 2011 at 3:49 AM

    I killed the first boss with about a clip and a half of combat rifle headshots. Took like 15 seconds, I was very surprised when he died so fast. I haven't put a single point into any combat skills, but I still carry guns around with me... I'm not really sure what points you COULD spend to make that boss fight go better except maybe cloak or something for moving from cover to cover. The typhoon seems to be more about having a big AoE rather than being singularly powerful.

    edit: If you aren't carrying guns and ammo how are you using your inventory spaces then? Hording every single candy bar in detroit?

  • What are you playing now?

    • Jetsetlemming
    • September 4, 2011 at 6:54 PM

    [Blocked Image: http://cloud.steampowered.com/ugc/541778247947293001/C272553E83F7EF50D2EAF18A84C7E5B0F5F4E892/]

  • Deus Ex 3

    • Jetsetlemming
    • September 3, 2011 at 5:57 PM
    Quote from D3ads

    I don't even like SH: Homecoming

    Did anybody? That game was so boring. Like the anti-SH.

  • Deus Ex 3

    • Jetsetlemming
    • September 3, 2011 at 3:24 AM

    Oh. Sucks to be you then.

    Also: That part with the Dutchman, where

    Quote

    He pulls a Gunther and asks for a gun, and you can't tell him "hold on I'll go get you one" or anything, just either give him something you've been babying and upgrading for ages, or act completely uncaring towards his situation, sucks.

  • Dead Island

    • Jetsetlemming
    • September 2, 2011 at 9:10 PM

    Pessimistic about PC releases after From Dust (urgh, they made it bad in a way that almost surely took more effort than just making it good with those controls), but hopefully this is good.

  • Deus Ex 3

    • Jetsetlemming
    • September 2, 2011 at 8:05 PM
    Quote from Zyndrome

    Aaaaand not surprisingly, people really want to skip the opening videos.

    You mean there isn't a way already? Then how could d3ads not know the game was published by square?

  • Deus Ex 3

    • Jetsetlemming
    • September 2, 2011 at 1:39 PM

    The stuff between the lines with Malik's sidequest is surprisingly deep, especially for videogame writing.

  • Deus Ex 3

    • Jetsetlemming
    • September 2, 2011 at 11:42 AM

    I just found a radio in a chinese hotel playing the Hell's Kitchen theme from DX1.

  • Deus Ex 3

    • Jetsetlemming
    • September 2, 2011 at 10:46 AM
    Quote from arhurt

    Getting the increased jump ability opens up so many possibilities!

    If you don't get jump + lift augs, you a busta.

  • RAGE

    • Jetsetlemming
    • September 1, 2011 at 10:29 PM
    Quote from Furyo

    Just saw the episode before reading this thread, and I thought that was a great move by Zenimax to be able to show, for the first time I can think of, a game BEFORE it goes live. Congrats to them.

    I heard people saying that was Rage HD, the iPad game, actually.

  • Deus Ex 3

    • Jetsetlemming
    • September 1, 2011 at 8:29 PM

    Everyone else has finished the game, while I'm just leaving for china!

    [Blocked Image: http://i.imgur.com/hPuD2l.jpg]

    As you can see I spent a lot of time exploring and hoarding loot and cash. When I arrived in hensha, I kept getting lost (didn't want to check the map), trying to find the Limb Clinic, got turned around, ended up in a dead end alley, jumped the fence, got +300xp pathfinder bonus, then immediately fell in an open sewer manhole and died.

  • Deus Ex 3

    • Jetsetlemming
    • August 31, 2011 at 11:37 PM

    MGS1 retroactively became a bad game for me when I played Thief 1, which came out the same year.

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